Player Matchup

Cthulhu
Cthulhu
Hachepyri
Cthulhu
Level 4
God Stats
0W - 3L
1,703 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hel
Hel
IzakiilZ
Hel
Level 4
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Set
Set
NotyetDead13
Set
Level 29
God Stats
4W - 6L
1,455 SR
Queue Stats
10W - 20L
1,290 Elo+
Party 3
Yemoja
Yemoja
Oriliya
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
rrm1990
Bellona
Level 26
God Stats
5W - 10L
1,282 SR
Queue Stats
19W - 27L
1,324 Elo+
Party 3
Team Averages
Level 13
1,528 SR
1,423 Elo+

VS

Team Averages
Level 23
1,520 SR
1,371 Elo+
Artemis
Artemis
HorrorDamage
Artemis
Level 28
God Stats
4W - 0L
1,571 SR
Queue Stats
32W - 25L
1,521 Elo+
Party 2
Sol
Sol
Najchiii
Sol
Level 27
God Stats
16W - 6L
1,631 SR
Queue Stats
25W - 15L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Saymore
Ah Muzen Cab
Level 26
God Stats
4W - 2L
1,453 SR
Queue Stats
8W - 9L
1,353 Elo+
Solo
Olorun
Olorun
drManTana
Olorun
Level 23
God Stats
45W - 52L
1,444 SR
Queue Stats
61W - 82L
1,301 Elo+
Solo
Neith
Neith
iSictir
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hachepyri
Cthulhu
14
0 / 15 / 3
8,708
871
10,206
29,879
19,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
2 / 7 / 4
10,211
1,021
12,655
19,887
7,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 8 / 3
9,767
977
16,223
19,345
12,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Oriliya
Yemoja
14
0 / 10 / 3
9,104
910
1,817
19,231
14,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
rrm1990
Bellona
15
4 / 9 / 2
10,205
1,021
10,284
27,532
27,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HorrorDamage
Artemis
20
24 / 0 / 16
14,497
1,450
39,926
17,819
7,553
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 1 / 25
11,524
1,152
18,053
8,839
3,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Saymore
Ah Muzen Cab
17
7 / 1 / 18
10,954
1,095
14,386
7,827
3,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
drManTana
Olorun
19
8 / 1 / 32
11,846
1,185
18,182
10,447
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
iSictir
Neith
18
1 / 5 / 29
10,552
1,055
16,938
11,988
4,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
169
8
Kills
49
49
Deaths
8
15
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Hachepyri
Cthulhu
0
15
3
0.1
W
Artemis
HorrorDamage
Artemis
24
0
16
32
L
2
7
4
0.57
W
9
1
25
21.5
L
2
8
3
0.44
L
Yemoja
Oriliya
Yemoja
0
10
3
0.15
W
Ah Muzen Cab
Saymore
Ah Muzen Cab
7
1
18
16
W
Olorun
drManTana
Olorun
8
1
32
24
W
Neith
iSictir
Neith
1
5
29
3.1
L
Bellona
rrm1990
Bellona
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,185
Damage
107,485
115,874
Taken
56,920
80,476
Mitigated
23,436
20,339
Healing
31,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Hachepyri
Cthulhu
10,206
1,623
0
1,082
29,879
19,268
0
12,292
17,587
19,489
0
W
Artemis
HorrorDamage
Artemis
39,926
27,463
0
11,747
17,819
7,553
0
6,583
10,936
0
61,456
L
12,655
1,537
7,915
7,296
19,887
7,061
0
6,108
13,507
31,262
0
W
18,053
6,239
0
5,388
8,839
3,311
0
5,358
3,356
32,355
0
L
16,223
8,255
0
690
19,345
12,114
0
4,871
14,268
0
33,381
L
Yemoja
Oriliya
Yemoja
1,817
770
1,157
592
19,231
14,887
0
4,817
14,414
6,948
0
W
Ah Muzen Cab
Saymore
Ah Muzen Cab
14,386
6,717
0
1,794
7,827
3,157
0
3,680
4,022
0
33,514
W
Olorun
drManTana
Olorun
18,182
11,350
337
6,861
10,447
4,772
0
4,376
5,821
29,037
0
W
Neith
iSictir
Neith
16,938
10,542
0
5,402
11,988
4,643
0
5,090
6,748
0
22,806
L
Bellona
rrm1990
Bellona
10,284
3,420
0
1,607
27,532
27,146
0
8,147
19,385
1,041
25,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,995
Gold Earned
59,373
145
Minions Killed
178
2
Camps Cleared
6
724,151
Distance Traveled
782,795
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,708
871
30
3
0
137,914
0
W
Artemis
14,497
1,450
44
4
3
156,233
0
L
Hel
10,211
1,021
48
5
0
187,869
0
W
Sol
11,524
1,152
46
5
1
171,735
0
L
Set
9,767
977
27
3
1
142,696
0
L
Yemoja
9,104
910
9
1
0
119,313
2
W
Ah Muzen Cab
10,954
1,095
46
5
2
164,557
1
W
Olorun
11,846
1,185
21
2
0
164,121
0
W
Neith
10,552
1,055
21
2
0
126,149
1
L
Bellona
10,205
1,021
31
3
1
136,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role