Player Matchup

Danzaburou
Danzaburou
BehemotioN
Danzaburou
Level 23
God Stats
7W - 1L
1,781 SR
Queue Stats
57W - 42L
1,486 Elo+
Solo
Guan Yu
Guan Yu
Co5k__
Guan Yu
Level 6
God Stats
1W - 2L
1,160 SR
Queue Stats
5W - 8L
1,269 Elo+
Solo
Cthulhu
Cthulhu
N3xT_GaMMeRzZ
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,288 Elo+
Solo
Anubis
Anubis
Will-Paveley
Anubis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,295 Elo+
Solo
Susano
Susano
pinguinodema
Susano
Level 6
God Stats
1W - 2L
1,170 SR
Queue Stats
3W - 6L
1,158 Elo+
Solo
Team Averages
Level 14
1,422 SR
1,299 Elo+

VS

Team Averages
Level 22
1,429 SR
1,375 Elo+
Kukulkan
Kukulkan
Narciiisa
Kukulkan
Level 11
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 6L
1,047 Elo+
Solo
Neith
Neith
Neko GoutFraise
Neith
Level 6
God Stats
4W - 2L
1,646 SR
Queue Stats
4W - 2L
1,568 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToryChi
Tsukuyomi
Level 35
God Stats
14W - 20L
1,415 SR
Queue Stats
62W - 74L
1,377 Elo+
Party 1
Thoth
Thoth
choukyktr
Thoth
Level 49
God Stats
1W - 3L
1,298 SR
Queue Stats
94W - 111L
1,400 Elo+
Party 1
Hercules
Hercules
meagermcfly
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BehemotioN
Danzaburou
14
3 / 2 / 0
8,738
485
3,533
8,843
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Co5k__
Guan Yu
2
0 / 0 / 0
5,205
289
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
16
6 / 1 / 5
10,080
560
8,794
13,875
11,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
16
6 / 2 / 1
9,717
540
8,047
8,381
4,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
15
3 / 2 / 2
8,815
490
5,019
11,919
3,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Narciiisa
Kukulkan
2
0 / 0 / 0
3,740
208
0
0
0
15
1 / 2 / 1
9,395
522
5,240
5,963
1,972
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
ToryChi
Tsukuyomi
15
3 / 5 / 1
9,158
509
8,954
14,298
5,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
choukyktr
Thoth
15
3 / 4 / 1
9,205
511
5,528
7,832
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
meagermcfly
Hercules
12
0 / 8 / 1
7,624
424
4,498
15,774
13,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
18
Kills
7
7
Deaths
19
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BehemotioN
Danzaburou
3
2
0
1.5
W
Guan Yu
Co5k__
Guan Yu
0
0
0
0
W
Cthulhu
6
1
5
8.5
L
Kukulkan
Narciiisa
Kukulkan
0
0
0
0
L
1
2
1
0.75
L
Tsukuyomi
ToryChi
Tsukuyomi
3
5
1
0.7
W
Anubis
6
2
1
3.25
L
Thoth
choukyktr
Thoth
3
4
1
0.88
L
Hercules
meagermcfly
Hercules
0
8
1
0.06
W
Susano
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,393
Damage
24,220
43,018
Taken
43,867
23,806
Mitigated
22,956
12,312
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BehemotioN
Danzaburou
3,533
914
0
2,060
8,843
4,337
1,410
1,308
7,535
3,520
35,818
W
Guan Yu
Co5k__
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
8,794
2,360
0
2,620
13,875
11,277
610
350
13,185
52,165
0
L
Kukulkan
Narciiisa
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
5,240
2,407
0
1,147
5,963
1,972
2,748
1,685
4,278
0
54,435
L
Tsukuyomi
ToryChi
Tsukuyomi
8,954
2,016
0
4,818
14,298
5,357
0
2,345
11,953
0
59,237
W
Anubis
8,047
315
266
3,124
8,381
4,213
1,848
3,210
5,146
50,415
0
L
Thoth
choukyktr
Thoth
5,528
630
0
904
7,832
2,065
617
4,760
3,072
41,884
0
L
Hercules
meagermcfly
Hercules
4,498
2,236
0
1,889
15,774
13,562
752
8,213
7,561
0
26,757
W
Susano
5,019
1,418
0
4,242
11,919
3,979
768
660
11,259
0
54,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,555
Gold Earned
39,122
371
Minions Killed
345
0
Camps Cleared
0
1,152,658
Distance Traveled
1,209,223
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,738
485
82
5
0
241,980
1
W
Guan Yu
5,205
289
0
0
0
0
0
W
Cthulhu
10,080
560
97
5
0
304,185
1
L
Kukulkan
3,740
208
0
0
0
0
0
L
Neith
9,395
522
120
7
0
295,332
0
L
Tsukuyomi
9,158
509
87
5
0
338,405
0
W
Anubis
9,717
540
91
5
0
261,106
1
L
Thoth
9,205
511
85
5
0
298,810
0
L
Hercules
7,624
424
53
3
0
276,676
0
W
Susano
8,815
490
101
6
0
345,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role