Player Matchup

Mercury
Mercury
BigBlem
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BigJones8
Merlin
Level 109
God Stats
7W - 5L
1,647 SR
Queue Stats
95W - 75L
1,680 Elo+
Party 2
Hercules
Hercules
BigP155Boy
Hercules
Level 81
God Stats
16W - 11L
1,693 SR
Queue Stats
178W - 162L
1,606 Elo+
Party 2
King Arthur
King Arthur
BigZoot
King Arthur
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 91L
1,606 Elo+
Party 2
Chiron
Chiron
ShloongDoonger
Chiron
Level 108
God Stats
5W - 2L
1,793 SR
Queue Stats
172W - 170L
1,586 Elo+
Party 2
Team Averages
Level 109
1,627 SR
1,596 Elo+

VS

Team Averages
Level 142
1,637 SR
1,589 Elo+
Bacchus
Bacchus
Ayoxxx10
Bacchus
Level 125
God Stats
9W - 7L
1,629 SR
Queue Stats
380W - 390L
1,564 Elo+
Solo
Raijin
Raijin
BlueGeneral
Raijin
Level 158
God Stats
5W - 0L
1,791 SR
Queue Stats
168W - 135L
1,624 Elo+
Party 3
Ymir
Ymir
Janenus
Ymir
Level 139
God Stats
4W - 2L
1,568 SR
Queue Stats
220W - 216L
1,554 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Netoru
Cu Chulainn
Level 129
God Stats
92W - 78L
1,588 SR
Queue Stats
229W - 234L
1,533 Elo+
Party 1
Chernobog
Chernobog
Thingumy
Chernobog
Level 158
God Stats
2W - 1L
1,609 SR
Queue Stats
153W - 115L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigBlem
Mercury
11
0 / 4 / 1
6,420
494
827
10,948
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
BigJones8
Merlin
12
2 / 5 / 0
6,961
535
3,613
7,493
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
BigP155Boy
Hercules
9
0 / 4 / 1
5,765
443
3,102
9,050
3,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
BigZoot
King Arthur
11
1 / 6 / 0
6,720
517
8,596
14,394
6,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 3 / 1
6,803
523
5,457
7,630
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ayoxxx10
Bacchus
11
3 / 1 / 7
6,934
533
5,803
7,219
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
14
7 / 0 / 5
8,370
644
8,678
4,283
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Janenus
Ymir
13
7 / 1 / 6
8,072
621
5,574
6,832
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Netoru
Cu Chulainn
14
2 / 1 / 5
8,072
621
10,593
10,940
4,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Thingumy
Chernobog
14
3 / 0 / 3
7,823
602
2,887
7,187
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
22
22
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ayoxxx10
Bacchus
3
1
7
6.5
L
Mercury
BigBlem
Mercury
0
4
1
0.13
L
Merlin
BigJones8
Merlin
2
5
0
0.4
L
Hercules
BigP155Boy
Hercules
0
4
1
0.13
L
King Arthur
BigZoot
King Arthur
1
6
0
0.17
W
Raijin
7
0
5
9.5
W
Ymir
Janenus
Ymir
7
1
6
10
W
Cu Chulainn
Netoru
Cu Chulainn
2
1
5
4.5
L
0
3
1
0.17
W
Chernobog
Thingumy
Chernobog
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,595
Damage
33,535
49,515
Taken
36,461
18,381
Mitigated
18,950
13,851
Healing
12,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ayoxxx10
Bacchus
5,803
712
0
1,340
7,219
5,062
0
1,458
5,607
22,811
0
L
Mercury
BigBlem
Mercury
827
692
0
3,679
10,948
3,285
0
3,700
7,218
0
41,187
L
Merlin
BigJones8
Merlin
3,613
89
0
415
7,493
2,510
0
5,315
1,930
41,066
0
L
Hercules
BigP155Boy
Hercules
3,102
557
0
2,232
9,050
3,855
0
6,087
2,815
0
12,574
L
King Arthur
BigZoot
King Arthur
8,596
1,402
0
3,937
14,394
6,425
0
1,846
12,548
0
41,613
W
Raijin
8,678
857
0
848
4,283
1,694
0
1,025
3,138
50,514
0
W
Ymir
Janenus
Ymir
5,574
845
0
2,638
6,832
4,907
0
650
6,098
40,958
0
W
Cu Chulainn
Netoru
Cu Chulainn
10,593
3,215
0
3,338
10,940
4,912
0
122
10,818
0
54,560
L
5,457
2,663
380
3,208
7,630
2,306
0
2,584
4,896
0
45,177
W
Chernobog
Thingumy
Chernobog
2,887
1,701
0
4,729
7,187
2,375
0
0
7,187
0
47,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
39,271
384
Minions Killed
449
0
Camps Cleared
0
1,320,965
Distance Traveled
1,347,860
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,934
533
18
1
0
286,850
7
L
Mercury
6,420
494
98
8
0
304,987
2
L
Merlin
6,961
535
92
7
0
245,468
3
L
Hercules
5,765
443
21
2
0
275,486
6
L
King Arthur
6,720
517
70
5
0
255,978
3
W
Raijin
8,370
644
117
9
0
261,804
7
W
Ymir
8,072
621
77
6
0
280,314
2
W
Cu Chulainn
8,072
621
123
9
0
286,399
5
L
Chiron
6,803
523
103
8
0
239,046
4
W
Chernobog
7,823
602
114
9
0
232,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role