Player Matchup

Arachne
Arachne
FortniteFun69
Arachne
Level 68
God Stats
8W - 5L
1,569 SR
Queue Stats
278W - 343L
1,422 Elo+
Party 1
Neith
Neith
TRXAlpha
Neith
Level 68
God Stats
4W - 8L
1,393 SR
Queue Stats
189W - 233L
1,420 Elo+
Party 1
Bacchus
Bacchus
ZeusSmiteYou
Bacchus
Level 122
God Stats
1W - 1L
1,752 SR
Queue Stats
106W - 103L
1,457 Elo+
Solo
Merlin
Merlin
i_PreDaTor_WolF
Merlin
Level 95
God Stats
35W - 42L
1,451 SR
Queue Stats
468W - 513L
1,429 Elo+
Party 3
Zhong Kui
Zhong Kui
sanity_zapper1
Zhong Kui
Level 89
God Stats
43W - 37L
1,531 SR
Queue Stats
525W - 497L
1,452 Elo+
Party 3
Team Averages
Level 88
1,539 SR
1,436 Elo+

VS

Team Averages
Level 115
1,647 SR
1,480 Elo+
Tsukuyomi
Tsukuyomi
GonchyTronchy
Tsukuyomi
Level 108
God Stats
11W - 9L
1,566 SR
Queue Stats
107W - 95L
1,501 Elo+
Solo
Nike
Nike
JuanCena12
Nike
Level 111
God Stats
0W - 1L
1,936 SR
Queue Stats
19W - 20L
1,481 Elo+
Party 4
Danzaburou
Danzaburou
Lajan
Danzaburou
Level 70
God Stats
19W - 18L
1,515 SR
Queue Stats
168W - 188L
1,411 Elo+
Party 2
Fafnir
Fafnir
PLUTO7777777
Fafnir
Level 144
God Stats
3W - 10L
1,683 SR
Queue Stats
222W - 247L
1,531 Elo+
Party 4
Anubis
Anubis
streetfarmers
Anubis
Level 140
God Stats
8W - 9L
1,536 SR
Queue Stats
400W - 450L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
1 / 1 / 0
6,062
606
792
7,564
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
TRXAlpha
Neith
11
6 / 1 / 7
6,649
665
8,551
5,571
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
ZeusSmiteYou
Bacchus
11
8 / 0 / 5
6,776
678
7,076
7,204
4,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 0 / 1
6,108
611
3,027
2,008
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
sanity_zapper1
Zhong Kui
12
5 / 0 / 0
6,923
692
7,344
6,892
5,188
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GonchyTronchy
Tsukuyomi
10
1 / 5 / 1
5,589
559
3,971
8,481
2,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 3 / 0
4,840
484
2,650
9,482
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Lajan
Danzaburou
6
0 / 6 / 0
4,319
432
1,799
7,399
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
7
0 / 5 / 1
4,972
497
2,465
9,336
5,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 1
6,290
629
3,131
6,452
2,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
2
2
Deaths
20
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
1
0
1
L
Tsukuyomi
GonchyTronchy
Tsukuyomi
1
5
1
0.3
L
0
3
0
0
L
Danzaburou
Lajan
Danzaburou
0
6
0
0
L
Fafnir
0
5
1
0.1
W
Neith
TRXAlpha
Neith
6
1
7
9.5
W
Bacchus
ZeusSmiteYou
Bacchus
8
0
5
10.5
W
0
0
1
0.5
W
Zhong Kui
sanity_zapper1
Zhong Kui
5
0
0
5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,790
Damage
14,016
29,239
Taken
41,150
14,796
Mitigated
17,607
14,172
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
792
651
0
4,734
7,564
2,003
0
1,012
6,552
0
37,270
L
Tsukuyomi
GonchyTronchy
Tsukuyomi
3,971
509
0
2,696
8,481
2,585
0
3,182
5,285
0
28,139
L
2,650
341
0
2,123
9,482
5,138
0
5,218
4,264
0
22,705
L
Danzaburou
Lajan
Danzaburou
1,799
519
0
1,776
7,399
1,995
180
3,288
4,111
0
14,698
L
Fafnir
2,465
368
0
1,835
9,336
5,242
0
3,121
6,215
15,313
0
W
Neith
TRXAlpha
Neith
8,551
3,964
0
1,718
5,571
2,834
595
2,197
3,374
3,832
33,018
W
Bacchus
ZeusSmiteYou
Bacchus
7,076
1,659
348
2,532
7,204
4,203
123
1,728
5,476
20,512
0
W
3,027
0
0
457
2,008
568
0
659
1,349
32,521
0
W
Zhong Kui
sanity_zapper1
Zhong Kui
7,344
1,732
0
4,383
6,892
5,188
680
0
6,492
37,921
0
L
3,131
38
0
3,411
6,452
2,647
474
3,051
3,143
43,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,518
Gold Earned
26,010
321
Minions Killed
264
0
Camps Cleared
0
975,008
Distance Traveled
858,855
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,062
606
81
8
0
219,841
0
L
Tsukuyomi
5,589
559
75
8
0
185,762
5
L
Nike
4,840
484
41
4
0
142,242
0
L
Danzaburou
4,319
432
31
3
0
157,936
1
L
Fafnir
4,972
497
21
2
0
175,271
1
W
Neith
6,649
665
62
6
0
183,710
2
W
Bacchus
6,776
678
28
3
0
213,207
0
W
Merlin
6,108
611
78
8
0
205,569
5
W
Zhong Kui
6,923
692
72
7
0
152,681
2
L
Anubis
6,290
629
96
10
0
197,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role