Player Matchup

Anubis
Anubis
Delaoo
Anubis
Level 29
God Stats
11W - 3L
1,828 SR
Queue Stats
28W - 25L
1,487 Elo+
Solo
King Arthur
King Arthur
Lowando
King Arthur
Level 16
God Stats
3W - 6L
1,510 SR
Queue Stats
23W - 21L
1,525 Elo+
Party 1
Nemesis
Nemesis
ObLULvion
Nemesis
Level 18
God Stats
8W - 9L
1,575 SR
Queue Stats
28W - 26L
1,530 Elo+
Party 1
Ganesha
Ganesha
taixan
Ganesha
Level 29
God Stats
2W - 4L
1,561 SR
Queue Stats
48W - 51L
1,480 Elo+
Solo
Anhur
Anhur
БугаБуга
Anhur
Level 27
God Stats
2W - 1L
1,925 SR
Queue Stats
67W - 73L
1,459 Elo+
Solo
Team Averages
Level 24
1,680 SR
1,496 Elo+

VS

Team Averages
Level 18
1,516 SR
1,453 Elo+
Thoth
Thoth
DouYuTv麒麟
Thoth
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PaDavan79
Izanami
Level 7
God Stats
4W - 2L
1,565 SR
Queue Stats
4W - 2L
1,411 Elo+
Solo
Set
Set
SezonowyGracz
Set
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,406 Elo+
Party 2
Artio
Artio
SicariusMortem
Artio
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,517 Elo+
Party 2
Bastet
Bastet
eemia4
Bastet
Level 22
God Stats
3W - 2L
1,515 SR
Queue Stats
8W - 9L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Delaoo
Anubis
8
0 / 3 / 1
4,748
528
4,695
6,082
2,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

King Arthur
Lowando
King Arthur
9
1 / 3 / 1
5,226
581
2,214
7,761
3,287
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
ObLULvion
Nemesis
10
3 / 3 / 1
6,006
667
4,156
7,701
2,755
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
taixan
Ganesha
7
0 / 1 / 0
4,489
499
890
5,976
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 4 / 0
3,757
417
1,348
4,692
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
5,845
649
3,634
4,415
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
PaDavan79
Izanami
9
5 / 0 / 1
5,562
618
5,589
5,757
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,144
572
4,142
5,334
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 0 / 6
5,650
628
3,588
5,933
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
eemia4
Bastet
10
3 / 0 / 2
5,924
658
3,526
6,432
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Delaoo
Anubis
0
3
1
0.17
W
3
2
2
2
L
King Arthur
Lowando
King Arthur
1
3
1
0.5
L
Nemesis
ObLULvion
Nemesis
3
3
1
1.17
W
Izanami
PaDavan79
Izanami
5
0
1
5.5
W
1
2
2
1
W
2
0
6
5
W
Bastet
eemia4
Bastet
3
0
2
4
L
Ganesha
taixan
Ganesha
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
20,479
32,212
Taken
27,871
11,694
Mitigated
11,448
8,909
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Delaoo
Anubis
4,695
204
0
2,543
6,082
2,756
0
2,415
3,485
21,961
0
W
3,634
271
0
1,383
4,415
925
0
2,110
2,305
26,978
0
L
King Arthur
Lowando
King Arthur
2,214
123
31
2,300
7,761
3,287
166
0
7,392
0
20,713
L
Nemesis
ObLULvion
Nemesis
4,156
1,847
0
2,615
7,701
2,755
0
1,712
5,931
0
29,030
W
Izanami
PaDavan79
Izanami
5,589
3,907
0
2,014
5,757
1,267
658
1,475
4,282
0
32,315
W
4,142
1,240
0
1,202
5,334
3,805
48
0
5,334
0
18,380
W
3,588
608
839
2,763
5,933
3,539
290
1,804
4,129
15,743
0
W
Bastet
eemia4
Bastet
3,526
1,309
0
2,946
6,432
1,912
0
196
6,236
0
28,532
L
Ganesha
taixan
Ganesha
890
58
0
956
5,976
2,157
0
1,468
4,482
12,695
0
L
1,348
853
0
464
4,692
739
0
1,361
3,331
0
7,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
28,125
193
Minions Killed
247
0
Camps Cleared
0
805,718
Distance Traveled
884,277
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,748
528
44
5
0
144,507
5
W
Thoth
5,845
649
52
6
0
165,719
2
L
King Arthur
5,226
581
38
4
0
169,499
1
L
Nemesis
6,006
667
72
8
0
195,238
3
W
Izanami
5,562
618
63
7
0
172,162
1
W
Set
5,144
572
40
4
0
174,110
0
W
Artio
5,650
628
25
3
0
180,809
0
W
Bastet
5,924
658
67
7
0
191,477
2
L
Ganesha
4,489
499
15
2
0
168,518
3
L
Anhur
3,757
417
24
3
0
127,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role