Player Matchup

Danzaburou
Danzaburou
Esbrae
Danzaburou
Level 40
God Stats
2W - 1L
1,598 SR
Queue Stats
34W - 32L
1,435 Elo+
Party 1
Anubis
Anubis
Mafioznickk
Anubis
Level 49
God Stats
2W - 5L
1,576 SR
Queue Stats
137W - 135L
1,530 Elo+
Party 3
King Arthur
King Arthur
SirZenon
King Arthur
Level 87
God Stats
0W - 5L
1,136 SR
Queue Stats
210W - 206L
1,541 Elo+
Party 3
Athena
Athena
VINUGAMER
Athena
Level 80
God Stats
1W - 8L
1,284 SR
Queue Stats
44W - 49L
1,401 Elo+
Party 1
Da Ji
Da Ji
achaborracha
Da Ji
Level 86
God Stats
0W - 2L
1,083 SR
Queue Stats
60W - 66L
1,385 Elo+
Party 1
Team Averages
Level 68
1,336 SR
1,458 Elo+

VS

Team Averages
Level 93
1,644 SR
1,553 Elo+
Serqet
Serqet
Crispylolol
Serqet
Level 123
God Stats
37W - 14L
1,728 SR
Queue Stats
409W - 360L
1,627 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Desiracy
Cu Chulainn
Level 85
God Stats
2W - 0L
1,709 SR
Queue Stats
21W - 24L
1,443 Elo+
Solo
Izanami
Izanami
Jiddle1999
Izanami
Level 116
God Stats
3W - 2L
1,542 SR
Queue Stats
421W - 406L
1,551 Elo+
Party 2
Athena
Athena
PinkDogeRanger
Athena
Level 99
God Stats
15W - 7L
1,699 SR
Queue Stats
255W - 255L
1,619 Elo+
Party 2
Nox
Nox
Spiggg
Nox
Level 44
God Stats
2W - 0L
1,540 SR
Queue Stats
18W - 12L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Esbrae
Danzaburou
11
2 / 4 / 2
6,819
455
5,706
11,777
3,998
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
12
4 / 6 / 1
7,744
516
6,948
11,617
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SirZenon
King Arthur
15
7 / 2 / 2
8,487
566
7,891
16,012
10,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
VINUGAMER
Athena
10
0 / 6 / 1
6,314
421
3,981
16,212
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 2
7,378
492
4,620
11,646
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
3 / 1 / 13
8,155
544
7,826
9,586
6,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Desiracy
Cu Chulainn
14
4 / 5 / 4
8,706
580
12,431
14,325
12,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Jiddle1999
Izanami
12
2 / 2 / 6
7,562
504
10,484
7,855
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

15
11 / 2 / 7
9,636
642
12,903
10,758
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Nox
Spiggg
Nox
13
3 / 4 / 6
8,142
543
6,875
7,568
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
14
Kills
23
23
Deaths
14
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
1
13
9.5
W
Cu Chulainn
Desiracy
Cu Chulainn
4
5
4
1.2
L
Danzaburou
Esbrae
Danzaburou
2
4
2
0.75
W
Izanami
Jiddle1999
Izanami
2
2
6
2.5
L
Anubis
4
6
1
0.75
W
11
2
7
7.25
L
King Arthur
SirZenon
King Arthur
7
2
2
4
W
Nox
Spiggg
Nox
3
4
6
1.5
L
Athena
VINUGAMER
Athena
0
6
1
0.08
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,146
Damage
50,519
67,264
Taken
50,092
37,391
Mitigated
32,418
20,996
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,826
1,629
1,215
732
9,586
6,549
480
2,406
7,130
0
16,981
W
Cu Chulainn
Desiracy
Cu Chulainn
12,431
3,244
0
3,961
14,325
12,697
38
1,266
12,731
5,941
47,258
L
Danzaburou
Esbrae
Danzaburou
5,706
3,012
0
5,006
11,777
3,998
0
3,288
8,489
0
31,464
W
Izanami
Jiddle1999
Izanami
10,484
6,998
0
2,131
7,855
4,540
579
1,627
6,206
6,035
50,185
L
Anubis
6,948
309
0
3,062
11,617
5,926
0
6,757
4,860
40,667
0
W
12,903
4,640
0
1,645
10,758
5,863
321
3,078
7,655
49,323
0
L
King Arthur
SirZenon
King Arthur
7,891
588
0
7,038
16,012
10,913
0
3,061
12,951
0
36,385
W
Nox
Spiggg
Nox
6,875
256
0
725
7,568
2,769
1,743
2,552
4,991
36,250
0
L
Athena
VINUGAMER
Athena
3,981
1,175
116
1,930
16,212
11,938
0
4,676
10,789
21,382
0
L
4,620
1,403
0
3,844
11,646
4,616
0
4,129
7,517
0
46,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
42,201
327
Minions Killed
351
0
Camps Cleared
0
1,403,963
Distance Traveled
1,478,416
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,155
544
10
1
0
321,198
6
W
Cu Chulainn
8,706
580
88
6
0
269,890
3
L
Danzaburou
6,819
455
59
4
0
246,428
1
W
Izanami
7,562
504
117
8
0
262,799
2
L
Anubis
7,744
516
77
5
0
234,506
2
W
Athena
9,636
642
63
4
0
345,052
1
L
King Arthur
8,487
566
67
4
0
289,489
0
W
Nox
8,142
543
73
5
0
279,477
0
L
Athena
6,314
421
34
2
0
307,219
3
L
Da Ji
7,378
492
90
6
0
326,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role