Player Matchup

Chaac
Chaac
CaStLoST
Chaac
Level 106
God Stats
4W - 5L
1,684 SR
Queue Stats
246W - 195L
1,538 Elo+
Party 2
Hades
Hades
isdesp
Hades
Level 127
God Stats
142W - 116L
1,727 SR
Queue Stats
802W - 808L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
oldbae202
Danzaburou
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,453 Elo+
Solo
Team Averages
Level 108
1,637 SR
1,509 Elo+

VS

Team Averages
Level 53
1,633 SR
1,494 Elo+
Sol
Sol
GPSProlapse
Sol
Level 64
God Stats
4W - 3L
1,542 SR
Queue Stats
39W - 40L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
MishaZem
Aphrodite
Level 73
God Stats
2W - 0L
1,852 SR
Queue Stats
66W - 47L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
arifkas
Nu Wa
Level 21
God Stats
11W - 10L
1,506 SR
Queue Stats
54W - 51L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CaStLoST
Chaac
16
3 / 4 / 7
12,500
595
17,640
29,994
49,601
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
isdesp
Hades
16
2 / 6 / 8
12,324
587
20,231
22,310
18,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
oldbae202
Danzaburou
16
6 / 6 / 4
13,634
649
13,180
18,455
6,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 11
13,566
646
26,432
23,976
13,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
MishaZem
Aphrodite
18
2 / 4 / 13
14,459
689
14,642
22,692
22,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
arifkas
Nu Wa
18
10 / 4 / 6
15,849
755
16,300
11,591
4,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
11
Kills
16
16
Deaths
11
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
CaStLoST
Chaac
3
4
7
1.63
W
4
3
11
3.17
W
Aphrodite
MishaZem
Aphrodite
2
4
13
2.13
W
Nu Wa
arifkas
Nu Wa
10
4
6
3.25
L
Hades
isdesp
Hades
2
6
8
1
L
Danzaburou
oldbae202
Danzaburou
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,051
Damage
57,374
70,759
Taken
58,259
74,415
Mitigated
40,046
23,053
Healing
33,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CaStLoST
Chaac
17,640
2,786
0
7,849
29,994
49,601
310
24,396
5,598
0
68,103
W
26,432
11,928
0
7,907
23,976
13,214
2,468
8,761
15,061
81,014
0
W
Aphrodite
MishaZem
Aphrodite
14,642
1,620
9,008
13,332
22,692
22,306
642
8,001
14,191
60,470
0
W
Nu Wa
arifkas
Nu Wa
16,300
4,512
152
3,358
11,591
4,526
1,335
3,536
7,880
58,874
0
L
Hades
isdesp
Hades
20,231
722
915
8,229
22,310
18,608
309
17,266
5,044
67,602
0
L
Danzaburou
oldbae202
Danzaburou
13,180
6,901
0
6,060
18,455
6,206
2,364
15,834
2,621
0
59,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,458
Gold Earned
43,874
241
Minions Killed
229
0
Camps Cleared
0
1,007,451
Distance Traveled
1,066,180
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,500
595
65
3
0
371,818
1
W
Sol
13,566
646
115
5
0
358,599
3
W
Aphrodite
14,459
689
60
3
0
384,930
0
W
Nu Wa
15,849
755
54
3
0
322,651
0
L
Hades
12,324
587
84
4
0
312,173
8
L
Danzaburou
13,634
649
92
4
0
323,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role