Player Matchup

Izanami
Izanami
Thompzation
Izanami
Level 78
God Stats
17W - 9L
1,676 SR
Queue Stats
236W - 189L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
oDmonz
Ao Kuang
Level 104
God Stats
10W - 5L
1,661 SR
Queue Stats
41W - 51L
1,386 Elo+
Solo
Ra
Ra
three3rdsdone
Ra
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,462 Elo+
Solo
Team Averages
Level 95
1,612 SR
1,443 Elo+

VS

Team Averages
Level 63
1,582 SR
1,451 Elo+
Mulan
Mulan
HikaryNoYami
Mulan
Level 79
God Stats
2W - 2L
1,593 SR
Queue Stats
25W - 30L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
Shadow-Iron90
Kukulkan
Level 65
God Stats
39W - 20L
1,636 SR
Queue Stats
136W - 130L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
XKirito0226
Danzaburou
Level 44
God Stats
8W - 8L
1,516 SR
Queue Stats
44W - 41L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Thompzation
Izanami
9
0 / 3 / 5
7,114
647
2,635
7,040
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
oDmonz
Ao Kuang
14
9 / 4 / 0
9,122
829
8,171
11,975
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 4 / 2
6,529
594
300
3,884
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 4 / 4
9,073
825
7,248
11,664
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Shadow-Iron90
Kukulkan
12
3 / 3 / 5
8,350
759
5,827
5,597
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
XKirito0226
Danzaburou
12
1 / 2 / 8
8,787
799
3,511
3,555
1,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
9
Kills
10
11
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
W
Kukulkan
Shadow-Iron90
Kukulkan
3
3
5
1.83
L
Izanami
Thompzation
Izanami
0
3
5
0.83
W
Danzaburou
XKirito0226
Danzaburou
1
2
8
2.5
L
Ao Kuang
oDmonz
Ao Kuang
9
4
0
2.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,106
Damage
16,586
22,899
Taken
20,816
7,800
Mitigated
13,032
6,533
Healing
1,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,248
1,280
0
1,369
11,664
9,777
534
4,280
7,346
0
16,688
W
Kukulkan
Shadow-Iron90
Kukulkan
5,827
286
0
0
5,597
1,921
626
3,206
2,365
40,883
0
L
Izanami
Thompzation
Izanami
2,635
1,650
0
1,465
7,040
2,031
75
1,364
5,501
0
16,934
W
Danzaburou
XKirito0226
Danzaburou
3,511
910
0
279
3,555
1,334
1,463
965
2,590
0
24,950
L
Ao Kuang
oDmonz
Ao Kuang
8,171
1,927
0
4,767
11,975
4,696
0
3,666
8,159
26,863
0
L
300
73
88
213
3,884
1,073
58
865
2,944
9,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,765
Gold Earned
26,210
87
Minions Killed
121
0
Camps Cleared
0
389,378
Distance Traveled
546,040
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,073
825
26
2
0
193,149
0
W
Kukulkan
8,350
759
66
6
0
179,657
3
L
Izanami
7,114
647
25
2
0
131,605
1
W
Danzaburou
8,787
799
29
3
0
173,234
0
L
Ao Kuang
9,122
829
30
3
0
189,039
0
L
Ra
6,529
594
32
3
0
68,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role