Player Matchup

Anubis
Anubis
FluffyGamer2020
Anubis
Level 16
God Stats
3W - 1L
1,237 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
OG_PSYKONIGIN
Nemesis
Level 27
God Stats
9W - 13L
1,268 SR
Queue Stats
29W - 45L
1,161 Elo+
Solo
Nu Wa
Nu Wa
XzADR3NAL1N3zX
Nu Wa
Level 15
God Stats
2W - 1L
1,429 SR
Queue Stats
13W - 18L
1,142 Elo+
Solo
Neith
Neith
alecsandr_24
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,178 Elo+
Solo
Izanami
Izanami
buzz1248
Izanami
Level 26
God Stats
11W - 9L
1,445 SR
Queue Stats
43W - 41L
1,334 Elo+
Solo
Team Averages
Level 18
1,376 SR
1,263 Elo+

VS

Team Averages
Level 12
1,341 SR
1,331 Elo+
Loki
Loki
FilhoSemPai
Loki
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Agni
Agni
Mafuyin
Agni
Level 24
God Stats
3W - 6L
1,398 SR
Queue Stats
44W - 48L
1,227 Elo+
Solo
Sol
Sol
Zech Vibrant
Sol
Level 5
God Stats
0W - 1L
1,187 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
ricitosdeoro09
Medusa
Level 8
God Stats
0W - 3L
1,069 SR
Queue Stats
3W - 9L
1,265 Elo+
Solo
King Arthur
King Arthur
themichael8599
King Arthur
Level 22
God Stats
2W - 2L
1,553 SR
Queue Stats
18W - 22L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 1
9,936
523
13,051
11,636
7,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
14
2 / 1 / 3
8,598
453
4,566
11,528
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 2
8,423
443
11,376
9,470
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 11 / 1
6,880
362
2,545
10,014
3,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
buzz1248
Izanami
18
4 / 1 / 0
11,097
584
6,260
7,977
3,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 1
8,782
462
3,831
11,434
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Mafuyin
Agni
14
5 / 2 / 3
8,505
448
9,583
10,282
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 3
8,207
432
6,677
9,143
2,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 1
8,162
430
4,875
10,983
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
themichael8599
King Arthur
12
1 / 3 / 4
7,969
419
4,641
15,361
9,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
13
Kills
16
19
Deaths
15
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
W
4
3
1
1.5
L
Agni
Mafuyin
Agni
5
2
3
3.25
W
Nemesis
2
1
3
3.5
W
2
3
2
1
L
4
3
3
1.83
W
1
11
1
0.14
W
Izanami
buzz1248
Izanami
4
1
0
4
L
2
6
1
0.42
L
King Arthur
themichael8599
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,798
Damage
29,607
50,625
Taken
57,203
20,823
Mitigated
21,435
14,763
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,831
1,156
0
6,456
11,434
3,487
0
1,448
9,986
0
58,734
W
13,051
1,891
0
6,092
11,636
7,122
926
0
11,411
59,262
0
L
Agni
Mafuyin
Agni
9,583
1,363
0
4,718
10,282
3,462
343
5,359
4,923
55,676
0
W
Nemesis
4,566
938
0
4,334
11,528
4,122
881
3,068
8,460
0
49,706
W
11,376
2,027
0
1,658
9,470
3,268
312
6,808
2,612
58,053
0
L
6,677
917
0
2,697
9,143
2,599
822
3,107
6,036
28,757
0
W
2,545
1,119
0
109
10,014
3,232
26
4,880
5,109
0
15,624
W
Izanami
buzz1248
Izanami
6,260
3,964
0
2,570
7,977
3,079
2,040
1,504
6,448
0
86,840
L
4,875
2,082
0
2,718
10,983
2,804
689
5,296
5,687
0
34,212
L
King Arthur
themichael8599
King Arthur
4,641
1,100
0
2,475
15,361
9,083
95
9,217
6,144
0
35,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,934
Gold Earned
41,625
474
Minions Killed
362
0
Camps Cleared
0
1,437,183
Distance Traveled
1,453,884
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,782
462
104
5
0
312,018
4
W
Anubis
9,936
523
113
6
0
217,566
5
L
Agni
8,505
448
80
4
0
289,384
1
W
Nemesis
8,598
453
77
4
0
309,324
0
W
Nu Wa
8,423
443
82
4
0
326,081
2
L
Sol
8,207
432
48
3
0
297,666
0
W
Neith
6,880
362
26
1
0
256,905
1
W
Izanami
11,097
584
176
9
0
327,307
0
L
Medusa
8,162
430
63
3
0
294,763
0
L
King Arthur
7,969
419
67
4
0
260,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role