Player Matchup

Vulcan
Vulcan
BlorgBob
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,531 Elo+
Solo
Guan Yu
Guan Yu
Ekm2606
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
HydroIsSaved
Cthulhu
Level 28
God Stats
6W - 6L
1,591 SR
Queue Stats
84W - 71L
1,463 Elo+
Solo
Hachiman
Hachiman
Thousand7Sunny
Hachiman
Level 11
God Stats
0W - 2L
1,191 SR
Queue Stats
4W - 3L
1,548 Elo+
Solo
Fenrir
Fenrir
swagman21
Fenrir
Level 9
God Stats
2W - 1L
1,874 SR
Queue Stats
3W - 2L
1,565 Elo+
Party 1
Team Averages
Level 17
1,531 SR
1,500 Elo+

VS

Team Averages
Level 17
1,491 SR
1,495 Elo+
Ymir
Ymir
Gimblelittletoes
Ymir
Level 7
God Stats
2W - 2L
1,384 SR
Queue Stats
3W - 2L
1,490 Elo+
Solo
Hercules
Hercules
Legittlygod
Hercules
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
NotAvailable333
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,533 Elo+
Solo
Medusa
Medusa
repthepack4L
Medusa
Level 29
God Stats
5W - 3L
1,568 SR
Queue Stats
117W - 110L
1,404 Elo+
Solo
Thoth
Thoth
riqkardio
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BlorgBob
Vulcan
1
0 / 0 / 0
3,943
188
0
0
0
Guan Yu
Ekm2606
Guan Yu
17
4 / 2 / 3
10,141
483
6,165
13,729
10,944
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
HydroIsSaved
Cthulhu
13
0 / 8 / 1
7,551
360
8,502
18,878
8,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
14
1 / 8 / 2
7,964
379
3,920
15,378
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
swagman21
Fenrir
16
6 / 7 / 1
10,589
504
9,500
16,185
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 8
11,316
539
8,509
16,538
22,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Legittlygod
Hercules
14
3 / 5 / 2
9,939
473
5,325
11,992
11,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
NotAvailable333
Erlang Shen
20
3 / 3 / 5
12,757
607
6,859
25,480
16,964
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
16
4 / 0 / 11
11,358
541
13,430
14,151
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
riqkardio
Thoth
18
7 / 2 / 5
12,240
583
17,332
13,793
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
11
Kills
25
25
Deaths
11
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BlorgBob
Vulcan
0
0
0
0
L
Guan Yu
Ekm2606
Guan Yu
4
2
3
2.75
W
8
1
8
12
L
Cthulhu
HydroIsSaved
Cthulhu
0
8
1
0.06
W
Hercules
Legittlygod
Hercules
3
5
2
0.8
W
Erlang Shen
NotAvailable333
Erlang Shen
3
3
5
1.83
L
Hachiman
1
8
2
0.25
W
Medusa
4
0
11
9.5
W
Thoth
riqkardio
Thoth
7
2
5
4.75
L
Fenrir
swagman21
Fenrir
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
51,455
64,170
Taken
81,954
32,624
Mitigated
62,505
9,358
Healing
28,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BlorgBob
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Ekm2606
Guan Yu
6,165
1,628
222
3,144
13,729
10,944
472
3,252
10,252
0
47,504
W
8,509
1,490
0
1,545
16,538
22,213
1,156
3,761
12,777
28,320
0
L
Cthulhu
HydroIsSaved
Cthulhu
8,502
1,029
215
789
18,878
8,630
426
8,493
10,312
50,147
0
W
Hercules
Legittlygod
Hercules
5,325
1,381
0
1,734
11,992
11,410
1,338
558
11,434
0
26,152
W
Erlang Shen
NotAvailable333
Erlang Shen
6,859
3,783
0
11,420
25,480
16,964
5,784
3,129
22,351
0
131,731
L
Hachiman
3,920
3,131
0
1,893
15,378
4,499
414
8,164
7,164
0
17,985
W
Medusa
13,430
5,719
0
11,227
14,151
6,085
3,838
4,296
9,855
0
78,958
W
Thoth
riqkardio
Thoth
17,332
981
409
2,404
13,793
5,833
2,656
1,661
12,132
98,046
0
L
Fenrir
swagman21
Fenrir
9,500
2,417
0
3,095
16,185
8,551
0
5,932
10,187
2,793
43,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,188
Gold Earned
57,610
261
Minions Killed
512
0
Camps Cleared
0
1,483,247
Distance Traveled
1,764,052
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,943
188
0
0
0
0
0
L
Guan Yu
10,141
483
88
4
0
407,036
3
W
Ymir
11,316
539
36
2
0
352,302
0
L
Cthulhu
7,551
360
68
3
0
393,756
1
W
Hercules
9,939
473
49
2
0
303,646
1
W
Erlang Shen
12,757
607
185
9
0
390,075
0
L
Hachiman
7,964
379
40
2
0
307,965
0
W
Medusa
11,358
541
95
5
0
353,086
4
W
Thoth
12,240
583
147
7
0
364,943
0
L
Fenrir
10,589
504
65
3
0
374,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role