Player Matchup

Yemoja
Yemoja
DaRealEvil
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,394 Elo+
Party 4
Danzaburou
Danzaburou
L2DI3GUIX
Danzaburou
Level 28
God Stats
2W - 3L
1,394 SR
Queue Stats
60W - 66L
1,428 Elo+
Solo
Arachne
Arachne
Mipgug
Arachne
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 8L
1,279 Elo+
Party 4
Scylla
Scylla
RattleBonesX
Scylla
Level 28
God Stats
2W - 2L
1,548 SR
Queue Stats
91W - 92L
1,396 Elo+
Party 3
Amaterasu
Amaterasu
SnugsyBoop
Amaterasu
Level 18
God Stats
5W - 7L
1,494 SR
Queue Stats
33W - 37L
1,398 Elo+
Party 3
Team Averages
Level 20
1,447 SR
1,379 Elo+

VS

Team Averages
Level 43
1,580 SR
1,429 Elo+
Apollo
Apollo
DabbyTheGaffElf
Apollo
Level 146
God Stats
9W - 3L
1,722 SR
Queue Stats
465W - 276L
1,771 Elo+
Party 1
King Arthur
King Arthur
Ginnbhoy
King Arthur
Level 24
God Stats
5W - 1L
1,752 SR
Queue Stats
11W - 7L
1,386 Elo+
Party 1
Nemesis
Nemesis
Keebsy
Nemesis
Level 8
God Stats
2W - 2L
1,401 SR
Queue Stats
6W - 6L
1,330 Elo+
Party 1
Cthulhu
Cthulhu
X0XTomaX0X
Cthulhu
Level 29
God Stats
2W - 1L
1,472 SR
Queue Stats
44W - 51L
1,382 Elo+
Party 2
Ra
Ra
general122
Ra
Level 10
God Stats
3W - 1L
1,556 SR
Queue Stats
10W - 14L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaRealEvil
Yemoja
14
1 / 7 / 0
9,849
469
10,092
13,650
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
L2DI3GUIX
Danzaburou
14
0 / 4 / 1
8,943
426
3,838
12,376
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Mipgug
Arachne
13
2 / 6 / 1
8,950
426
4,574
17,437
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
15
1 / 4 / 1
9,524
454
6,782
7,229
2,848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SnugsyBoop
Amaterasu
15
3 / 5 / 1
9,724
463
9,228
13,006
11,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 1 / 7
11,996
571
20,134
17,944
7,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Ginnbhoy
King Arthur
16
1 / 2 / 4
10,131
482
5,919
12,759
6,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Keebsy
Nemesis
14
2 / 1 / 8
9,021
430
3,900
11,342
4,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
X0XTomaX0X
Cthulhu
15
4 / 2 / 16
10,198
486
9,849
14,025
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
4 / 2 / 3
9,584
456
4,039
8,690
2,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
7
Kills
26
26
Deaths
8
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DaRealEvil
Yemoja
1
7
0
0.14
W
15
1
7
18.5
W
King Arthur
Ginnbhoy
King Arthur
1
2
4
1.5
W
Nemesis
Keebsy
Nemesis
2
1
8
6
L
Danzaburou
L2DI3GUIX
Danzaburou
0
4
1
0.13
L
Arachne
Mipgug
Arachne
2
6
1
0.42
L
Scylla
1
4
1
0.38
L
Amaterasu
SnugsyBoop
Amaterasu
3
5
1
0.7
W
Cthulhu
X0XTomaX0X
Cthulhu
4
2
16
6
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
43,841
63,698
Taken
64,760
33,633
Mitigated
33,558
19,863
Healing
20,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DaRealEvil
Yemoja
10,092
1,287
1,199
3,566
13,650
9,264
888
5,309
8,237
42,940
0
W
20,134
15,451
0
10,527
17,944
7,484
1,084
5,112
12,767
0
104,126
W
King Arthur
Ginnbhoy
King Arthur
5,919
773
0
2,059
12,759
6,302
192
74
12,380
0
49,678
W
Nemesis
Keebsy
Nemesis
3,900
1,526
0
1,665
11,342
4,608
0
3,437
7,768
0
49,786
L
Danzaburou
L2DI3GUIX
Danzaburou
3,838
1,328
0
5,373
12,376
4,100
2,236
2,585
9,751
0
51,474
L
Arachne
Mipgug
Arachne
4,574
2,593
169
5,347
17,437
6,354
0
2,758
14,639
0
43,789
L
Scylla
6,782
67
0
711
7,229
2,848
702
1,874
5,339
43,282
0
L
Amaterasu
SnugsyBoop
Amaterasu
9,228
4,153
0
3,498
13,006
11,067
448
1,755
11,201
0
36,748
W
Cthulhu
X0XTomaX0X
Cthulhu
9,849
451
0
2,243
14,025
12,348
708
7,017
6,870
29,365
0
W
4,039
450
768
3,517
8,690
2,816
334
5,659
2,901
42,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,990
Gold Earned
50,930
369
Minions Killed
474
0
Camps Cleared
0
1,746,548
Distance Traveled
1,966,463
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,849
469
62
3
0
323,787
2
W
Apollo
11,996
571
158
8
0
374,398
2
W
King Arthur
10,131
482
103
5
0
361,126
0
W
Nemesis
9,021
430
72
3
0
426,322
0
L
Danzaburou
8,943
426
84
4
0
328,779
3
L
Arachne
8,950
426
57
3
0
345,039
0
L
Scylla
9,524
454
91
4
0
337,063
5
L
Amaterasu
9,724
463
75
4
0
411,880
2
W
Cthulhu
10,198
486
41
2
0
415,286
7
W
Ra
9,584
456
100
5
0
389,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role