Player Matchup

Izanami
Izanami
ConnorVIII
Izanami
Level 27
God Stats
23W - 30L
1,485 SR
Queue Stats
110W - 122L
1,406 Elo+
Solo
Yemoja
Yemoja
DemonKraken666
Yemoja
Level 30
God Stats
1W - 4L
1,265 SR
Queue Stats
104W - 102L
1,441 Elo+
Solo
Fafnir
Fafnir
FMJean
Fafnir
Level 27
God Stats
4W - 5L
1,445 SR
Queue Stats
23W - 23L
1,375 Elo+
Solo
Thanatos
Thanatos
Oldfelixv2
Thanatos
Level 29
God Stats
3W - 0L
1,761 SR
Queue Stats
47W - 40L
1,559 Elo+
Solo
Anubis
Anubis
Robjai7
Anubis
Level 12
God Stats
2W - 1L
1,515 SR
Queue Stats
15W - 16L
1,386 Elo+
Solo
Team Averages
Level 25
1,494 SR
1,433 Elo+

VS

Team Averages
Level 18
1,484 SR
1,403 Elo+
Guan Yu
Guan Yu
CptSpudMuffin666
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,059 Elo+
Solo
Ah Puch
Ah Puch
CurtisDI
Ah Puch
Level 29
God Stats
82W - 100L
1,483 SR
Queue Stats
84W - 106L
1,432 Elo+
Solo
Bastet
Bastet
Quezlacotl
Bastet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,541 Elo+
Solo
Xing Tian
Xing Tian
xxBlush
Xing Tian
Level 27
God Stats
2W - 4L
1,440 SR
Queue Stats
38W - 37L
1,560 Elo+
Solo
Danzaburou
Danzaburou
爱笑的小小兔
Danzaburou
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ConnorVIII
Izanami
20
11 / 4 / 17
15,544
1,110
42,605
21,168
9,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 5 / 24
15,345
1,096
21,613
23,332
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
FMJean
Fafnir
20
1 / 6 / 30
15,376
1,098
19,862
27,512
40,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Oldfelixv2
Thanatos
20
19 / 2 / 11
18,302
1,307
28,627
20,818
9,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Robjai7
Anubis
20
2 / 11 / 16
13,713
980
18,561
21,398
11,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 19
13,378
956
11,197
33,613
37,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
CurtisDI
Ah Puch
20
6 / 2 / 17
14,641
1,046
25,129
16,542
12,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Quezlacotl
Bastet
19
11 / 11 / 8
14,494
1,035
30,203
24,410
9,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
xxBlush
Xing Tian
20
4 / 5 / 18
13,570
969
18,806
37,083
41,425
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
20
6 / 9 / 16
14,480
1,034
21,883
27,294
13,475
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
106
36
Kills
28
28
Deaths
36
98
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Izanami
ConnorVIII
Izanami
11
4
17
4.88
L
1
9
19
1.17
L
Ah Puch
CurtisDI
Ah Puch
6
2
17
7.25
W
3
5
24
3
W
Fafnir
FMJean
Fafnir
1
6
30
2.67
W
Thanatos
Oldfelixv2
Thanatos
19
2
11
12.25
L
Bastet
Quezlacotl
Bastet
11
11
8
1.36
W
Anubis
Robjai7
Anubis
2
11
16
0.91
L
Xing Tian
xxBlush
Xing Tian
4
5
18
2.6
L
Danzaburou
6
9
16
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,268
Damage
107,218
114,228
Taken
138,942
87,413
Mitigated
113,359
37,585
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ConnorVIII
Izanami
42,605
28,102
0
4,409
21,168
9,837
0
10,145
11,023
0
73,572
L
11,197
1,935
2,364
2,550
33,613
37,179
0
15,350
18,263
0
28,606
L
Ah Puch
CurtisDI
Ah Puch
25,129
2,019
1,056
1,385
16,542
12,139
0
8,379
8,163
57,150
0
W
21,613
4,957
4,262
4,889
23,332
16,538
0
5,855
17,402
37,894
0
W
Fafnir
FMJean
Fafnir
19,862
6,422
0
4,749
27,512
40,354
0
11,055
16,132
27,505
0
W
Thanatos
Oldfelixv2
Thanatos
28,627
8,536
0
14,912
20,818
9,485
0
7,836
12,857
0
54,245
L
Bastet
Quezlacotl
Bastet
30,203
11,891
0
407
24,410
9,141
0
10,422
13,988
0
33,302
W
Anubis
Robjai7
Anubis
18,561
837
0
4,364
21,398
11,199
0
9,044
12,229
54,263
0
L
Xing Tian
xxBlush
Xing Tian
18,806
2,129
1,456
814
37,083
41,425
0
12,262
24,821
34,613
0
L
Danzaburou
21,883
10,146
0
4,697
27,294
13,475
0
13,623
13,671
0
60,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,280
Gold Earned
70,563
352
Minions Killed
241
8
Camps Cleared
3
1,310,985
Distance Traveled
1,295,911
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,544
1,110
108
8
2
261,319
1
L
Guan Yu
13,378
956
42
3
1
261,265
2
L
Ah Puch
14,641
1,046
61
4
1
283,829
1
W
Yemoja
15,345
1,096
42
3
2
255,006
0
W
Fafnir
15,376
1,098
18
1
0
264,693
0
W
Thanatos
18,302
1,307
78
6
2
344,647
3
L
Bastet
14,494
1,035
6
0
0
270,076
0
W
Anubis
13,713
980
106
8
2
185,320
0
L
Xing Tian
13,570
969
41
3
1
283,327
0
L
Danzaburou
14,480
1,034
91
7
0
197,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role