Player Matchup

Hun Batz
Hun Batz
Bronze III
Apreel
Hun Batz
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Bronze III
Hazey0
Rama
Bronze III
Level 153
God Stats
28W - 21L
1,613 SR
Queue Stats
170W - 140L
1,457 MMR
Solo
Zeus
Zeus
Bronze III
Languishiing
Zeus
Bronze III
Level 88
God Stats
4W - 5L
1,578 SR
Queue Stats
244W - 233L
1,457 MMR
Solo
Fenrir
Fenrir
Bronze III
ShoxyFoxy
Fenrir
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Bronze III
Sαger
Artio
Bronze III
Level 160
God Stats
1W - 1L
1,574 SR
Queue Stats
142W - 105L
1,457 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 143
1,553 SR
1,474 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,542 SR
1,360 MMR
Cu Chulainn
Cu Chulainn
Bronze III
AlexMad33
Cu Chulainn
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
KaratBanger
Susano
Bronze III
Level 89
God Stats
5W - 4L
1,690 SR
Queue Stats
253W - 272L
1,457 MMR
Party 2
Ullr
Ullr
Bronze III
King1maner120
Ullr
Bronze III
Level 69
God Stats
3W - 1L
1,612 SR
Queue Stats
77W - 69L
1,457 MMR
Solo
Janus
Janus
Bronze III
jarnestar
Janus
Bronze III
Level 132
God Stats
1W - 3L
1,343 SR
Queue Stats
90W - 115L
926 MMR
Solo
Geb
Geb
Bronze III
ギJotaroギ
Geb
Bronze III
Level 87
God Stats
1W - 4L
1,563 SR
Queue Stats
76W - 90L
1,457 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apreel
Hun Batz
20
9 / 2 / 6
13,709
685
11,516
12,390
6,531
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Hazey0
Rama
18
7 / 3 / 3
12,109
605
12,913
15,646
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
12 / 0 / 10
13,054
653
16,217
10,070
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
ShoxyFoxy
Fenrir
19
7 / 1 / 11
12,863
643
13,367
15,628
12,292
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Sαger
Artio
18
2 / 1 / 16
12,154
608
13,438
23,029
27,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Nu WaSetAwilixKing ArthurPersephone

VS

Bans
DanzaburouSylvanusTsukuyomiHerculesApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlexMad33
Cu Chulainn
14
1 / 7 / 2
8,625
431
9,774
18,451
10,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
14
4 / 7 / 2
9,301
465
11,739
16,208
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 6 / 1
8,122
406
6,921
14,064
4,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
jarnestar
Janus
14
1 / 11 / 1
8,986
449
6,462
14,575
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 3
8,082
404
3,302
19,983
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
16
37
Kills
7
7
Deaths
37
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AlexMad33
Cu Chulainn
1
7
2
0.29
W
Hun Batz
Apreel
Hun Batz
9
2
6
6
W
Rama
Hazey0
Rama
7
3
3
2.83
L
Susano
4
7
2
0.71
L
1
6
1
0.25
W
12
0
10
17
W
Fenrir
ShoxyFoxy
Fenrir
7
1
11
12.5
W
Artio
Sαger
Artio
2
1
16
10
L
Janus
jarnestar
Janus
1
11
1
0.14
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,451
Damage
38,198
76,763
Taken
83,281
57,086
Mitigated
37,430
36,501
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AlexMad33
Cu Chulainn
9,774
2,835
0
2,517
18,451
10,552
0
7,784
10,639
0
56,462
W
Hun Batz
Apreel
Hun Batz
11,516
3,079
0
847
12,390
6,531
5,623
1,765
10,625
0
137,008
W
Rama
Hazey0
Rama
12,913
7,804
0
9,390
15,646
6,346
1,965
2,092
13,554
0
87,118
L
Susano
11,739
3,666
0
2,226
16,208
5,979
0
6,267
9,753
0
41,231
L
6,921
2,452
0
841
14,064
4,479
0
2,594
11,450
0
48,884
W
16,217
3,636
0
2,380
10,070
4,773
3,963
1,619
8,451
72,291
0
W
Fenrir
ShoxyFoxy
Fenrir
13,367
4,622
0
7,535
15,628
12,292
688
2,491
13,137
0
66,558
W
Artio
Sαger
Artio
13,438
2,058
682
15,667
23,029
27,144
229
2,804
20,225
73,192
0
L
Janus
jarnestar
Janus
6,462
314
0
85
14,575
4,791
0
5,309
9,137
60,233
0
L
3,302
151
0
1,683
19,983
11,629
0
7,216
12,647
22,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,889
Gold Earned
43,116
690
Minions Killed
408
0
Camps Cleared
0
1,971,200
Distance Traveled
1,616,676
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,625
431
98
5
0
294,905
4
W
Hun Batz
13,709
685
185
9
0
441,952
2
W
Rama
12,109
605
144
7
0
322,964
6
L
Susano
9,301
465
68
3
0
301,755
0
L
Ullr
8,122
406
93
5
0
342,615
4
W
Zeus
13,054
653
140
7
0
386,296
5
W
Fenrir
12,863
643
86
4
0
398,854
4
W
Artio
12,154
608
135
7
0
421,134
5
L
Janus
8,986
449
126
6
0
312,054
4
L
Geb
8,082
404
23
1
0
365,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role