Player Matchup

Danzaburou
Danzaburou
Bens41492
Danzaburou
Level 17
God Stats
7W - 3L
1,687 SR
Queue Stats
17W - 13L
1,442 Elo+
Party 1
Yemoja
Yemoja
Nhale414
Yemoja
Level 27
God Stats
4W - 1L
1,496 SR
Queue Stats
13W - 11L
1,407 Elo+
Party 1
Chaac
Chaac
POTES0410
Chaac
Level 19
God Stats
11W - 0L
1,943 SR
Queue Stats
46W - 13L
1,766 Elo+
Solo
Team Averages
Level 21
1,709 SR
1,538 Elo+

VS

Team Averages
Level 86
1,388 SR
1,423 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KingSasuke55
Thor
Level 121
God Stats
1W - 2L
1,323 SR
Queue Stats
74W - 95L
1,474 Elo+
Solo
Olorun
Olorun
just-gibby
Olorun
Level 16
God Stats
2W - 6L
1,340 SR
Queue Stats
5W - 15L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bens41492
Danzaburou
10
2 / 2 / 3
7,014
701
5,198
6,040
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Nhale414
Yemoja
10
1 / 0 / 3
7,218
722
3,208
5,930
3,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
POTES0410
Chaac
11
4 / 0 / 2
7,482
748
7,197
5,817
4,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 2
6,657
666
2,573
6,459
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 0
6,362
636
2,309
6,724
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
just-gibby
Olorun
8
0 / 3 / 1
5,880
588
2,996
6,651
2,148
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
2
2
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
2
1
W
Danzaburou
Bens41492
Danzaburou
2
2
3
1.75
L
2
3
0
0.67
W
Yemoja
Nhale414
Yemoja
1
0
3
2.5
W
Chaac
POTES0410
Chaac
4
0
2
5
L
Olorun
just-gibby
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
7,878
17,787
Taken
19,834
9,856
Mitigated
10,329
7,032
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,573
299
0
876
6,459
5,730
0
1,288
5,025
16,933
0
W
Danzaburou
Bens41492
Danzaburou
5,198
2,099
0
795
6,040
1,907
126
2,515
3,525
0
23,492
L
2,309
187
0
445
6,724
2,451
0
883
5,716
0
14,546
W
Yemoja
Nhale414
Yemoja
3,208
439
1,943
2,322
5,930
3,463
318
2,154
3,776
11,062
0
W
Chaac
POTES0410
Chaac
7,197
298
0
1,972
5,817
4,486
208
980
4,837
0
29,032
L
Olorun
just-gibby
Olorun
2,996
976
513
2,640
6,651
2,148
0
1,150
5,251
14,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,714
Gold Earned
18,899
97
Minions Killed
78
0
Camps Cleared
0
495,977
Distance Traveled
503,883
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,657
666
25
3
0
164,260
1
W
Danzaburou
7,014
701
34
3
0
160,079
0
L
Thor
6,362
636
17
2
0
177,147
0
W
Yemoja
7,218
722
23
2
0
169,397
0
W
Chaac
7,482
748
40
4
0
166,501
1
L
Olorun
5,880
588
36
4
0
162,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role