Player Matchup

Ymir
Ymir
CroutonBagel
Ymir
Level 69
God Stats
4W - 0L
1,912 SR
Queue Stats
33W - 18L
1,657 Elo+
Party 2
Danzaburou
Danzaburou
Fìerce
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
TheLastShot1137
Set
Level 120
God Stats
21W - 18L
1,636 SR
Queue Stats
162W - 149L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Toothier
Nu Wa
Level 81
God Stats
3W - 1L
1,570 SR
Queue Stats
302W - 285L
1,583 Elo+
Solo
Mulan
Mulan
TouristyDoor400
Mulan
Level 56
God Stats
1W - 2L
1,235 SR
Queue Stats
119W - 93L
1,560 Elo+
Party 2
Team Averages
Level 91
1,571 SR
1,568 Elo+

VS

Team Averages
Level 124
1,628 SR
1,612 Elo+
Kukulkan
Kukulkan
BlueDak
Kukulkan
Level 127
God Stats
48W - 63L
1,545 SR
Queue Stats
317W - 342L
1,526 Elo+
Solo
Osiris
Osiris
BurningWinds
Osiris
Level 111
God Stats
4W - 6L
1,445 SR
Queue Stats
98W - 74L
1,596 Elo+
Party 1
Hachiman
Hachiman
DJFatFruit
Hachiman
Level 125
God Stats
7W - 4L
1,541 SR
Queue Stats
279W - 213L
1,654 Elo+
Party 3
Pele
Pele
ForValkhalla
Pele
Level 110
God Stats
49W - 19L
1,707 SR
Queue Stats
498W - 419L
1,654 Elo+
Party 3
Ares
Ares
JTEades
Ares
Level 149
God Stats
6W - 2L
1,902 SR
Queue Stats
243W - 224L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 11
11,241
562
8,610
12,846
11,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Fìerce
Danzaburou
18
8 / 2 / 7
12,143
607
18,837
17,369
7,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
6 / 4 / 6
11,770
589
9,674
16,910
8,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nu Wa
Toothier
Nu Wa
19
5 / 2 / 7
12,016
601
9,854
8,241
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 4 / 6
12,232
612
18,578
23,818
19,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlueDak
Kukulkan
16
2 / 5 / 2
9,752
488
12,955
11,870
4,629
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
16
1 / 6 / 2
9,746
487
11,535
17,265
18,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
DJFatFruit
Hachiman
17
3 / 6 / 1
10,172
509
7,762
17,808
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 5 / 1
10,364
518
13,066
19,566
9,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
JTEades
Ares
13
0 / 9 / 4
7,798
390
5,002
18,768
10,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
31
Kills
13
13
Deaths
31
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlueDak
Kukulkan
2
5
2
0.6
L
Osiris
1
6
2
0.33
W
6
1
11
11.5
L
Hachiman
DJFatFruit
Hachiman
3
6
1
0.58
L
7
5
1
1.5
W
Danzaburou
Fìerce
Danzaburou
8
2
7
5.75
L
Ares
JTEades
Ares
0
9
4
0.22
W
6
4
6
2.25
W
Nu Wa
Toothier
Nu Wa
5
2
7
4.25
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,553
Damage
50,320
79,184
Taken
85,277
49,937
Mitigated
49,094
30,571
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlueDak
Kukulkan
12,955
795
0
1,584
11,870
4,629
574
4,475
7,115
76,133
0
L
Osiris
11,535
3,468
0
2,993
17,265
18,038
0
3,791
13,415
13,669
53,091
W
8,610
2,651
0
1,740
12,846
11,993
156
5,715
7,131
27,492
0
L
Hachiman
DJFatFruit
Hachiman
7,762
3,597
0
7,285
17,808
6,490
0
1,966
15,714
0
71,287
L
13,066
3,398
0
2,479
19,566
9,623
0
4,804
14,558
0
68,375
W
Danzaburou
Fìerce
Danzaburou
18,837
11,913
0
10,603
17,369
7,461
1,926
3,089
14,280
0
79,271
L
Ares
JTEades
Ares
5,002
293
204
891
18,768
10,314
0
5,663
13,031
29,101
0
W
9,674
4,618
0
7,198
16,910
8,463
0
4,468
12,442
0
94,120
W
Nu Wa
Toothier
Nu Wa
9,854
733
0
916
8,241
3,016
486
3,155
5,086
91,200
0
W
18,578
3,266
0
10,114
23,818
19,004
0
4,510
19,308
10,126
71,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,402
Gold Earned
47,832
595
Minions Killed
560
0
Camps Cleared
0
1,900,188
Distance Traveled
1,713,512
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,752
488
143
7
0
322,651
4
L
Osiris
9,746
487
126
6
0
331,159
3
W
Ymir
11,241
562
28
1
0
376,221
1
L
Hachiman
10,172
509
126
6
0
314,667
6
L
Pele
10,364
518
127
6
0
374,409
4
W
Danzaburou
12,143
607
116
6
0
365,802
0
L
Ares
7,798
390
38
2
0
370,626
1
W
Set
11,770
589
128
6
0
394,382
1
W
Nu Wa
12,016
601
164
8
0
377,735
7
W
Mulan
12,232
612
159
8
0
386,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role