Player Matchup

Ganesha
Ganesha
ADepressedMelon
Ganesha
Level 8
God Stats
3W - 1L
1,512 SR
Queue Stats
6W - 5L
1,433 Elo+
Party 3
Arachne
Arachne
DevCookie
Arachne
Level 105
God Stats
12W - 14L
1,454 SR
Queue Stats
226W - 262L
1,337 Elo+
Party 3
Merlin
Merlin
DowngradeZer0
Merlin
Level 18
God Stats
5W - 4L
1,403 SR
Queue Stats
20W - 20L
1,361 Elo+
Party 1
Cu Chulainn
Cu Chulainn
UMofuwMofuU
Cu Chulainn
Level 39
God Stats
6W - 0L
1,958 SR
Queue Stats
115W - 103L
1,493 Elo+
Party 1
Izanami
Izanami
Xniffxd
Izanami
Level 26
God Stats
9W - 8L
1,496 SR
Queue Stats
55W - 61L
1,317 Elo+
Solo
Team Averages
Level 39
1,564 SR
1,388 Elo+

VS

Team Averages
Level 13
1,500 SR
1,369 Elo+
Janus
Janus
Fives57
Janus
Level 29
God Stats
2W - 2L
1,622 SR
Queue Stats
73W - 76L
1,423 Elo+
Party 2
Achilles
Achilles
Hacker57
Achilles
Level 26
God Stats
1W - 3L
1,378 SR
Queue Stats
49W - 48L
1,442 Elo+
Party 2
Thor
Thor
JDRDM10
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,138 Elo+
Party 4
Neith
Neith
atlegut
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,342 Elo+
Solo
Cthulhu
Cthulhu
prosanticosta
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
6,117
556
2,721
3,961
1,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
DevCookie
Arachne
11
9 / 2 / 5
6,992
636
3,244
7,353
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
14 / 1 / 14
7,581
689
12,553
7,386
3,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
UMofuwMofuU
Cu Chulainn
12
4 / 1 / 3
7,063
642
5,795
7,284
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Xniffxd
Izanami
9
6 / 1 / 8
6,071
552
4,516
4,482
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fives57
Janus
7
0 / 7 / 3
5,183
471
4,082
6,256
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Hacker57
Achilles
9
4 / 3 / 0
6,109
555
4,746
7,571
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
JDRDM10
Thor
4
0 / 13 / 0
3,900
355
1,119
9,654
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
atlegut
Neith
10
2 / 1 / 2
5,655
514
6,303
4,902
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
5
0 / 12 / 1
4,468
406
1,907
11,736
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
34
Kills
6
6
Deaths
36
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Arachne
DevCookie
Arachne
9
2
5
5.75
W
14
1
14
21
L
Janus
Fives57
Janus
0
7
3
0.21
L
Achilles
Hacker57
Achilles
4
3
0
1.33
L
Thor
JDRDM10
Thor
0
13
0
0
W
Cu Chulainn
UMofuwMofuU
Cu Chulainn
4
1
3
5.5
W
Izanami
Xniffxd
Izanami
6
1
8
10
L
Neith
atlegut
Neith
2
1
2
3
L
Cthulhu
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,829
Damage
18,157
30,466
Taken
40,119
12,407
Mitigated
18,124
15,165
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,721
297
0
605
3,961
1,757
430
377
3,584
16,416
0
W
Arachne
DevCookie
Arachne
3,244
2,356
0
3,960
7,353
2,385
136
569
6,734
0
27,234
W
12,553
4,718
0
4,753
7,386
3,126
1,068
3,125
4,186
32,877
0
L
Janus
Fives57
Janus
4,082
383
0
607
6,256
1,521
75
2,398
3,858
19,103
0
L
Achilles
Hacker57
Achilles
4,746
686
0
1,225
7,571
7,649
0
698
6,873
0
9,687
L
Thor
JDRDM10
Thor
1,119
270
0
0
9,654
2,693
204
5,527
4,127
0
7,298
W
Cu Chulainn
UMofuwMofuU
Cu Chulainn
5,795
1,590
0
3,884
7,284
3,845
745
1,076
5,958
0
38,568
W
Izanami
Xniffxd
Izanami
4,516
3,022
0
1,963
4,482
1,294
838
842
3,615
0
28,429
L
Neith
atlegut
Neith
6,303
2,837
0
2,258
4,902
1,428
0
1,641
3,261
0
26,164
L
Cthulhu
1,907
119
0
264
11,736
4,833
87
5,010
6,726
7,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
25,315
277
Minions Killed
127
0
Camps Cleared
0
1,007,088
Distance Traveled
966,177
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,117
556
16
1
0
213,989
0
W
Arachne
6,992
636
61
6
0
225,928
0
W
Merlin
7,581
689
46
4
0
173,220
3
L
Janus
5,183
471
37
3
0
185,509
0
L
Achilles
6,109
555
21
2
0
201,009
1
L
Thor
3,900
355
10
1
0
213,162
5
W
Cu Chulainn
7,063
642
84
8
0
208,699
4
W
Izanami
6,071
552
70
6
0
185,252
5
L
Neith
5,655
514
41
4
0
174,351
2
L
Cthulhu
4,468
406
18
2
0
192,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role