Player Matchup

Chaac
Chaac
B1gblow
Chaac
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,329 Elo+
Solo
Thanatos
Thanatos
HazyBG
Thanatos
Level 62
God Stats
1W - 0L
1,785 SR
Queue Stats
23W - 19L
1,482 Elo+
Solo
Sol
Sol
JxyHxrt
Sol
Level 41
God Stats
3W - 1L
1,377 SR
Queue Stats
52W - 98L
1,276 Elo+
Solo
Nu Wa
Nu Wa
SirrBeele
Nu Wa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,065 Elo+
Solo
Merlin
Merlin
XxTGD FIVAZIOxX
Merlin
Level 105
God Stats
4W - 2L
1,538 SR
Queue Stats
264W - 270L
1,352 Elo+
Solo
Team Averages
Level 76
1,540 SR
1,301 Elo+

VS

Team Averages
Level 107
1,369 SR
1,405 Elo+
Set
Set
Imholl
Set
Level 66
God Stats
0W - 1L
1,300 SR
Queue Stats
39W - 39L
1,351 Elo+
Solo
Cupid
Cupid
RiDIcOulesNess
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Sh-t_Winds
Bacchus
Level 115
God Stats
1W - 2L
1,272 SR
Queue Stats
117W - 111L
1,420 Elo+
Solo
Nox
Nox
Viivwolf
Nox
Level 76
God Stats
0W - 2L
1,244 SR
Queue Stats
304W - 322L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
x-X-AlphaOnE-X-x
Tsukuyomi
Level 148
God Stats
6W - 5L
1,528 SR
Queue Stats
670W - 701L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B1gblow
Chaac
15
8 / 2 / 7
9,358
1,040
9,017
13,797
8,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
HazyBG
Thanatos
17
13 / 4 / 5
10,611
1,179
15,414
11,518
5,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
15
1 / 2 / 10
8,535
948
4,746
4,551
1,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
SirrBeele
Nu Wa
12
1 / 3 / 8
7,563
840
5,677
5,117
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 8
8,164
907
5,870
4,998
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Imholl
Set
13
4 / 5 / 6
7,463
829
4,964
10,446
4,112
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 6 / 4
7,089
788
6,533
9,757
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Sh-t_Winds
Bacchus
13
2 / 4 / 7
7,205
801
6,488
8,281
6,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 5 / 6
7,894
877
5,841
8,169
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
11
5 / 5 / 2
7,204
800
6,939
8,992
2,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
25
Kills
14
14
Deaths
25
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
B1gblow
Chaac
8
2
7
5.75
W
Thanatos
HazyBG
Thanatos
13
4
5
3.88
L
Set
Imholl
Set
4
5
6
1.4
W
Sol
1
2
10
3
L
1
6
4
0.5
L
Bacchus
Sh-t_Winds
Bacchus
2
4
7
1.38
W
Nu Wa
SirrBeele
Nu Wa
1
3
8
1.67
L
2
5
6
1
W
2
3
8
2
L
Tsukuyomi
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,724
Damage
30,765
39,981
Taken
45,645
18,014
Mitigated
18,701
20,162
Healing
10,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
B1gblow
Chaac
9,017
1,329
879
5,782
13,797
8,015
168
4,450
9,347
0
20,117
W
Thanatos
HazyBG
Thanatos
15,414
3,815
310
9,042
11,518
5,002
378
3,070
8,448
0
25,461
L
Set
Imholl
Set
4,964
1,925
783
866
10,446
4,112
0
3,031
7,215
0
10,053
W
Sol
4,746
1,160
292
1,219
4,551
1,363
1,776
831
3,720
11,200
0
L
6,533
3,268
462
1,723
9,757
2,337
0
3,492
6,031
0
13,565
L
Bacchus
Sh-t_Winds
Bacchus
6,488
677
25
1,080
8,281
6,617
0
2,934
5,048
12,779
0
W
Nu Wa
SirrBeele
Nu Wa
5,677
1,308
797
659
5,117
1,715
1,865
2,557
2,560
12,029
0
L
5,841
786
2,045
1,037
8,169
2,757
0
2,509
5,459
15,246
0
W
5,870
251
591
591
4,998
1,919
197
1,421
3,577
17,875
0
L
Tsukuyomi
6,939
1,634
460
1,916
8,992
2,878
0
3,121
5,599
0
10,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
36,855
94
Minions Killed
62
0
Camps Cleared
0
854,814
Distance Traveled
725,873
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,358
1,040
8
1
0
169,491
0
W
Thanatos
10,611
1,179
28
3
0
188,084
1
L
Set
7,463
829
5
1
0
133,271
0
W
Sol
8,535
948
14
2
0
190,480
1
L
Cupid
7,089
788
18
2
0
146,913
1
L
Bacchus
7,205
801
5
1
0
143,596
1
W
Nu Wa
7,563
840
21
2
0
152,657
0
L
Nox
7,894
877
31
3
0
143,167
2
W
Merlin
8,164
907
23
3
0
154,102
0
L
Tsukuyomi
7,204
800
3
0
0
158,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role