Player Matchup

Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Agent Darkbuuty
Chiron
Level 94
God Stats
8W - 2L
1,668 SR
Queue Stats
198W - 199L
1,431 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BePlan
Cu Chulainn
Level 42
God Stats
4W - 6L
1,499 SR
Queue Stats
84W - 87L
1,412 Elo+
Party 3
Pele
Pele
Matriym78
Pele
Level 44
God Stats
10W - 7L
1,514 SR
Queue Stats
97W - 128L
1,365 Elo+
Party 1
Ganesha
Ganesha
monstersndemons
Ganesha
Level 77
God Stats
79W - 60L
1,585 SR
Queue Stats
248W - 232L
1,542 Elo+
Party 3
Team Averages
Level 68
1,553 SR
1,450 Elo+

VS

Team Averages
Level 83
1,584 SR
1,439 Elo+
Danzaburou
Danzaburou
HomelyBow893920
Danzaburou
Level 42
God Stats
20W - 18L
1,505 SR
Queue Stats
83W - 93L
1,338 Elo+
Solo
Skadi
Skadi
KOACH420
Skadi
Level 149
God Stats
18W - 24L
1,467 SR
Queue Stats
385W - 405L
1,362 Elo+
Solo
Cthulhu
Cthulhu
WillsOffline
Cthulhu
Level 69
God Stats
7W - 4L
1,672 SR
Queue Stats
222W - 267L
1,409 Elo+
Party 2
Pele
Pele
XiparksyiX
Pele
Level 28
God Stats
13W - 14L
1,657 SR
Queue Stats
77W - 48L
1,513 Elo+
Party 2
Scylla
Scylla
YEA I GOTCHA
Scylla
Level 128
God Stats
1W - 1L
1,619 SR
Queue Stats
45W - 41L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 5 / 3
7,471
534
5,610
6,154
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
6 / 0 / 3
8,389
599
6,397
6,168
2,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
BePlan
Cu Chulainn
12
6 / 4 / 3
8,173
584
8,423
8,737
7,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
13
4 / 2 / 8
8,193
585
6,004
11,218
4,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 1 / 12
7,933
567
4,225
9,061
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HomelyBow893920
Danzaburou
9
1 / 5 / 1
6,002
429
2,837
8,713
2,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
KOACH420
Skadi
10
1 / 6 / 1
6,182
442
2,894
7,982
1,846
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
WillsOffline
Cthulhu
10
2 / 5 / 1
6,084
435
4,441
11,005
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 3 / 7
7,306
522
5,091
10,369
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
13
6 / 2 / 1
7,655
547
9,590
6,622
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
21
Kills
12
12
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
5
3
1.1
W
6
0
3
7.5
W
Cu Chulainn
BePlan
Cu Chulainn
6
4
3
1.88
L
Danzaburou
HomelyBow893920
Danzaburou
1
5
1
0.3
L
Skadi
KOACH420
Skadi
1
6
1
0.25
W
Pele
4
2
8
4
L
Cthulhu
WillsOffline
Cthulhu
2
5
1
0.5
L
2
3
7
1.83
L
Scylla
6
2
1
3.25
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,659
Damage
24,853
41,338
Taken
44,691
20,868
Mitigated
17,269
13,173
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,610
491
0
1,049
6,154
1,883
0
3,863
2,291
31,861
0
W
6,397
3,042
796
3,727
6,168
2,243
3,878
1,550
4,618
0
56,066
W
Cu Chulainn
BePlan
Cu Chulainn
8,423
2,727
0
908
8,737
7,490
987
1,269
7,468
2,608
31,227
L
Danzaburou
HomelyBow893920
Danzaburou
2,837
1,636
0
1,313
8,713
2,196
390
2,069
6,644
0
24,226
L
Skadi
KOACH420
Skadi
2,894
1,518
0
1,420
7,982
1,846
0
1,106
6,876
0
28,254
W
Pele
6,004
1,064
0
4,368
11,218
4,062
183
2,865
8,353
0
48,205
L
Cthulhu
WillsOffline
Cthulhu
4,441
480
95
699
11,005
7,340
0
3,122
7,883
21,787
0
L
5,091
1,333
0
4,619
10,369
3,576
33
2,247
8,122
0
41,860
L
Scylla
9,590
951
0
1,132
6,622
2,311
65
2,052
4,570
32,397
0
W
4,225
289
0
2,325
9,061
5,190
158
4,484
4,577
25,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,159
Gold Earned
33,229
372
Minions Killed
271
0
Camps Cleared
0
1,271,515
Distance Traveled
1,244,517
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,471
534
70
5
0
246,780
3
W
Chiron
8,389
599
126
9
0
258,224
0
W
Cu Chulainn
8,173
584
73
5
0
252,002
3
L
Danzaburou
6,002
429
54
4
0
219,906
1
L
Skadi
6,182
442
52
4
0
237,832
0
W
Pele
8,193
585
95
7
0
271,692
0
L
Cthulhu
6,084
435
33
2
0
272,034
0
L
Pele
7,306
522
73
5
0
282,667
0
L
Scylla
7,655
547
59
4
0
232,078
5
W
Ganesha
7,933
567
8
1
0
242,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role