Player Matchup

Anhur
Anhur
DebeliLeli
Anhur
Level 26
God Stats
11W - 14L
1,409 SR
Queue Stats
54W - 50L
1,396 Elo+
Party 3
Bellona
Bellona
MesAiles
Bellona
Level 25
God Stats
5W - 8L
1,338 SR
Queue Stats
31W - 38L
1,364 Elo+
Solo
Arachne
Arachne
PsYchoX23
Arachne
Level 28
God Stats
10W - 5L
1,689 SR
Queue Stats
44W - 51L
1,381 Elo+
Party 3
Raijin
Raijin
Джембей
Raijin
Level 21
God Stats
1W - 1L
1,294 SR
Queue Stats
36W - 32L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
Фиксион
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,407 Elo+
Party 2
Team Averages
Level 24
1,446 SR
1,393 Elo+

VS

Team Averages
Level 20
1,500 SR
1,431 Elo+
Ymir
Ymir
AmNexio
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,416 Elo+
Solo
The Morrigan
The Morrigan
BulanPulan
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,310 Elo+
Solo
Da Ji
Da Ji
SolianaVennan
Da Ji
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Sorey96
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 1
Hachiman
Hachiman
Spilurex
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
3 / 2 / 8
7,220
481
4,917
6,161
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
MesAiles
Bellona
15
7 / 1 / 1
9,381
625
7,394
10,298
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
PsYchoX23
Arachne
12
5 / 4 / 6
7,704
514
7,850
12,408
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 2 / 1
9,302
620
7,780
5,942
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 9
6,955
464
4,928
10,522
7,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AmNexio
Ymir
9
4 / 5 / 3
6,791
453
8,562
11,950
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
BulanPulan
The Morrigan
12
0 / 5 / 1
7,137
476
5,076
6,598
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 4 / 4
8,264
551
8,037
13,079
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Sorey96
Cerberus
9
0 / 4 / 5
6,111
407
3,877
8,260
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Spilurex
Hachiman
9
3 / 7 / 4
6,242
416
4,784
9,829
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
25
Kills
12
12
Deaths
25
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
AmNexio
Ymir
4
5
3
1.1
L
The Morrigan
BulanPulan
The Morrigan
0
5
1
0.1
W
Anhur
3
2
8
3.5
W
Bellona
MesAiles
Bellona
7
1
1
7.5
W
Arachne
PsYchoX23
Arachne
5
4
6
2
L
5
4
4
1.75
L
Cerberus
Sorey96
Cerberus
0
4
5
0.63
L
Hachiman
Spilurex
Hachiman
3
7
4
0.71
W
8
2
1
4.25
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,869
Damage
30,336
45,331
Taken
49,716
23,295
Mitigated
19,200
13,584
Healing
8,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AmNexio
Ymir
8,562
3,189
0
61
11,950
4,714
0
4,541
7,384
25,523
0
L
The Morrigan
BulanPulan
The Morrigan
5,076
1,180
0
1,000
6,598
2,047
0
947
5,375
30,385
0
W
Anhur
4,917
2,588
0
2,269
6,161
1,749
1,076
2,402
3,759
0
22,087
W
Bellona
MesAiles
Bellona
7,394
2,998
0
4,706
10,298
8,583
1,885
4,895
4,891
0
57,747
W
Arachne
PsYchoX23
Arachne
7,850
5,686
0
5,774
12,408
3,992
75
1,970
10,438
0
36,407
L
8,037
2,270
0
4,606
13,079
4,633
0
2,442
10,562
0
56,941
L
Cerberus
Sorey96
Cerberus
3,877
178
0
1,241
8,260
5,303
0
2,211
6,024
19,201
0
L
Hachiman
Spilurex
Hachiman
4,784
2,710
0
1,485
9,829
2,503
0
2,567
7,262
0
16,576
W
7,780
1,654
0
250
5,942
1,725
752
1,709
4,193
44,402
0
W
4,928
540
95
490
10,522
7,246
115
5,987
4,535
18,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,562
Gold Earned
34,545
346
Minions Killed
271
0
Camps Cleared
0
1,214,378
Distance Traveled
1,165,244
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,791
453
39
3
0
214,663
0
L
The Morrigan
7,137
476
72
5
0
264,031
6
W
Anhur
7,220
481
34
2
0
225,905
1
W
Bellona
9,381
625
134
9
0
282,672
2
W
Arachne
7,704
514
50
3
0
252,106
3
L
Da Ji
8,264
551
94
6
0
228,984
0
L
Cerberus
6,111
407
36
2
0
238,981
3
L
Hachiman
6,242
416
30
2
0
218,585
0
W
Raijin
9,302
620
99
7
0
237,868
2
W
Cthulhu
6,955
464
29
2
0
215,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role