Player Matchup

Danzaburou
Danzaburou
Bronze III
Guanondorf
Danzaburou
Bronze III
Level 160
God Stats
1W - 0L
2,042 SR
Queue Stats
884W - 136L
1,445 MMR
Party 1
Sobek
Sobek
Bronze III
NVBsasuke
Sobek
Bronze III
Level 148
God Stats
222W - 9L
2,301 SR
Queue Stats
1,303W - 345L
1,445 MMR
Party 1
Ra
Ra
Bronze III
Vortex Godzzz
Ra
Bronze III
Level 153
God Stats
67W - 8L
1,911 SR
Queue Stats
1,371W - 366L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 154
2,085 SR
1,445 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,601 SR
1,353 MMR
Discordia
Discordia
Bronze III
 
Discordia
Bronze III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
DX_Corvus
Sun Wukong
Bronze III
Level 88
God Stats
1W - 1L
1,804 SR
Queue Stats
63W - 64L
1,163 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
DX_EsuS
Jormungandr
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,395 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Guanondorf
Danzaburou
13
8 / 0 / 5
9,975
767
12,546
4,795
1,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
NVBsasuke
Sobek
12
3 / 3 / 12
9,617
740
6,701
15,150
12,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 9
9,668
744
10,647
8,436
4,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
CabrakanChaacHun BatzPersephoneGuan Yu

VS

Bans
AphroditeScyllaMedusaThothHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 7 / 2
7,251
558
6,076
7,697
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DX_Corvus
Sun Wukong
9
0 / 5 / 3
7,193
553
5,414
13,109
7,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
DX_EsuS
Jormungandr
10
2 / 4 / 1
7,976
614
6,573
15,803
11,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
3
3
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
7
2
0.29
L
Sun Wukong
DX_Corvus
Sun Wukong
0
5
3
0.3
L
Jormungandr
DX_EsuS
Jormungandr
2
4
1
0.63
W
Danzaburou
Guanondorf
Danzaburou
8
0
5
10.5
W
Sobek
NVBsasuke
Sobek
3
3
12
3
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
18,063
28,381
Taken
36,609
18,600
Mitigated
20,441
12,091
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,076
73
0
0
7,697
2,060
0
2,200
5,497
23,116
0
L
Sun Wukong
DX_Corvus
Sun Wukong
5,414
827
0
2,029
13,109
7,063
0
7,671
5,438
250
22,493
L
Jormungandr
DX_EsuS
Jormungandr
6,573
1,715
573
1,613
15,803
11,318
0
7,521
8,282
21,222
0
W
Danzaburou
Guanondorf
Danzaburou
12,546
4,484
0
933
4,795
1,647
1,720
2,173
2,504
0
41,250
W
Sobek
NVBsasuke
Sobek
6,701
765
0
2,767
15,150
12,845
441
5,509
9,301
17,019
0
W
10,647
1,542
2,458
5,933
8,436
4,108
497
4,745
3,457
62,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,260
Gold Earned
22,420
167
Minions Killed
97
0
Camps Cleared
0
715,899
Distance Traveled
565,383
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,251
558
34
3
0
157,859
1
L
Sun Wukong
7,193
553
22
2
0
222,358
3
L
Jormungandr
7,976
614
41
3
0
185,166
2
W
Danzaburou
9,975
767
57
4
0
245,549
0
W
Sobek
9,617
740
8
1
0
227,793
1
W
Ra
9,668
744
102
8
0
242,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role