Player Matchup

Agni
Agni
VoxusPlayer
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
bully301
Heimdallr
Level 129
God Stats
3W - 3L
1,378 SR
Queue Stats
540W - 570L
1,570 Elo+
Solo
Sol
Sol
deathmeck
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
inserdisac00
Thor
Level 101
God Stats
1W - 0L
1,766 SR
Queue Stats
21W - 20L
1,453 Elo+
Solo
Chronos
Chronos
zerost8r
Chronos
Level 86
God Stats
1W - 0L
1,366 SR
Queue Stats
2W - 4L
1,195 Elo+
Solo
Team Averages
Level 117
1,502 SR
1,444 Elo+

VS

Team Averages
Level 69
1,535 SR
1,407 Elo+
Xing Tian
Xing Tian
PunhoFeroz
Xing Tian
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,412 Elo+
Solo
Achilles
Achilles
TNT_Iago_Joao
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,247 Elo+
Solo
Discordia
Discordia
Tio_Bob_B
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
XDomEscobarX
Bacchus
Level 80
God Stats
3W - 3L
1,449 SR
Queue Stats
61W - 90L
1,338 Elo+
Solo
Artemis
Artemis
dravos
Artemis
Level 147
God Stats
1W - 1L
1,728 SR
Queue Stats
131W - 108L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 9
10,072
839
12,503
9,776
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
bully301
Heimdallr
16
3 / 3 / 16
9,902
825
10,567
9,439
4,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
12 / 1 / 5
12,036
1,003
16,969
11,781
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 5 / 11
10,936
911
11,886
11,720
5,263
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
zerost8r
Chronos
17
1 / 5 / 17
9,935
828
9,304
11,150
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PunhoFeroz
Xing Tian
14
1 / 5 / 8
7,826
652
5,235
11,305
14,684
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
TNT_Iago_Joao
Achilles
14
2 / 5 / 7
8,543
712
3,783
13,755
8,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Discordia
Tio_Bob_B
Discordia
13
0 / 9 / 9
8,118
677
1,732
13,015
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
XDomEscobarX
Bacchus
17
3 / 5 / 12
9,152
763
5,542
14,153
16,194
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
dravos
Artemis
19
12 / 4 / 5
10,455
871
25,431
14,630
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
59
28
Kills
18
20
Deaths
28
58
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
PunhoFeroz
Xing Tian
1
5
8
1
L
Achilles
TNT_Iago_Joao
Achilles
2
5
7
1.1
L
Discordia
Tio_Bob_B
Discordia
0
9
9
0.5
W
5
6
9
1.58
L
Bacchus
XDomEscobarX
Bacchus
3
5
12
1.8
W
Heimdallr
bully301
Heimdallr
3
3
16
3.67
W
12
1
5
14.5
L
Artemis
dravos
Artemis
12
4
5
3.63
W
7
5
11
2.5
W
Chronos
zerost8r
Chronos
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,229
Damage
41,723
53,866
Taken
66,858
22,989
Mitigated
52,794
19,914
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
PunhoFeroz
Xing Tian
5,235
223
1,669
1,059
11,305
14,684
0
7,051
4,092
10,895
0
L
Achilles
TNT_Iago_Joao
Achilles
3,783
1,464
1,296
2,684
13,755
8,920
0
9,128
4,485
0
11,428
L
Discordia
Tio_Bob_B
Discordia
1,732
314
257
563
13,015
6,478
0
7,760
5,147
3,200
0
W
12,503
690
1,426
1,212
9,776
3,949
794
1,556
8,220
23,876
0
L
Bacchus
XDomEscobarX
Bacchus
5,542
84
1,143
816
14,153
16,194
0
6,978
6,970
7,766
0
W
Heimdallr
bully301
Heimdallr
10,567
4,399
1,100
2,092
9,439
4,687
1,635
2,810
6,629
0
24,558
W
16,969
2,354
1,540
7,183
11,781
4,514
2,255
2,751
9,030
36,696
0
L
Artemis
dravos
Artemis
25,431
13,795
1,714
5,215
14,630
6,518
0
7,200
7,388
0
49,319
W
11,886
2,987
1,081
1,962
11,720
5,263
340
2,766
8,954
0
20,653
W
Chronos
zerost8r
Chronos
9,304
1,455
638
1,680
11,150
4,576
468
2,626
8,524
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,881
Gold Earned
44,094
131
Minions Killed
89
0
Camps Cleared
0
1,178,191
Distance Traveled
886,804
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,826
652
14
1
0
172,071
5
L
Achilles
8,543
712
12
1
0
149,390
1
L
Discordia
8,118
677
3
0
0
161,419
2
W
Agni
10,072
839
18
2
0
211,841
1
L
Bacchus
9,152
763
2
0
0
171,036
0
W
Heimdallr
9,902
825
28
2
0
206,396
0
W
Sol
12,036
1,003
34
3
0
275,756
1
L
Artemis
10,455
871
58
5
0
232,888
0
W
Thor
10,936
911
22
2
0
236,111
2
W
Chronos
9,935
828
29
2
0
248,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role