Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Bloed
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
C_MilaBR
Aphrodite
Level 65
God Stats
9W - 5L
1,523 SR
Queue Stats
98W - 120L
1,404 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dndragon
Cu Chulainn
Level 68
God Stats
8W - 9L
1,527 SR
Queue Stats
298W - 224L
1,519 Elo+
Party 2
Fenrir
Fenrir
Rhaesly
Fenrir
Level 149
God Stats
4W - 4L
1,560 SR
Queue Stats
91W - 49L
1,623 Elo+
Party 2
Team Averages
Level 104
1,522 SR
1,509 Elo+

VS

Team Averages
Level 96
1,553 SR
1,482 Elo+
Nemesis
Nemesis
Guilx2
Nemesis
Level 140
God Stats
11W - 12L
1,453 SR
Queue Stats
170W - 173L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Rafa_Zuka
Danzaburou
Level 67
God Stats
12W - 6L
1,477 SR
Queue Stats
12W - 13L
1,447 Elo+
Party 1
Baba Yaga
Baba Yaga
Seriguela
Baba Yaga
Level 106
God Stats
1W - 1L
1,561 SR
Queue Stats
6W - 5L
1,513 Elo+
Solo
Aphrodite
Aphrodite
Srgt_Paulinobr
Aphrodite
Level 102
God Stats
31W - 26L
1,538 SR
Queue Stats
78W - 78L
1,499 Elo+
Party 1
Bacchus
Bacchus
XxLUK4SxX
Bacchus
Level 66
God Stats
1W - 0L
1,734 SR
Queue Stats
21W - 20L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
1 / 3 / 2
9,062
412
3,624
14,193
5,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Bloed
Xing Tian
14
0 / 1 / 8
9,457
430
6,423
19,537
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
C_MilaBR
Aphrodite
17
1 / 1 / 2
10,325
469
5,051
11,370
5,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Dndragon
Cu Chulainn
18
2 / 2 / 2
11,407
519
14,589
19,358
15,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Rhaesly
Fenrir
20
10 / 3 / 2
12,763
580
13,126
22,747
12,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Guilx2
Nemesis
20
4 / 3 / 5
12,958
589
13,118
22,223
10,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Rafa_Zuka
Danzaburou
16
1 / 3 / 2
10,459
475
13,479
12,806
5,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Seriguela
Baba Yaga
20
4 / 2 / 2
12,979
590
19,424
10,884
6,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Srgt_Paulinobr
Aphrodite
14
0 / 3 / 1
8,992
409
3,097
8,770
7,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bacchus
XxLUK4SxX
Bacchus
16
0 / 3 / 0
9,470
430
5,988
14,354
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
14
Kills
9
10
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
2
0.67
L
Xing Tian
Bloed
Xing Tian
0
1
8
4
L
Aphrodite
C_MilaBR
Aphrodite
1
1
2
2
L
Cu Chulainn
Dndragon
Cu Chulainn
2
2
2
1.5
W
Nemesis
Guilx2
Nemesis
4
3
5
2.17
W
Danzaburou
Rafa_Zuka
Danzaburou
1
3
2
0.67
L
Fenrir
Rhaesly
Fenrir
10
3
2
3.67
W
Baba Yaga
Seriguela
Baba Yaga
4
2
2
2.5
W
Aphrodite
Srgt_Paulinobr
Aphrodite
0
3
1
0.17
W
Bacchus
XxLUK4SxX
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,813
Damage
55,106
87,205
Taken
69,037
57,653
Mitigated
43,913
42,685
Healing
28,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,624
1,533
222
2,638
14,193
5,398
0
1,486
12,707
0
41,336
L
Xing Tian
Bloed
Xing Tian
6,423
245
0
2,342
19,537
18,172
0
5,804
13,733
34,419
0
L
Aphrodite
C_MilaBR
Aphrodite
5,051
81
9,194
9,175
11,370
5,799
0
5,988
5,382
68,351
0
L
Cu Chulainn
Dndragon
Cu Chulainn
14,589
2,591
0
8,462
19,358
15,388
54
6,739
12,619
7,018
64,303
W
Nemesis
Guilx2
Nemesis
13,118
6,908
0
10,291
22,223
10,039
1,889
2,096
20,027
0
115,617
W
Danzaburou
Rafa_Zuka
Danzaburou
13,479
5,216
366
4,315
12,806
5,152
1,322
4,855
7,951
0
68,479
L
Fenrir
Rhaesly
Fenrir
13,126
4,467
0
10,652
22,747
12,896
244
8,492
14,255
0
111,293
W
Baba Yaga
Seriguela
Baba Yaga
19,424
1,079
0
5,159
10,884
6,224
326
2,492
8,392
87,477
0
W
Aphrodite
Srgt_Paulinobr
Aphrodite
3,097
262
1,566
4,231
8,770
7,809
32
2,848
5,822
33,549
0
W
Bacchus
XxLUK4SxX
Bacchus
5,988
517
0
2,428
14,354
14,689
154
716
12,911
40,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,014
Gold Earned
54,858
580
Minions Killed
572
0
Camps Cleared
0
2,030,712
Distance Traveled
1,974,618
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,062
412
95
4
0
346,993
5
L
Xing Tian
9,457
430
39
2
0
442,285
9
L
Aphrodite
10,325
469
149
7
0
418,590
4
L
Cu Chulainn
11,407
519
125
6
0
389,977
3
W
Nemesis
12,958
589
181
8
0
459,849
1
W
Danzaburou
10,459
475
109
5
0
390,524
0
L
Fenrir
12,763
580
172
8
0
432,867
4
W
Baba Yaga
12,979
590
134
6
0
431,971
3
W
Aphrodite
8,992
409
81
4
0
338,318
1
W
Bacchus
9,470
430
67
3
0
353,956
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role