Player Matchup

Bacchus
Bacchus
Bronze III
LoveFakeR
Bacchus
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze III
Ramashida
Thanatos
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze III
Xhitoman
Ra
Bronze III
Level 160
God Stats
35W - 31L
1,641 SR
Queue Stats
559W - 497L
2,925 MMR
Party 3
Apollo
Apollo
Bronze III
Zurigui
Apollo
Bronze III
Level 160
God Stats
48W - 36L
1,641 SR
Queue Stats
562W - 404L
2,903 MMR
Party 3
Arachne
Arachne
Bronze III
miromaz
Arachne
Bronze III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 139
1,556 SR
2,066 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,698 SR
1,640 MMR
Rama
Rama
Bronze III
B1onico
Rama
Bronze III
Level 135
God Stats
0W - 1L
2,071 SR
Queue Stats
5W - 4L
1,541 MMR
Party 2
Fenrir
Fenrir
Bronze III
Ban356
Fenrir
Bronze III
Level 157
God Stats
4W - 14L
1,668 SR
Queue Stats
203W - 194L
1,535 MMR
Party 4
Nike
Nike
Bronze III
Holoow
Nike
Bronze III
Level 160
God Stats
1W - 1L
1,721 SR
Queue Stats
260W - 273L
1,571 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Juaco0
Guan Yu
Bronze III
Level 147
God Stats
4W - 7L
1,399 SR
Queue Stats
108W - 98L
1,525 MMR
Party 4
Scylla
Scylla
Bronze III
Marcelium
Scylla
Bronze III
Level 145
God Stats
2W - 2L
1,631 SR
Queue Stats
82W - 76L
2,027 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LoveFakeR
Bacchus
16
1 / 3 / 12
12,158
507
10,697
16,485
18,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Ramashida
Thanatos
20
9 / 6 / 3
13,872
578
16,890
21,943
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 1 / 7
14,257
594
16,120
14,607
7,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Zurigui
Apollo
20
10 / 3 / 10
15,253
636
27,250
25,038
11,671
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
miromaz
Arachne
18
2 / 2 / 8
11,905
496
7,164
17,123
6,860
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
PersephoneDanzaburouJanusTsukuyomiFreya

VS

Bans
BellonaNemesisGebGaneshaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
B1onico
Rama
18
5 / 9 / 1
12,055
502
14,104
21,577
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Fenrir
Ban356
Fenrir
17
4 / 3 / 8
11,337
472
13,341
24,707
15,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nike
Holoow
Nike
14
1 / 5 / 5
9,792
408
9,183
19,099
16,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Guan Yu
Juaco0
Guan Yu
17
4 / 5 / 4
11,271
470
14,715
21,941
22,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Marcelium
Scylla
18
1 / 5 / 2
11,664
486
7,747
13,663
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
27
Kills
15
15
Deaths
27
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
B1onico
Rama
5
9
1
0.61
L
Fenrir
Ban356
Fenrir
4
3
8
2.67
L
Nike
Holoow
Nike
1
5
5
0.7
L
Guan Yu
Juaco0
Guan Yu
4
5
4
1.2
W
Bacchus
LoveFakeR
Bacchus
1
3
12
2.33
L
Scylla
Marcelium
Scylla
1
5
2
0.4
W
Thanatos
Ramashida
Thanatos
9
6
3
1.75
W
5
1
7
8.5
W
Apollo
Zurigui
Apollo
10
3
10
5
W
Arachne
miromaz
Arachne
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,121
Damage
59,090
95,196
Taken
100,987
58,613
Mitigated
65,958
57,284
Healing
24,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
B1onico
Rama
14,104
12,289
0
7,784
21,577
7,540
0
5,440
16,137
0
70,582
L
Fenrir
Ban356
Fenrir
13,341
3,236
0
5,020
24,707
15,704
0
5,320
19,237
233
82,103
L
Nike
Holoow
Nike
9,183
366
0
1,407
19,099
16,162
0
5,731
13,331
0
38,483
L
Guan Yu
Juaco0
Guan Yu
14,715
3,775
1,627
6,517
21,941
22,103
0
6,671
14,898
442
74,106
W
Bacchus
LoveFakeR
Bacchus
10,697
988
0
1,938
16,485
18,180
469
2,108
12,757
23,973
0
L
Scylla
Marcelium
Scylla
7,747
656
0
1,876
13,663
4,449
0
3,655
9,933
90,366
0
W
Thanatos
Ramashida
Thanatos
16,890
4,374
0
18,973
21,943
14,172
711
1,354
20,274
0
94,167
W
16,120
1,151
6,224
8,626
14,607
7,730
1,782
1,356
13,083
140,432
0
W
Apollo
Zurigui
Apollo
27,250
21,690
0
15,336
25,038
11,671
2,667
2,219
22,629
0
154,931
W
Arachne
miromaz
Arachne
7,164
6,230
0
6,187
17,123
6,860
1,475
1,028
15,980
0
66,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,445
Gold Earned
56,119
684
Minions Killed
622
0
Camps Cleared
0
2,449,926
Distance Traveled
2,219,684
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,055
502
124
5
0
380,602
3
L
Fenrir
11,337
472
110
5
0
480,416
7
L
Nike
9,792
408
60
3
0
480,020
10
L
Guan Yu
11,271
470
136
6
0
438,398
7
W
Bacchus
12,158
507
35
1
0
512,682
10
L
Scylla
11,664
486
192
8
0
440,248
6
W
Thanatos
13,872
578
138
6
0
500,324
1
W
Ra
14,257
594
218
9
0
532,101
7
W
Apollo
15,253
636
199
8
0
443,203
9
W
Arachne
11,905
496
94
4
0
461,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role