Player Matchup

Apollo
Apollo
Alt-account-only
Apollo
Level 29
God Stats
5W - 2L
1,723 SR
Queue Stats
53W - 37L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
Crippin234
Sun Wukong
Level 29
God Stats
9W - 14L
1,659 SR
Queue Stats
15W - 20L
1,379 Elo+
Solo
Fenrir
Fenrir
NickBragaBR
Fenrir
Level 8
God Stats
4W - 0L
1,657 SR
Queue Stats
6W - 3L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Vinicius_1020
Kukulkan
Level 5
God Stats
1W - 1L
1,273 SR
Queue Stats
1W - 6L
874 Elo+
Party 1
Heimdallr
Heimdallr
sapato_aliado
Heimdallr
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 54L
1,131 Elo+
Party 1
Team Averages
Level 19
1,562 SR
1,288 Elo+

VS

Team Averages
Level 18
1,582 SR
1,302 Elo+
Set
Set
Laughinnight
Set
Level 29
God Stats
22W - 29L
1,448 SR
Queue Stats
82W - 94L
1,278 Elo+
Solo
Skadi
Skadi
LosCernicalos69
Skadi
Level 24
God Stats
11W - 5L
1,529 SR
Queue Stats
36W - 38L
1,372 Elo+
Solo
Thoth
Thoth
Louttone
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,430 Elo+
Solo
Neith
Neith
draxx_on_console
Neith
Level 5
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 9L
1,124 Elo+
Solo
Arachne
Arachne
xEwolution--
Arachne
Level 26
God Stats
2W - 2L
1,720 SR
Queue Stats
32W - 34L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 1 / 3
15,262
664
24,038
17,198
7,825
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Crippin234
Sun Wukong
18
10 / 2 / 7
12,711
553
13,660
16,392
11,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
14
1 / 12 / 12
10,734
467
5,944
14,346
4,461
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Vinicius_1020
Kukulkan
13
1 / 12 / 4
9,848
428
3,602
11,521
3,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
sapato_aliado
Heimdallr
13
3 / 8 / 7
10,317
449
3,544
13,038
4,990
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 10 / 9
10,358
450
7,569
18,808
8,081
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
11 / 8 / 3
12,332
536
15,589
17,586
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
Louttone
Thoth
3
0 / 3 / 2
6,412
279
0
1,947
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 13 / 3
7,773
338
3,381
12,036
3,600
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
xEwolution--
Arachne
17
10 / 7 / 4
11,660
507
14,605
22,653
11,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
51
38
Kills
30
35
Deaths
41
33
Assists
21
Player
Kills
Deaths
Assists
KDA
W
23
1
3
24.5
W
Sun Wukong
Crippin234
Sun Wukong
10
2
7
6.75
L
8
10
9
1.25
L
11
8
3
1.56
L
Thoth
Louttone
Thoth
0
3
2
0.33
W
Fenrir
1
12
12
0.58
W
Kukulkan
Vinicius_1020
Kukulkan
1
12
4
0.25
L
1
13
3
0.19
W
Heimdallr
sapato_aliado
Heimdallr
3
8
7
0.81
L
Arachne
xEwolution--
Arachne
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,788
Damage
41,144
72,495
Taken
73,030
32,789
Mitigated
30,733
21,196
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,038
14,323
0
12,344
17,198
7,825
4,128
0
17,198
0
139,731
W
Sun Wukong
Crippin234
Sun Wukong
13,660
5,036
226
7,148
16,392
11,861
1,176
0
16,392
468
56,549
L
7,569
4,235
0
3,650
18,808
8,081
51
1,783
17,000
89
44,492
L
15,589
6,733
0
3,690
17,586
7,036
1,063
1,356
16,180
0
86,012
L
Thoth
Louttone
Thoth
0
0
0
0
1,947
321
0
0
1,947
706
0
W
Fenrir
5,944
2,003
0
1,040
14,346
4,461
813
0
14,346
0
16,410
W
Kukulkan
Vinicius_1020
Kukulkan
3,602
743
0
438
11,521
3,652
1,131
0
11,521
22,983
0
L
3,381
1,860
0
600
12,036
3,600
983
319
11,692
0
27,243
W
Heimdallr
sapato_aliado
Heimdallr
3,544
1,262
0
0
13,038
4,990
1,505
0
13,038
0
28,292
L
Arachne
xEwolution--
Arachne
14,605
11,212
0
2,809
22,653
11,695
567
544
21,984
0
66,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,872
Gold Earned
48,535
430
Minions Killed
317
0
Camps Cleared
0
1,928,966
Distance Traveled
1,587,190
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,262
664
236
10
0
378,668
0
W
Sun Wukong
12,711
553
79
3
0
462,039
2
L
Set
10,358
450
61
3
0
404,515
0
L
Skadi
12,332
536
122
5
0
353,986
1
L
Thoth
6,412
279
0
0
0
143,645
0
W
Fenrir
10,734
467
24
1
0
387,810
0
W
Kukulkan
9,848
428
38
2
0
343,018
3
L
Neith
7,773
338
41
2
0
281,581
0
W
Heimdallr
10,317
449
53
2
0
357,431
1
L
Arachne
11,660
507
93
4
0
403,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role