Player Matchup

Ra
Ra
AGBprohamer
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,290 Elo+
Solo
Chaac
Chaac
Marcomore
Chaac
Level 7
God Stats
6W - 2L
1,588 SR
Queue Stats
8W - 6L
1,409 Elo+
Solo
Freya
Freya
Messien52464
Freya
Level 16
God Stats
3W - 1L
1,486 SR
Queue Stats
12W - 9L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
Tischtennisball7
Ao Kuang
Level 28
God Stats
12W - 13L
1,437 SR
Queue Stats
74W - 75L
1,336 Elo+
Solo
Kukulkan
Kukulkan
Velli65
Kukulkan
Level 20
God Stats
12W - 5L
1,706 SR
Queue Stats
34W - 29L
1,498 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,401 Elo+

VS

Team Averages
Level 20
1,526 SR
1,480 Elo+
Ymir
Ymir
EJHT45
Ymir
Level 26
God Stats
0W - 1L
1,775 SR
Queue Stats
4W - 5L
1,410 Elo+
Solo
Merlin
Merlin
WardOrF6
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,710 Elo+
Solo
Skadi
Skadi
bamon baird
Skadi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,445 Elo+
Solo
Thor
Thor
davidus1992
Thor
Level 17
God Stats
1W - 4L
1,330 SR
Queue Stats
19W - 20L
1,382 Elo+
Solo
Cthulhu
Cthulhu
mpt59
Cthulhu
Level 24
God Stats
12W - 11L
1,524 SR
Queue Stats
51W - 48L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,262
405
3,385
6,717
1,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Marcomore
Chaac
12
2 / 0 / 1
6,943
534
1,985
4,254
2,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 3
6,481
499
3,851
4,786
2,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 3
6,247
481
2,978
8,136
2,336
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Velli65
Kukulkan
12
1 / 2 / 0
6,911
532
1,809
7,207
2,905
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EJHT45
Ymir
10
1 / 1 / 4
6,061
466
3,957
8,777
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
WardOrF6
Merlin
12
3 / 1 / 1
7,150
550
5,858
5,201
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 2
5,452
419
2,772
7,266
2,016
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 0 / 0
5,982
460
572
7,281
2,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
mpt59
Cthulhu
8
4 / 0 / 2
5,690
438
2,946
6,324
2,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
8
10
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
6
1
0.25
L
Ymir
EJHT45
Ymir
1
1
4
3
W
Chaac
Marcomore
Chaac
2
0
1
2.5
W
2
0
3
3.5
W
1
2
3
1.25
W
Kukulkan
Velli65
Kukulkan
1
2
0
0.5
L
Merlin
WardOrF6
Merlin
3
1
1
3.5
L
0
5
2
0.2
L
0
0
0
0
L
Cthulhu
mpt59
Cthulhu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,008
Damage
16,105
31,100
Taken
34,849
12,741
Mitigated
11,724
11,570
Healing
7,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,385
645
87
1,184
6,717
1,986
84
4,290
2,339
17,272
0
L
Ymir
EJHT45
Ymir
3,957
291
0
872
8,777
3,854
182
5,331
3,446
20,498
0
W
Chaac
Marcomore
Chaac
1,985
276
0
2,473
4,254
2,954
347
0
4,254
0
28,038
W
3,851
1,348
0
2,346
4,786
2,560
0
2,286
2,489
31,431
0
W
2,978
925
0
2,663
8,136
2,336
0
1,502
6,606
30,916
0
W
Kukulkan
Velli65
Kukulkan
1,809
612
0
2,817
7,207
2,905
208
4,210
2,651
43,538
0
L
Merlin
WardOrF6
Merlin
5,858
729
0
1,334
5,201
1,591
235
2,335
2,866
47,484
0
L
2,772
1,266
0
1,102
7,266
2,016
206
1,365
5,701
0
24,684
L
572
0
0
2,050
7,281
2,148
0
0
7,256
0
34,653
L
Cthulhu
mpt59
Cthulhu
2,946
271
0
2,484
6,324
2,115
75
2,992
3,332
20,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
30,335
268
Minions Killed
272
0
Camps Cleared
0
1,100,654
Distance Traveled
1,056,455
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,262
405
22
2
0
186,126
0
L
Ymir
6,061
466
29
2
0
244,265
0
W
Chaac
6,943
534
52
4
0
218,819
4
W
Freya
6,481
499
47
4
0
242,979
0
W
Ao Kuang
6,247
481
47
4
0
224,002
0
W
Kukulkan
6,911
532
100
8
0
228,728
0
L
Merlin
7,150
550
98
8
0
211,261
5
L
Skadi
5,452
419
41
3
0
197,634
0
L
Thor
5,982
460
70
5
0
244,974
0
L
Cthulhu
5,690
438
34
3
0
158,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role