Player Matchup

Ymir
Ymir
Febast
Ymir
Level 109
God Stats
0W - 2L
1,582 SR
Queue Stats
6W - 8L
1,491 Elo+
Party 2
Neith
Neith
PIETRUS94
Neith
Level 149
God Stats
1W - 1L
1,842 SR
Queue Stats
46W - 38L
1,544 Elo+
Party 2
Arachne
Arachne
RuggedPeanut
Arachne
Level 87
God Stats
5W - 6L
1,489 SR
Queue Stats
482W - 471L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
gifud
Erlang Shen
Level 67
God Stats
19W - 7L
1,717 SR
Queue Stats
102W - 88L
1,592 Elo+
Solo
Raijin
Raijin
jrm678
Raijin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,552 Elo+
Solo
Team Averages
Level 91
1,626 SR
1,538 Elo+

VS

Team Averages
Level 91
1,546 SR
1,508 Elo+
Merlin
Merlin
CheekyBunny
Merlin
Level 122
God Stats
4W - 4L
1,603 SR
Queue Stats
306W - 257L
1,547 Elo+
Party 1
Bellona
Bellona
Feliepo
Bellona
Level 145
God Stats
2W - 3L
1,385 SR
Queue Stats
362W - 388L
1,491 Elo+
Solo
Hachiman
Hachiman
StefanKapy
Hachiman
Level 105
God Stats
22W - 19L
1,615 SR
Queue Stats
322W - 303L
1,500 Elo+
Solo
Kali
Kali
baffyoO
Kali
Level 32
God Stats
3W - 0L
1,804 SR
Queue Stats
113W - 86L
1,575 Elo+
Party 1
Ares
Ares
shoofel09
Ares
Level 49
God Stats
3W - 9L
1,320 SR
Queue Stats
195W - 190L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Febast
Ymir
15
1 / 6 / 7
10,383
451
7,085
22,624
25,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
PIETRUS94
Neith
19
8 / 7 / 3
12,435
541
21,252
22,172
10,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
RuggedPeanut
Arachne
18
5 / 6 / 2
11,544
502
9,379
22,166
11,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
gifud
Erlang Shen
16
1 / 8 / 0
10,421
453
7,651
21,556
17,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
jrm678
Raijin
18
3 / 7 / 3
11,997
522
10,804
16,352
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 5 / 13
13,451
585
14,948
11,447
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Feliepo
Bellona
20
6 / 2 / 9
13,915
605
12,681
17,024
14,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
StefanKapy
Hachiman
20
10 / 4 / 10
14,269
620
22,679
18,080
6,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
baffyoO
Kali
20
11 / 2 / 11
15,135
658
18,807
22,090
11,120
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
18
2 / 5 / 18
11,605
505
9,400
22,303
18,933
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
95
18
Kills
34
34
Deaths
18
15
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
5
13
2.3
L
Ymir
Febast
Ymir
1
6
7
0.75
W
Bellona
Feliepo
Bellona
6
2
9
5.25
L
Neith
PIETRUS94
Neith
8
7
3
1.36
L
Arachne
RuggedPeanut
Arachne
5
6
2
1
W
Hachiman
StefanKapy
Hachiman
10
4
10
3.75
W
Kali
baffyoO
Kali
11
2
11
8.25
L
Erlang Shen
gifud
Erlang Shen
1
8
0
0.13
L
Raijin
jrm678
Raijin
3
7
3
0.64
W
Ares
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
78,515
104,870
Taken
90,944
73,101
Mitigated
55,512
21,110
Healing
25,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
14,948
746
0
2,156
11,447
4,562
1,480
3,891
7,556
102,755
0
L
Ymir
Febast
Ymir
7,085
782
0
1,447
22,624
25,834
0
6,061
16,245
21,517
0
W
Bellona
Feliepo
Bellona
12,681
4,250
0
2,316
17,024
14,020
1,036
1,861
15,163
0
93,393
L
Neith
PIETRUS94
Neith
21,252
13,408
0
7,396
22,172
10,719
1,928
5,363
16,703
0
105,353
L
Arachne
RuggedPeanut
Arachne
9,379
5,802
0
8,888
22,166
11,784
157
4,249
17,693
396
86,497
W
Hachiman
StefanKapy
Hachiman
22,679
11,335
0
8,057
18,080
6,877
2,587
4,804
13,276
0
103,007
W
Kali
baffyoO
Kali
18,807
11,405
0
7,337
22,090
11,120
1,785
4,702
17,388
0
121,472
L
Erlang Shen
gifud
Erlang Shen
7,651
3,155
0
3,059
21,556
17,604
187
3,419
18,069
7,438
65,887
L
Raijin
jrm678
Raijin
10,804
1,013
0
320
16,352
7,160
96
4,340
11,812
78,430
0
W
Ares
9,400
213
443
5,049
22,303
18,933
180
5,161
17,142
30,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,780
Gold Earned
68,375
604
Minions Killed
672
0
Camps Cleared
0
1,955,230
Distance Traveled
2,354,221
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,451
585
170
7
0
425,211
5
L
Ymir
10,383
451
34
1
0
397,402
14
W
Bellona
13,915
605
179
8
0
504,752
3
L
Neith
12,435
541
161
7
0
352,134
2
L
Arachne
11,544
502
140
6
0
426,381
8
W
Hachiman
14,269
620
139
6
0
429,169
6
W
Kali
15,135
658
157
7
0
523,120
7
L
Erlang Shen
10,421
453
122
5
0
416,474
8
L
Raijin
11,997
522
147
6
0
362,839
0
W
Ares
11,605
505
27
1
0
471,969
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role