Player Matchup

Cerberus
Cerberus
AleemIbrahim
Cerberus
Level 26
God Stats
3W - 2L
1,605 SR
Queue Stats
15W - 17L
1,292 Elo+
Solo
Ullr
Ullr
AtheeZ_23
Ullr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 2
Hades
Hades
Mhdking14
Hades
Level 18
God Stats
0W - 1L
1,195 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 28
1,433 SR
1,407 Elo+

VS

Team Averages
Level 56
1,659 SR
1,747 Elo+
Cthulhu
Cthulhu
Kashikoiyagi
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 11L
1,779 Elo+
Party 1
Danzaburou
Danzaburou
Lil-Kilo14
Danzaburou
Level 125
God Stats
7W - 0L
1,652 SR
Queue Stats
214W - 111L
1,703 Elo+
Party 1
Scylla
Scylla
MaoMeriodasu
Scylla
Level 18
God Stats
8W - 1L
1,826 SR
Queue Stats
30W - 5L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AleemIbrahim
Cerberus
10
2 / 4 / 0
8,060
620
3,074
11,208
7,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
9
0 / 9 / 1
7,095
546
3,499
11,212
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Mhdking14
Hades
10
0 / 10 / 2
7,403
569
4,502
13,179
5,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kashikoiyagi
Cthulhu
13
8 / 0 / 12
10,755
827
9,235
10,392
6,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Lil-Kilo14
Danzaburou
12
7 / 1 / 13
10,286
791
9,376
6,223
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
13
8 / 1 / 9
10,060
774
10,655
7,300
2,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
23
23
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AleemIbrahim
Cerberus
2
4
0
0.5
L
Ullr
0
9
1
0.06
W
Cthulhu
Kashikoiyagi
Cthulhu
8
0
12
14
W
Danzaburou
Lil-Kilo14
Danzaburou
7
1
13
13.5
W
Scylla
8
1
9
12.5
L
Hades
Mhdking14
Hades
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,075
Damage
29,266
35,599
Taken
23,915
17,106
Mitigated
13,024
6,655
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AleemIbrahim
Cerberus
3,074
43
0
2,934
11,208
7,529
0
6,072
5,136
21,258
0
L
Ullr
3,499
974
270
934
11,212
3,728
0
6,273
4,939
0
16,584
W
Cthulhu
Kashikoiyagi
Cthulhu
9,235
1,080
1,255
1,817
10,392
6,789
411
3,058
7,334
41,077
0
W
Danzaburou
Lil-Kilo14
Danzaburou
9,376
4,805
0
1,477
6,223
3,385
668
2,142
4,081
1,781
34,059
W
Scylla
10,655
302
549
3,250
7,300
2,850
316
2,467
4,833
28,443
0
L
Hades
Mhdking14
Hades
4,502
133
249
2,268
13,179
5,849
24
7,881
5,298
20,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
31,101
102
Minions Killed
139
0
Camps Cleared
0
469,751
Distance Traveled
670,202
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,060
620
45
3
0
174,017
0
L
Ullr
7,095
546
26
2
0
152,266
0
W
Cthulhu
10,755
827
63
5
0
264,144
1
W
Danzaburou
10,286
791
44
3
0
187,108
0
W
Scylla
10,060
774
32
2
0
218,950
0
L
Hades
7,403
569
31
2
0
143,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role