Player Matchup

Jormungandr
Jormungandr
FabiSall
Jormungandr
Level 5
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 2
Baron Samedi
Baron Samedi
LuKezzzi
Baron Samedi
Level 13
God Stats
0W - 2L
1,221 SR
Queue Stats
12W - 15L
1,332 Elo+
Party 3
Thor
Thor
NFGaming2k
Thor
Level 13
God Stats
4W - 3L
1,610 SR
Queue Stats
11W - 12L
1,371 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RexKramer100
Cu Chulainn
Level 6
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
n1cknotfound
Kukulkan
Level 16
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 2L
1,526 Elo+
Solo
Team Averages
Level 11
1,600 SR
1,478 Elo+

VS

Team Averages
Level 26
1,482 SR
1,412 Elo+
Yemoja
Yemoja
Duduzmt
Yemoja
Level 26
God Stats
10W - 7L
1,386 SR
Queue Stats
37W - 34L
1,367 Elo+
Solo
Nox
Nox
MrCrocs
Nox
Level 28
God Stats
1W - 1L
1,221 SR
Queue Stats
69W - 75L
1,320 Elo+
Solo
Cupid
Cupid
NzuHB
Cupid
Level 23
God Stats
10W - 4L
1,723 SR
Queue Stats
29W - 20L
1,499 Elo+
Party 1
Nike
Nike
SanWW
Nike
Level 29
God Stats
10W - 6L
1,581 SR
Queue Stats
97W - 96L
1,434 Elo+
Solo
Osiris
Osiris
expz
Osiris
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FabiSall
Jormungandr
14
3 / 5 / 1
9,862
411
10,270
18,318
14,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
LuKezzzi
Baron Samedi
12
0 / 14 / 0
8,187
341
7,184
20,589
8,797
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 5 / 2
9,441
393
4,704
15,671
6,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
RexKramer100
Cu Chulainn
16
2 / 10 / 3
9,916
413
10,809
24,533
20,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
n1cknotfound
Kukulkan
20
4 / 1 / 1
12,726
530
28,846
14,572
6,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Duduzmt
Yemoja
16
1 / 2 / 13
11,079
462
9,582
16,988
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
17
1 / 0 / 8
10,997
458
7,802
9,010
4,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
NzuHB
Cupid
19
12 / 2 / 7
12,961
540
20,146
18,597
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
SanWW
Nike
20
9 / 4 / 3
14,087
587
17,787
20,767
14,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
expz
Osiris
20
12 / 3 / 7
13,285
554
17,310
27,080
28,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
10
Kills
35
35
Deaths
11
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Duduzmt
Yemoja
1
2
13
3.75
L
Jormungandr
FabiSall
Jormungandr
3
5
1
0.7
L
Baron Samedi
LuKezzzi
Baron Samedi
0
14
0
0
W
Nox
1
0
8
5
L
1
5
2
0.4
W
Cupid
NzuHB
Cupid
12
2
7
7.75
L
Cu Chulainn
RexKramer100
Cu Chulainn
2
10
3
0.35
W
Nike
SanWW
Nike
9
4
3
2.63
W
Osiris
expz
Osiris
12
3
7
5.17
L
Kukulkan
n1cknotfound
Kukulkan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,813
Damage
72,627
93,683
Taken
92,442
57,222
Mitigated
69,390
12,130
Healing
36,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Duduzmt
Yemoja
9,582
507
4,135
5,328
16,988
13,683
1,211
10,602
5,977
41,011
0
L
Jormungandr
FabiSall
Jormungandr
10,270
2,146
0
1,661
18,318
14,943
0
5,095
13,140
34,814
0
L
Baron Samedi
LuKezzzi
Baron Samedi
7,184
939
1,949
2,723
20,589
8,797
0
3,124
17,390
44,769
0
W
Nox
7,802
342
0
1,029
9,010
4,259
932
5,955
2,784
62,944
0
L
4,704
760
0
2,628
15,671
6,094
0
1,785
13,837
0
44,858
W
Cupid
NzuHB
Cupid
20,146
10,091
885
7,716
18,597
8,146
1,951
12,992
5,407
0
88,204
L
Cu Chulainn
RexKramer100
Cu Chulainn
10,809
3,337
0
2,735
24,533
20,389
351
4,002
20,090
0
46,901
W
Nike
SanWW
Nike
17,787
4,758
0
4,462
20,767
14,357
1,553
7,088
13,174
0
113,264
W
Osiris
expz
Osiris
17,310
6,414
1,030
12,154
27,080
28,945
105
8,633
18,111
0
109,567
L
Kukulkan
n1cknotfound
Kukulkan
28,846
1,161
0
434
14,572
6,999
0
3,378
11,094
113,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,132
Gold Earned
62,409
463
Minions Killed
674
0
Camps Cleared
0
2,112,983
Distance Traveled
2,218,564
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,079
462
49
2
0
483,336
4
L
Jormungandr
9,862
411
28
1
0
412,605
9
L
Baron Samedi
8,187
341
59
2
0
358,725
5
W
Nox
10,997
458
115
5
0
494,089
5
L
Thor
9,441
393
68
3
0
447,400
8
W
Cupid
12,961
540
177
7
0
401,947
2
L
Cu Chulainn
9,916
413
80
3
0
430,175
2
W
Nike
14,087
587
181
8
0
416,343
3
W
Osiris
13,285
554
152
6
0
422,849
0
L
Kukulkan
12,726
530
228
10
0
464,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role