Player Matchup

Jormungandr
Jormungandr
AquaAzura31
Jormungandr
Level 21
God Stats
2W - 2L
1,580 SR
Queue Stats
19W - 12L
1,621 Elo+
Solo
Neith
Neith
FRoZeMonster
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,790 Elo+
Solo
Danzaburou
Danzaburou
Rapiddeathdog
Danzaburou
Level 18
God Stats
2W - 2L
1,448 SR
Queue Stats
12W - 10L
1,548 Elo+
Solo
King Arthur
King Arthur
ShinjiFaques
King Arthur
Level 2
God Stats
2W - 1L
1,720 SR
Queue Stats
3W - 2L
1,620 Elo+
Solo
Thoth
Thoth
tkopec235
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,546 Elo+
Solo
Team Averages
Level 10
1,550 SR
1,625 Elo+

VS

Team Averages
Level 21
1,468 SR
1,509 Elo+
Nemesis
Nemesis
Idkaname213
Nemesis
Level 26
God Stats
11W - 19L
1,438 SR
Queue Stats
62W - 57L
1,524 Elo+
Solo
Cernunnos
Cernunnos
Kllomonati
Cernunnos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,640 Elo+
Solo
Ganesha
Ganesha
aPsychoAzzPanda
Ganesha
Level 28
God Stats
7W - 7L
1,608 SR
Queue Stats
55W - 58L
1,519 Elo+
Solo
Raijin
Raijin
tttiiitttooo
Raijin
Level 27
God Stats
4W - 8L
1,296 SR
Queue Stats
59W - 55L
1,478 Elo+
Solo
Hercules
Hercules
ttvhippy
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AquaAzura31
Jormungandr
10
2 / 6 / 1
7,023
502
5,546
10,103
3,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

11
2 / 4 / 0
6,213
444
5,650
7,463
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Rapiddeathdog
Danzaburou
11
2 / 4 / 0
6,642
474
2,214
7,288
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
ShinjiFaques
King Arthur
12
0 / 2 / 1
6,856
490
7,288
13,276
5,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
tkopec235
Thoth
4
0 / 2 / 0
4,566
326
1,103
2,121
382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Idkaname213
Nemesis
14
7 / 0 / 2
8,320
594
6,263
8,972
2,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Kllomonati
Cernunnos
12
7 / 2 / 1
7,961
569
6,728
9,156
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 1 / 8
6,936
495
4,079
8,914
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
12
3 / 3 / 2
7,789
556
4,430
7,978
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
ttvhippy
Hercules
13
1 / 0 / 2
6,932
495
4,327
9,387
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
18
18
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AquaAzura31
Jormungandr
2
6
1
0.42
L
2
4
0
0.5
W
Nemesis
Idkaname213
Nemesis
7
0
2
8
W
Cernunnos
Kllomonati
Cernunnos
7
2
1
3.75
L
Danzaburou
Rapiddeathdog
Danzaburou
2
4
0
0.5
L
King Arthur
ShinjiFaques
King Arthur
0
2
1
0.25
W
0
1
8
4
L
Thoth
tkopec235
Thoth
0
2
0
0
W
Raijin
3
3
2
1.33
W
Hercules
ttvhippy
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
25,827
40,251
Taken
44,407
13,429
Mitigated
20,299
9,132
Healing
16,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AquaAzura31
Jormungandr
5,546
1,872
0
159
10,103
3,525
0
2,356
7,747
27,686
0
L
5,650
2,235
0
2,381
7,463
1,779
0
1,179
6,284
0
24,595
W
Nemesis
Idkaname213
Nemesis
6,263
3,257
0
4,374
8,972
2,776
0
498
8,474
0
56,165
W
Cernunnos
Kllomonati
Cernunnos
6,728
4,241
0
2,949
9,156
2,831
2,937
2,270
6,886
0
35,194
L
Danzaburou
Rapiddeathdog
Danzaburou
2,214
952
0
2,338
7,288
1,989
68
2,434
4,455
0
26,637
L
King Arthur
ShinjiFaques
King Arthur
7,288
959
0
3,816
13,276
5,754
0
1,343
11,577
0
41,530
W
4,079
441
299
2,459
8,914
4,816
269
2,974
5,940
22,754
0
L
Thoth
tkopec235
Thoth
1,103
29
0
438
2,121
382
0
643
1,285
6,192
0
W
Raijin
4,430
287
207
1,335
7,978
2,729
1,424
850
7,128
36,498
0
W
Hercules
ttvhippy
Hercules
4,327
533
0
4,975
9,387
7,147
0
57
9,330
0
28,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
37,938
236
Minions Killed
321
0
Camps Cleared
0
975,688
Distance Traveled
1,186,220
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,023
502
53
4
0
218,060
3
L
Neith
6,213
444
40
3
0
214,430
4
W
Nemesis
8,320
594
100
7
0
277,887
1
W
Cernunnos
7,961
569
74
5
0
195,498
0
L
Danzaburou
6,642
474
43
3
0
205,473
3
L
King Arthur
6,856
490
88
6
0
242,081
1
W
Ganesha
6,936
495
16
1
0
237,893
0
L
Thoth
4,566
326
12
1
0
95,644
0
W
Raijin
7,789
556
77
6
0
226,546
1
W
Hercules
6,932
495
54
4
0
248,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role