Player Matchup

Hera
Hera
Bestagon
Hera
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,355 Elo+
Solo
Ra
Ra
TERRORka
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Wilky93
Ymir
Level 23
God Stats
1W - 1L
1,512 SR
Queue Stats
27W - 26L
1,486 Elo+
Solo
Hou Yi
Hou Yi
subzero000pl1
Hou Yi
Level 29
God Stats
7W - 7L
1,600 SR
Queue Stats
7W - 7L
1,523 Elo+
Solo
Da Ji
Da Ji
zajgrg
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,502 Elo+
Solo
Team Averages
Level 21
1,522 SR
1,473 Elo+

VS

Team Averages
Level 12
1,493 SR
1,446 Elo+
Anhur
Anhur
JeggarJack
Anhur
Level 8
God Stats
1W - 3L
1,196 SR
Queue Stats
8W - 15L
1,267 Elo+
Party 1
Xing Tian
Xing Tian
Mansan4
Xing Tian
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,418 Elo+
Party 1
Thor
Thor
PInkZY
Thor
Level 9
God Stats
10W - 7L
1,616 SR
Queue Stats
11W - 11L
1,388 Elo+
Party 1
Jing Wei
Jing Wei
Qwezise
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,811 Elo+
Solo
Yemoja
Yemoja
Stressadgurka
Yemoja
Level 18
God Stats
6W - 4L
1,651 SR
Queue Stats
50W - 61L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 3 / 5
7,645
1,092
5,441
4,874
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 5
6,962
995
6,706
8,438
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Wilky93
Ymir
13
3 / 4 / 2
8,369
1,196
5,981
13,861
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 3 / 5
6,883
983
4,933
10,160
3,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
zajgrg
Da Ji
13
2 / 2 / 4
7,731
1,104
3,710
6,602
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

265

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
5 / 1 / 9
8,483
1,212
9,111
6,570
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
Mansan4
Xing Tian
13
2 / 2 / 12
8,442
1,206
6,590
11,318
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
PInkZY
Thor
13
8 / 2 / 6
9,019
1,288
9,631
6,967
2,668
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Qwezise
Jing Wei
14
1 / 1 / 11
7,630
1,090
4,992
4,225
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 1 / 10
8,449
1,207
5,880
3,208
1,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
7
Kills
17
17
Deaths
7
21
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hera
2
3
5
1.5
W
Anhur
5
1
9
9.5
W
Xing Tian
Mansan4
Xing Tian
2
2
12
4
W
Thor
PInkZY
Thor
8
2
6
5.5
W
Jing Wei
Qwezise
Jing Wei
1
1
11
6.5
W
1
1
10
6
L
0
5
5
0.5
L
Ymir
Wilky93
Ymir
3
4
2
1
L
0
3
5
0.83
L
Da Ji
zajgrg
Da Ji
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,771
Damage
36,204
43,935
Taken
32,288
18,677
Mitigated
19,377
5,237
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,441
1,184
0
250
4,874
1,497
0
1,488
3,386
14,519
0
W
Anhur
9,111
4,231
0
906
6,570
2,469
0
4,272
2,298
0
18,129
W
Xing Tian
Mansan4
Xing Tian
6,590
928
0
760
11,318
10,682
0
5,853
5,465
12,639
0
W
Thor
PInkZY
Thor
9,631
3,903
0
0
6,967
2,668
0
3,565
3,402
0
13,597
W
Jing Wei
Qwezise
Jing Wei
4,992
3,824
0
817
4,225
1,568
0
2,664
1,561
0
16,774
W
5,880
542
550
706
3,208
1,990
0
1,774
1,434
21,244
0
L
6,706
647
742
416
8,438
3,054
0
1,585
6,853
20,217
0
L
Ymir
Wilky93
Ymir
5,981
550
0
1,052
13,861
8,627
0
4,620
9,241
14,656
0
L
4,933
1,889
449
1,942
10,160
3,246
0
2,484
7,676
0
13,971
L
Da Ji
zajgrg
Da Ji
3,710
1,334
0
386
6,602
2,253
0
2,293
4,309
0
11,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,590
Gold Earned
42,023
108
Minions Killed
96
4
Camps Cleared
4
574,174
Distance Traveled
688,979
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,645
1,092
16
2
0
128,404
1
W
Anhur
8,483
1,212
29
4
2
120,031
0
W
Xing Tian
8,442
1,206
9
1
0
136,315
1
W
Thor
9,019
1,288
2
0
1
135,390
1
W
Jing Wei
7,630
1,090
29
4
0
154,087
2
W
Yemoja
8,449
1,207
27
4
1
143,156
1
L
Ra
6,962
995
38
5
0
134,849
0
L
Ymir
8,369
1,196
13
2
0
119,768
0
L
Hou Yi
6,883
983
19
3
0
89,746
0
L
Da Ji
7,731
1,104
22
3
4
101,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role