Player Matchup

Merlin
Merlin
Ilunel
Merlin
Level 23
God Stats
2W - 1L
1,504 SR
Queue Stats
40W - 29L
1,496 Elo+
Party 1
Apollo
Apollo
Lixanthum
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,329 Elo+
Party 3
Guan Yu
Guan Yu
Nypoo
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,352 Elo+
Party 3
Da Ji
Da Ji
Omnimour
Da Ji
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sm1LeRTnP
Fenrir
Level 15
God Stats
4W - 0L
1,864 SR
Queue Stats
10W - 18L
1,225 Elo+
Solo
Team Averages
Level 13
1,573 SR
1,380 Elo+

VS

Team Averages
Level 19
1,331 SR
1,386 Elo+
Ratatoskr
Ratatoskr
Kokosnotten
Ratatoskr
Level 23
God Stats
3W - 4L
1,259 SR
Queue Stats
8W - 12L
1,365 Elo+
Party 2
Ymir
Ymir
Lotfor
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Ruban3
Danzaburou
Level 21
God Stats
0W - 3L
1,209 SR
Queue Stats
8W - 8L
1,414 Elo+
Party 2
Nu Wa
Nu Wa
Stoneman07
Nu Wa
Level 33
God Stats
0W - 2L
1,361 SR
Queue Stats
18W - 23L
1,322 Elo+
Party 2
Bellona
Bellona
Vaelïn
Bellona
Level 13
God Stats
0W - 2L
1,328 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ilunel
Merlin
14
5 / 1 / 8
8,607
574
7,276
6,469
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Lixanthum
Apollo
15
8 / 1 / 5
8,908
594
10,105
9,125
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Nypoo
Guan Yu
13
4 / 3 / 1
8,154
544
5,697
11,816
7,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
Omnimour
Da Ji
15
8 / 2 / 4
9,077
605
5,649
7,627
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Sm1LeRTnP
Fenrir
13
5 / 1 / 13
7,963
531
7,600
9,682
4,171
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kokosnotten
Ratatoskr
11
2 / 7 / 4
7,702
513
4,979
10,344
3,243
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
Lotfor
Ymir
8
0 / 7 / 0
5,716
381
2,542
12,225
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Ruban3
Danzaburou
9
1 / 7 / 0
5,645
376
2,656
10,378
6,681
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
13
3 / 5 / 0
8,524
568
7,500
8,147
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Vaelïn
Bellona
11
2 / 4 / 0
6,958
464
7,633
8,974
7,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
30
Kills
8
8
Deaths
30
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ilunel
Merlin
5
1
8
9
L
Ratatoskr
Kokosnotten
Ratatoskr
2
7
4
0.57
W
Apollo
Lixanthum
Apollo
8
1
5
10.5
L
Ymir
Lotfor
Ymir
0
7
0
0
W
Guan Yu
Nypoo
Guan Yu
4
3
1
1.5
W
Da Ji
Omnimour
Da Ji
8
2
4
5
L
Danzaburou
Ruban3
Danzaburou
1
7
0
0.14
W
Fenrir
Sm1LeRTnP
Fenrir
5
1
13
11.5
L
Nu Wa
3
5
0
0.6
L
Bellona
Vaelïn
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
25,310
44,719
Taken
50,068
23,516
Mitigated
26,020
15,389
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ilunel
Merlin
7,276
442
172
1,490
6,469
2,396
580
3,104
3,213
54,890
0
L
Ratatoskr
Kokosnotten
Ratatoskr
4,979
963
0
546
10,344
3,243
0
2,459
7,835
0
26,159
W
Apollo
Lixanthum
Apollo
10,105
7,106
0
6,012
9,125
3,576
2,421
2,224
6,885
0
56,444
L
Ymir
Lotfor
Ymir
2,542
843
0
688
12,225
5,968
242
1,310
10,915
15,713
0
W
Guan Yu
Nypoo
Guan Yu
5,697
1,415
75
3,731
11,816
7,972
994
765
10,623
0
35,702
W
Da Ji
Omnimour
Da Ji
5,649
1,497
0
750
7,627
5,401
0
1,025
6,501
4,566
51,976
L
Danzaburou
Ruban3
Danzaburou
2,656
376
480
1,195
10,378
6,681
320
617
9,761
0
20,811
W
Fenrir
Sm1LeRTnP
Fenrir
7,600
1,879
247
2,912
9,682
4,171
0
2,595
7,018
0
29,847
L
Nu Wa
7,500
1,936
0
0
8,147
2,610
38
2,805
5,342
44,511
0
L
Bellona
Vaelïn
Bellona
7,633
3,798
0
908
8,974
7,518
0
253
8,422
0
34,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,709
Gold Earned
34,545
442
Minions Killed
232
0
Camps Cleared
0
1,426,171
Distance Traveled
1,294,625
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,607
574
106
7
0
280,797
2
L
Ratatoskr
7,702
513
46
3
0
267,636
0
W
Apollo
8,908
594
104
7
0
263,479
1
L
Ymir
5,716
381
21
1
0
255,001
0
W
Guan Yu
8,154
544
76
5
0
290,875
1
W
Da Ji
9,077
605
112
7
0
291,395
3
L
Danzaburou
5,645
376
31
2
0
242,642
3
W
Fenrir
7,963
531
44
3
0
299,625
0
L
Nu Wa
8,524
568
87
6
0
233,604
0
L
Bellona
6,958
464
47
3
0
295,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role