Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TyphoonTitan
Bellona
Level 60
God Stats
3W - 6L
1,276 SR
Queue Stats
99W - 130L
1,179 Elo+
Solo
Sol
Sol
WheezingSea8314
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,061 Elo+
Solo
Team Averages
Level 36
1,425 SR
1,247 Elo+

VS

Team Averages
Level 77
1,411 SR
1,218 Elo+
Ravana
Ravana
DOTA-GPS
Ravana
Level 124
God Stats
1W - 1L
1,151 SR
Queue Stats
107W - 151L
1,241 Elo+
Solo
Ra
Ra
KnownEAGLE1043
Ra
Level 63
God Stats
10W - 13L
1,487 SR
Queue Stats
52W - 78L
1,180 Elo+
Party 1
Rama
Rama
TAG KilluaZ
Rama
Level 45
God Stats
10W - 5L
1,594 SR
Queue Stats
62W - 76L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 7 / 0
7,936
661
9,526
10,146
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
TyphoonTitan
Bellona
7
0 / 2 / 0
6,303
525
2,073
4,956
4,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 5 / 1
7,449
621
6,186
9,519
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DOTA-GPS
Ravana
12
2 / 0 / 10
9,327
777
4,148
9,796
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
9 / 1 / 3
9,619
802
8,153
7,567
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 9
8,838
737
6,607
6,241
2,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
14
14
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
0
0.14
W
Ravana
DOTA-GPS
Ravana
2
0
10
7
W
9
1
3
10.5
W
3
0
9
7.5
L
Bellona
TyphoonTitan
Bellona
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,785
Damage
18,908
24,621
Taken
23,604
12,435
Mitigated
9,443
6,611
Healing
15,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,526
3,426
568
1,402
10,146
5,372
88
3,300
6,661
1,679
28,767
W
Ravana
DOTA-GPS
Ravana
4,148
806
441
5,993
9,796
4,445
625
2,676
6,904
0
22,850
W
8,153
468
2,182
4,006
7,567
2,933
825
2,696
4,535
44,184
0
W
6,607
4,861
0
3,107
6,241
2,065
1,025
1,003
5,022
0
35,434
L
Bellona
TyphoonTitan
Bellona
2,073
265
417
1,408
4,956
4,035
0
1,580
3,220
0
8,086
L
6,186
2,014
195
2,621
9,519
3,028
137
2,822
6,531
27,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,688
Gold Earned
27,784
101
Minions Killed
164
0
Camps Cleared
0
431,039
Distance Traveled
590,078
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,936
661
44
4
0
146,579
1
W
Ravana
9,327
777
39
3
0
198,730
5
W
Ra
9,619
802
69
6
0
196,137
0
W
Rama
8,838
737
56
5
0
195,211
1
L
Bellona
6,303
525
12
1
0
96,425
0
L
Sol
7,449
621
45
4
0
188,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role