Player Matchup

Anubis
Anubis
Gaele3e
Anubis
Level 22
God Stats
2W - 1L
1,300 SR
Queue Stats
8W - 14L
1,256 Elo+
Solo
Kukulkan
Kukulkan
Mingschan
Kukulkan
Level 29
God Stats
13W - 6L
1,651 SR
Queue Stats
26W - 22L
1,463 Elo+
Solo
Neith
Neith
SayonaraSilly
Neith
Level 21
God Stats
6W - 5L
1,478 SR
Queue Stats
54W - 65L
1,274 Elo+
Solo
Cthulhu
Cthulhu
bujoinferno
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,415 Elo+
Solo
Jormungandr
Jormungandr
teravanii
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,432 Elo+
Solo
Team Averages
Level 19
1,486 SR
1,368 Elo+

VS

Team Averages
Level 17
1,432 SR
1,342 Elo+
Anubis
Anubis
GriefSon
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 53L
1,311 Elo+
Solo
King Arthur
King Arthur
Hawk1n
King Arthur
Level 18
God Stats
10W - 13L
1,428 SR
Queue Stats
23W - 33L
1,340 Elo+
Solo
Ratatoskr
Ratatoskr
gettozechoppaaa
Ratatoskr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,270 Elo+
Solo
Cthulhu
Cthulhu
zeWuzard
Cthulhu
Level 18
God Stats
11W - 7L
1,430 SR
Queue Stats
33W - 29L
1,402 Elo+
Solo
Ra
Ra
无敌之光
Ra
Level 16
God Stats
0W - 2L
1,302 SR
Queue Stats
22W - 36L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gaele3e
Anubis
20
5 / 8 / 22
15,209
1,014
30,824
24,506
13,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Mingschan
Kukulkan
20
7 / 5 / 15
14,891
993
36,204
14,176
6,292
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 1 / 6
13,721
915
12,167
6,847
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
bujoinferno
Cthulhu
20
3 / 3 / 14
13,816
921
14,119
19,256
21,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
teravanii
Jormungandr
20
10 / 2 / 16
15,939
1,063
28,472
22,024
28,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GriefSon
Anubis
19
3 / 9 / 4
13,278
885
12,197
22,979
9,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Hawk1n
King Arthur
20
3 / 9 / 10
14,425
962
17,410
35,801
27,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
gettozechoppaaa
Ratatoskr
18
7 / 8 / 3
13,768
918
9,391
15,124
5,021
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
zeWuzard
Cthulhu
20
1 / 0 / 10
13,819
921
22,280
39,078
37,231
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
5 / 5 / 7
14,441
963
19,558
20,379
8,658
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
53
30
Kills
19
19
Deaths
31
73
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
Gaele3e
Anubis
5
8
22
2
L
Anubis
GriefSon
Anubis
3
9
4
0.56
L
King Arthur
Hawk1n
King Arthur
3
9
10
0.89
W
Kukulkan
Mingschan
Kukulkan
7
5
15
2.9
W
5
1
6
8
W
Cthulhu
bujoinferno
Cthulhu
3
3
14
3.33
L
Ratatoskr
gettozechoppaaa
Ratatoskr
7
8
3
1.06
W
Jormungandr
teravanii
Jormungandr
10
2
16
9
L
Cthulhu
zeWuzard
Cthulhu
1
0
10
6
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,786
Damage
80,836
86,809
Taken
133,361
72,906
Mitigated
87,928
15,110
Healing
22,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Gaele3e
Anubis
30,824
3,697
0
10,980
24,506
13,253
0
14,205
10,301
58,868
0
L
Anubis
GriefSon
Anubis
12,197
1,614
0
1,734
22,979
9,598
0
18,935
3,692
20,725
0
L
King Arthur
Hawk1n
King Arthur
17,410
1,674
0
2,011
35,801
27,420
0
29,742
5,718
0
50,228
W
Kukulkan
Mingschan
Kukulkan
36,204
939
0
0
14,176
6,292
0
8,960
5,216
63,812
0
W
12,167
6,581
0
2,276
6,847
2,877
0
3,572
3,092
0
38,905
W
Cthulhu
bujoinferno
Cthulhu
14,119
881
320
813
19,256
21,497
0
13,771
5,485
37,948
0
L
Ratatoskr
gettozechoppaaa
Ratatoskr
9,391
2,076
0
437
15,124
5,021
0
10,536
2,970
0
18,980
W
Jormungandr
teravanii
Jormungandr
28,472
6,792
0
721
22,024
28,987
0
13,527
8,497
47,014
0
L
Cthulhu
zeWuzard
Cthulhu
22,280
1,030
0
9,686
39,078
37,231
0
30,330
8,122
48,667
0
L
19,558
801
4,191
4,247
20,379
8,658
0
18,280
1,924
57,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,576
Gold Earned
69,731
305
Minions Killed
269
6
Camps Cleared
6
1,350,048
Distance Traveled
1,324,394
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,209
1,014
69
5
0
205,870
0
L
Anubis
13,278
885
18
1
1
235,174
0
L
King Arthur
14,425
962
80
5
1
275,582
0
W
Kukulkan
14,891
993
61
4
2
316,191
0
W
Neith
13,721
915
82
5
2
242,980
1
W
Cthulhu
13,816
921
52
3
0
310,446
0
L
Ratatoskr
13,768
918
24
2
3
245,893
1
W
Jormungandr
15,939
1,063
41
3
2
274,561
0
L
Cthulhu
13,819
921
53
4
0
323,547
5
L
Ra
14,441
963
94
6
1
244,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role