Player Matchup

Ra
Ra
GarrickBS
Ra
Level 29
God Stats
8W - 9L
1,418 SR
Queue Stats
13W - 14L
1,355 Elo+
Party 1
Yemoja
Yemoja
Kakkuna
Yemoja
Level 17
God Stats
3W - 3L
1,376 SR
Queue Stats
34W - 26L
1,387 Elo+
Solo
Thoth
Thoth
Spartacus1000
Thoth
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheWorm98
Tsukuyomi
Level 29
God Stats
2W - 3L
1,400 SR
Queue Stats
20W - 20L
1,383 Elo+
Party 1
Neith
Neith
mo0ody123
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,274 Elo+
Solo
Team Averages
Level 23
1,439 SR
1,365 Elo+

VS

Team Averages
Level 21
1,515 SR
1,370 Elo+
Hou Yi
Hou Yi
Cyles
Hou Yi
Level 18
God Stats
3W - 5L
1,524 SR
Queue Stats
6W - 6L
1,396 Elo+
Party 3
Merlin
Merlin
RadleV2
Merlin
Level 15
God Stats
4W - 8L
1,524 SR
Queue Stats
18W - 16L
1,489 Elo+
Party 2
Loki
Loki
Savchuk
Loki
Level 29
God Stats
29W - 29L
1,516 SR
Queue Stats
70W - 83L
1,378 Elo+
Solo
Vamana
Vamana
jonnelo
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,256 Elo+
Party 2
Chaac
Chaac
xXxAnimeLoverxXx
Chaac
Level 36
God Stats
1W - 1L
1,513 SR
Queue Stats
8W - 11L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 13
13,264
577
16,424
11,584
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Kakkuna
Yemoja
16
5 / 5 / 11
11,230
488
10,802
14,670
11,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 3 / 7
11,454
498
10,790
13,730
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheWorm98
Tsukuyomi
20
9 / 3 / 13
13,194
574
19,887
16,883
7,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
mo0ody123
Neith
18
8 / 4 / 5
12,036
523
13,737
15,918
5,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cyles
Hou Yi
16
6 / 7 / 4
10,210
444
11,233
21,363
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
RadleV2
Merlin
17
5 / 5 / 2
10,843
471
11,375
12,168
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Savchuk
Loki
16
0 / 10 / 2
9,990
434
6,963
24,931
8,742
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
jonnelo
Vamana
14
0 / 8 / 1
8,756
381
6,708
21,743
12,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 6 / 8
10,098
439
16,467
20,650
17,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
36
Kills
14
15
Deaths
36
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cyles
Hou Yi
6
7
4
1.14
W
8
0
13
14.5
W
Yemoja
Kakkuna
Yemoja
5
5
11
2.1
L
Merlin
RadleV2
Merlin
5
5
2
1.2
L
Loki
Savchuk
Loki
0
10
2
0.1
W
6
3
7
3.17
W
Tsukuyomi
TheWorm98
Tsukuyomi
9
3
13
5.17
L
Vamana
jonnelo
Vamana
0
8
1
0.06
W
Neith
mo0ody123
Neith
8
4
5
2.63
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,640
Damage
52,746
72,785
Taken
100,855
34,523
Mitigated
49,993
25,615
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cyles
Hou Yi
11,233
5,351
0
6,309
21,363
7,038
675
9,505
11,858
0
55,426
W
16,424
1,912
2,549
4,038
11,584
5,730
1,255
3,000
8,409
94,148
0
W
Yemoja
Kakkuna
Yemoja
10,802
1,898
2,224
2,772
14,670
11,046
507
1,599
12,546
24,510
0
L
Merlin
RadleV2
Merlin
11,375
543
0
71
12,168
4,218
0
4,272
7,896
60,778
0
L
Loki
Savchuk
Loki
6,963
1,513
0
7,748
24,931
8,742
130
7,404
17,527
0
78,043
W
10,790
1,443
0
3,369
13,730
4,360
1,352
2,962
10,443
56,642
0
W
Tsukuyomi
TheWorm98
Tsukuyomi
19,887
7,316
0
3,947
16,883
7,393
169
2,753
13,891
0
92,967
L
Vamana
jonnelo
Vamana
6,708
2,767
0
5,058
21,743
12,695
328
10,416
11,327
0
33,998
W
Neith
mo0ody123
Neith
13,737
7,196
0
6,716
15,918
5,994
4,025
1,233
14,410
0
79,354
L
16,467
2,931
486
6,541
20,650
17,300
575
6,419
14,231
0
55,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,178
Gold Earned
49,897
563
Minions Killed
457
0
Camps Cleared
0
2,186,878
Distance Traveled
1,993,135
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,210
444
76
3
0
352,124
0
W
Ra
13,264
577
181
8
0
487,738
0
W
Yemoja
11,230
488
21
1
0
392,773
4
L
Merlin
10,843
471
101
4
0
377,923
0
L
Loki
9,990
434
130
6
0
354,835
3
W
Thoth
11,454
498
98
4
0
391,806
2
W
Tsukuyomi
13,194
574
124
5
0
503,087
0
L
Vamana
8,756
381
69
3
0
461,146
3
W
Neith
12,036
523
139
6
0
411,474
4
L
Chaac
10,098
439
81
4
0
447,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role