Player Matchup

Jormungandr
Jormungandr
Pandapocolipse
Jormungandr
Level 105
God Stats
2W - 6L
1,389 SR
Queue Stats
136W - 118L
1,593 Elo+
Party 2
Thoth
Thoth
Rushh13
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,732 Elo+
Solo
Apollo
Apollo
combatwombat706
Apollo
Level 27
God Stats
6W - 8L
1,596 SR
Queue Stats
74W - 79L
1,431 Elo+
Party 2
Team Averages
Level 53
1,495 SR
1,585 Elo+

VS

Team Averages
Level 25
1,530 SR
1,476 Elo+
Mulan
Mulan
GaryGarbage
Mulan
Level 41
God Stats
3W - 2L
1,521 SR
Queue Stats
13W - 15L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
HOKAGE122
Zhong Kui
Level 10
God Stats
6W - 2L
1,704 SR
Queue Stats
11W - 6L
1,523 Elo+
Solo
Da Ji
Da Ji
TheWitness213
Da Ji
Level 25
God Stats
1W - 0L
1,366 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pandapocolipse
Jormungandr
11
1 / 5 / 6
7,227
723
6,941
10,630
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Rushh13
Thoth
11
8 / 4 / 1
8,516
852
10,275
6,768
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 7 / 6
7,453
745
3,249
8,355
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 4
8,671
867
8,230
10,772
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
HOKAGE122
Zhong Kui
12
5 / 3 / 6
8,623
862
7,039
8,739
6,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 8
7,882
788
4,282
8,086
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
10
Kills
16
16
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
3
4
3.33
W
Zhong Kui
HOKAGE122
Zhong Kui
5
3
6
2.67
L
Jormungandr
Pandapocolipse
Jormungandr
1
5
6
0.8
L
Thoth
Rushh13
Thoth
8
4
1
2.13
W
3
4
8
1.75
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,465
Damage
19,551
25,753
Taken
27,597
10,496
Mitigated
16,026
975
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,230
2,375
0
2,532
10,772
7,018
0
5,690
4,914
0
25,383
W
Zhong Kui
HOKAGE122
Zhong Kui
7,039
745
0
2,404
8,739
6,395
780
6,097
2,332
26,419
0
L
Jormungandr
Pandapocolipse
Jormungandr
6,941
1,158
0
370
10,630
6,130
72
2,053
8,127
21,621
0
L
Thoth
Rushh13
Thoth
10,275
426
0
605
6,768
1,892
0
2,554
4,089
26,164
0
W
4,282
1,216
0
569
8,086
2,613
768
4,697
3,095
0
16,042
L
3,249
1,837
0
0
8,355
2,474
201
2,039
6,066
0
20,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,196
Gold Earned
25,176
117
Minions Killed
120
0
Camps Cleared
0
479,922
Distance Traveled
502,341
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,671
867
47
5
0
173,129
3
W
Zhong Kui
8,623
862
45
5
0
152,563
3
L
Jormungandr
7,227
723
34
3
0
152,411
1
L
Thoth
8,516
852
51
5
0
172,159
1
W
Da Ji
7,882
788
28
3
0
176,649
1
L
Apollo
7,453
745
32
3
0
155,352
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role