Player Matchup

Chiron
Chiron
Donnywood
Chiron
Level 8
God Stats
13W - 8L
1,498 SR
Queue Stats
13W - 14L
1,357 Elo+
Solo
Anubis
Anubis
HacBachVoThuong
Anubis
Level 27
God Stats
2W - 4L
1,390 SR
Queue Stats
48W - 38L
1,529 Elo+
Solo
Merlin
Merlin
KingLoso14
Merlin
Level 9
God Stats
8W - 6L
1,417 SR
Queue Stats
8W - 6L
1,321 Elo+
Solo
Kuzenbo
Kuzenbo
MistaEnzo
Kuzenbo
Level 25
God Stats
7W - 2L
1,658 SR
Queue Stats
31W - 18L
1,566 Elo+
Solo
Bellona
Bellona
RevieusVIE
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,454 Elo+

VS

Team Averages
Level 16
1,625 SR
1,397 Elo+
Tyr
Tyr
AlphaAxel
Tyr
Level 16
God Stats
3W - 2L
1,754 SR
Queue Stats
15W - 17L
1,487 Elo+
Solo
Bastet
Bastet
Dvilion
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,195 Elo+
Solo
Neith
Neith
Mastasupreme
Neith
Level 13
God Stats
6W - 2L
1,874 SR
Queue Stats
41W - 24L
1,597 Elo+
Solo
Aphrodite
Aphrodite
MonoChrome322
Aphrodite
Level 10
God Stats
5W - 6L
1,496 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Wiktor0916
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Donnywood
Chiron
20
7 / 0 / 21
14,352
1,025
30,462
15,927
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 18
13,581
970
32,556
18,158
12,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
KingLoso14
Merlin
19
4 / 4 / 16
12,458
890
17,948
9,114
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
MistaEnzo
Kuzenbo
19
2 / 0 / 20
12,189
871
13,639
16,127
21,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
RevieusVIE
Bellona
19
10 / 2 / 14
13,254
947
19,461
17,757
14,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 7
13,338
953
16,781
35,359
32,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
Dvilion
Bastet
16
3 / 6 / 2
11,414
815
4,233
8,570
2,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 1 / 4
12,439
889
19,240
12,390
4,361
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MonoChrome322
Aphrodite
18
1 / 11 / 6
11,858
847
17,133
31,602
20,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Wiktor0916
Cthulhu
18
0 / 12 / 4
11,550
825
13,149
33,119
32,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
35
32
Kills
12
12
Deaths
32
89
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
W
Chiron
Donnywood
Chiron
7
0
21
17.5
L
Bastet
Dvilion
Bastet
3
6
2
0.67
W
9
6
18
3
W
Merlin
KingLoso14
Merlin
4
4
16
3
L
4
1
4
6
W
Kuzenbo
MistaEnzo
Kuzenbo
2
0
20
12
L
Aphrodite
MonoChrome322
Aphrodite
1
11
6
0.36
W
Bellona
RevieusVIE
Bellona
10
2
14
8.5
L
Cthulhu
Wiktor0916
Cthulhu
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,066
Damage
70,536
77,083
Taken
121,040
60,759
Mitigated
91,575
20,217
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,781
2,579
625
5,076
35,359
32,407
0
21,252
13,779
0
33,316
W
Chiron
Donnywood
Chiron
30,462
18,108
1,632
6,265
15,927
7,286
0
6,193
9,359
0
67,744
L
Bastet
Dvilion
Bastet
4,233
1,069
195
357
8,570
2,163
0
3,898
4,597
0
8,468
W
32,556
1,234
0
4,624
18,158
12,801
0
6,176
11,682
54,387
0
W
Merlin
KingLoso14
Merlin
17,948
1,147
0
317
9,114
4,145
0
3,905
5,059
39,847
0
L
19,240
10,906
0
814
12,390
4,361
0
7,533
4,807
0
33,008
W
Kuzenbo
MistaEnzo
Kuzenbo
13,639
4,908
0
1,308
16,127
21,940
0
7,507
8,217
26,388
0
L
Aphrodite
MonoChrome322
Aphrodite
17,133
2,746
6,378
7,548
31,602
20,462
0
17,135
14,242
43,806
0
W
Bellona
RevieusVIE
Bellona
19,461
5,272
1,789
4,282
17,757
14,587
0
5,762
11,742
0
29,986
L
Cthulhu
Wiktor0916
Cthulhu
13,149
587
369
465
33,119
32,182
0
14,325
18,630
45,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,834
Gold Earned
60,599
254
Minions Killed
211
8
Camps Cleared
5
1,235,199
Distance Traveled
994,447
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,338
953
50
4
2
309,872
0
W
Chiron
14,352
1,025
108
8
0
270,370
1
L
Bastet
11,414
815
3
0
0
85,991
0
W
Anubis
13,581
970
55
4
1
202,986
0
W
Merlin
12,458
890
43
3
1
207,171
0
L
Neith
12,439
889
22
2
2
189,228
1
W
Kuzenbo
12,189
871
21
2
3
268,838
0
L
Aphrodite
11,858
847
67
5
0
215,348
0
W
Bellona
13,254
947
27
2
3
285,834
2
L
Cthulhu
11,550
825
69
5
1
194,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role