Player Matchup

Chaac
Chaac
Dr3Mh101_Q8
Chaac
Level 100
God Stats
7W - 9L
1,416 SR
Queue Stats
381W - 370L
1,444 Elo+
Party 3
Susano
Susano
MrSaLoOoM_95
Susano
Level 145
God Stats
7W - 9L
1,486 SR
Queue Stats
416W - 378L
1,533 Elo+
Party 3
Danzaburou
Danzaburou
Wholeorpheus4
Danzaburou
Level 68
God Stats
3W - 2L
1,613 SR
Queue Stats
66W - 99L
1,326 Elo+
Party 2
Khepri
Khepri
besycentralcrack
Khepri
Level 104
God Stats
1W - 1L
1,565 SR
Queue Stats
214W - 237L
1,374 Elo+
Party 2
Nu Wa
Nu Wa
themaneofthelion
Nu Wa
Level 73
God Stats
21W - 24L
1,482 SR
Queue Stats
166W - 188L
1,425 Elo+
Party 2
Team Averages
Level 98
1,512 SR
1,420 Elo+

VS

Team Averages
Level 127
1,477 SR
1,425 Elo+
Sol
Sol
Jahstaforay
Sol
Level 126
God Stats
1W - 0L
1,619 SR
Queue Stats
11W - 18L
1,353 Elo+
Party 1
Skadi
Skadi
Mapehe1
Skadi
Level 86
God Stats
6W - 3L
1,632 SR
Queue Stats
114W - 106L
1,404 Elo+
Solo
Da Ji
Da Ji
Sefyuu02
Da Ji
Level 158
God Stats
4W - 10L
1,370 SR
Queue Stats
296W - 286L
1,440 Elo+
Party 1
Sobek
Sobek
kingjulian3573
Sobek
Level 123
God Stats
4W - 7L
1,373 SR
Queue Stats
373W - 358L
1,481 Elo+
Party 4
Osiris
Osiris
yaboidav
Osiris
Level 143
God Stats
1W - 0L
1,391 SR
Queue Stats
84W - 123L
1,446 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,732
622
2,188
4,475
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
6
0 / 0 / 0
3,748
625
0
1,613
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Danzaburou
Wholeorpheus4
Danzaburou
5
1 / 1 / 0
3,690
615
629
2,472
476
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 1 / 0
3,401
567
838
2,603
817
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 1 / 0
3,750
625
498
1,540
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,420
570
0
408
67
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Skadi
Mapehe1
Skadi
6
3 / 1 / 0
3,977
663
2,890
1,889
503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
Sefyuu02
Da Ji
8
0 / 0 / 1
4,260
710
226
2,499
663
Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 3
3,765
628
1,160
2,677
1,095
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
yaboidav
Osiris
8
2 / 1 / 0
4,720
787
3,680
5,726
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
0
0
0
0
W
Skadi
Mapehe1
Skadi
3
1
0
3
L
Susano
0
0
0
0
W
Da Ji
Sefyuu02
Da Ji
0
0
1
0.5
L
Danzaburou
Wholeorpheus4
Danzaburou
1
1
0
1
L
0
1
0
0
W
0
0
3
1.5
L
0
1
0
0
W
Osiris
yaboidav
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,153
Damage
7,956
12,703
Taken
13,199
5,346
Mitigated
4,450
3,013
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,188
856
0
2,424
4,475
2,605
0
0
4,475
0
9,585
W
0
0
0
178
408
67
233
148
260
6,974
0
W
Skadi
Mapehe1
Skadi
2,890
1,620
0
459
1,889
503
0
474
1,415
0
14,537
L
Susano
0
0
0
250
1,613
1,152
0
0
1,613
2,890
10,156
W
Da Ji
Sefyuu02
Da Ji
226
0
0
415
2,499
663
0
64
2,435
0
21,003
L
Danzaburou
Wholeorpheus4
Danzaburou
629
221
0
89
2,472
476
0
574
1,898
0
9,831
L
838
95
0
250
2,603
817
0
418
2,185
6,436
0
W
1,160
268
161
1,697
2,677
1,095
0
550
2,127
8,055
0
L
498
312
0
0
1,540
296
290
168
1,372
14,214
0
W
Osiris
yaboidav
Osiris
3,680
2,015
0
3,746
5,726
2,122
360
100
5,376
0
20,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,321
Gold Earned
20,142
98
Minions Killed
140
0
Camps Cleared
0
569,954
Distance Traveled
574,170
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,732
622
16
3
0
107,807
0
W
Sol
3,420
570
15
3
0
79,468
0
W
Skadi
3,977
663
23
4
0
99,681
2
L
Susano
3,748
625
40
7
0
92,632
0
W
Da Ji
4,260
710
51
9
0
149,161
0
L
Danzaburou
3,690
615
17
3
0
110,313
0
L
Khepri
3,401
567
10
2
0
129,373
0
W
Sobek
3,765
628
10
2
0
125,791
1
L
Nu Wa
3,750
625
15
3
0
129,829
1
W
Osiris
4,720
787
41
7
0
120,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role