Player Matchup

Vulcan
Vulcan
Dr Donut9784
Vulcan
Level 105
God Stats
1W - 2L
1,388 SR
Queue Stats
415W - 497L
1,389 Elo+
Solo
Mercury
Mercury
MudpieMuncher
Mercury
Level 62
God Stats
5W - 2L
1,610 SR
Queue Stats
103W - 128L
1,297 Elo+
Party 3
Bellona
Bellona
Nelzoraurs
Bellona
Level 88
God Stats
4W - 7L
1,275 SR
Queue Stats
77W - 79L
1,396 Elo+
Solo
Cupid
Cupid
SHOTS_FIRED_40MM
Cupid
Level 99
God Stats
12W - 18L
1,400 SR
Queue Stats
341W - 330L
1,484 Elo+
Party 3
Ares
Ares
xxWhoDatNation
Ares
Level 92
God Stats
11W - 3L
1,699 SR
Queue Stats
244W - 260L
1,466 Elo+
Solo
Team Averages
Level 89
1,474 SR
1,406 Elo+

VS

Team Averages
Level 96
1,502 SR
1,370 Elo+
Da Ji
Da Ji
ALEXANDRO200521
Da Ji
Level 81
God Stats
3W - 9L
1,339 SR
Queue Stats
231W - 235L
1,389 Elo+
Solo
Cabrakan
Cabrakan
And_Gurp_Jelly
Cabrakan
Level 66
God Stats
29W - 30L
1,514 SR
Queue Stats
42W - 48L
1,366 Elo+
Party 2
Hades
Hades
Daniel_Cruz9
Hades
Level 104
God Stats
22W - 20L
1,613 SR
Queue Stats
389W - 459L
1,395 Elo+
Party 1
Odin
Odin
Kalvinmonroe12
Odin
Level 104
God Stats
14W - 13L
1,509 SR
Queue Stats
230W - 298L
1,360 Elo+
Party 1
Medusa
Medusa
Peenut_Booter
Medusa
Level 125
God Stats
21W - 20L
1,538 SR
Queue Stats
100W - 110L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
6 / 4 / 3
9,293
547
13,825
8,217
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
16
10 / 1 / 3
9,730
572
11,370
10,752
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Nelzoraurs
Bellona
15
2 / 0 / 4
8,903
524
4,859
10,259
10,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 5
7,957
468
6,136
11,623
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

2
0 / 0 / 0
3,526
207
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,397
435
5,403
14,392
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
9
0 / 2 / 3
6,434
378
1,881
8,106
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 7 / 1
8,665
510
6,088
13,348
6,465
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 0
8,914
524
4,913
7,449
5,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 6 / 2
7,802
459
4,917
10,094
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
20
Kills
8
8
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Cabrakan
0
2
3
0.75
L
5
7
1
0.79
W
Vulcan
6
4
3
1.88
L
1
2
0
0.5
W
Mercury
10
1
3
11.5
W
Bellona
Nelzoraurs
Bellona
2
0
4
4
L
1
6
2
0.33
W
2
3
5
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,190
Damage
23,202
40,851
Taken
53,389
21,398
Mitigated
27,197
11,171
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,403
1,795
0
3,394
14,392
5,204
0
4,520
9,872
0
45,680
L
Cabrakan
1,881
242
405
2,563
8,106
6,354
0
2,714
5,392
8,315
0
L
6,088
63
457
3,305
13,348
6,465
252
5,904
7,444
41,949
0
W
Vulcan
13,825
5,870
0
451
8,217
2,923
794
3,597
4,620
63,261
0
L
4,913
857
0
393
7,449
5,751
0
1,625
5,824
0
42,697
W
Mercury
11,370
6,468
0
500
10,752
4,197
263
1,707
8,970
0
67,781
W
Bellona
Nelzoraurs
Bellona
4,859
1,486
0
4,242
10,259
10,859
43
0
9,907
15,144
34,966
L
4,917
2,314
286
1,691
10,094
3,423
1,357
844
9,250
0
42,790
W
6,136
4,052
346
5,632
11,623
3,419
614
2,665
8,958
0
35,491
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
39,212
362
Minions Killed
338
0
Camps Cleared
0
1,279,950
Distance Traveled
1,256,752
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,397
435
66
4
0
318,506
0
L
Cabrakan
6,434
378
14
1
0
218,367
4
L
Hades
8,665
510
81
5
0
227,422
0
W
Vulcan
9,293
547
94
6
0
301,179
4
L
Odin
8,914
524
109
6
0
268,699
1
W
Mercury
9,730
572
101
6
0
393,970
2
W
Bellona
8,903
524
108
6
0
335,681
6
L
Medusa
7,802
459
68
4
0
223,758
0
W
Cupid
7,957
468
59
3
0
249,120
0
W
Ares
3,526
207
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role