Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BukakeGod
Nu Wa
Level 127
God Stats
11W - 5L
1,625 SR
Queue Stats
300W - 265L
1,592 Elo+
Party 3
Yemoja
Yemoja
Silphyuno
Yemoja
Level 101
God Stats
12W - 13L
1,541 SR
Queue Stats
284W - 348L
1,406 Elo+
Solo
Achilles
Achilles
Twister0srb
Achilles
Level 109
God Stats
4W - 5L
1,473 SR
Queue Stats
360W - 352L
1,540 Elo+
Party 3
Kali
Kali
СаняЗМЕЙ
Kali
Level 133
God Stats
0W - 2L
1,538 SR
Queue Stats
25W - 19L
1,599 Elo+
Party 2
Team Averages
Level 117
1,535 SR
1,528 Elo+

VS

Team Averages
Level 115
1,618 SR
1,537 Elo+
Apollo
Apollo
ClownInDurka36at
Apollo
Level 146
God Stats
7W - 4L
1,653 SR
Queue Stats
237W - 214L
1,559 Elo+
Solo
Danzaburou
Danzaburou
NinjaSaurioRex
Danzaburou
Level 125
God Stats
20W - 5L
1,786 SR
Queue Stats
98W - 85L
1,638 Elo+
Solo
Agni
Agni
StathisOverlord
Agni
Level 101
God Stats
1W - 0L
1,680 SR
Queue Stats
14W - 13L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
VenomWolf9
Sun Wukong
Level 96
God Stats
32W - 34L
1,551 SR
Queue Stats
125W - 133L
1,525 Elo+
Party 1
Hercules
Hercules
shadowelite009
Hercules
Level 106
God Stats
3W - 1L
1,422 SR
Queue Stats
181W - 171L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 0 / 0
2,697
539
305
451
60
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Nu Wa
BukakeGod
Nu Wa
6
1 / 2 / 1
3,772
754
2,172
2,576
627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Silphyuno
Yemoja
4
0 / 1 / 0
2,807
561
715
2,727
708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Twister0srb
Achilles
6
0 / 1 / 0
3,121
624
1,672
4,297
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 0
3,728
746
1,324
2,811
673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,414
683
795
1,920
552
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Danzaburou
NinjaSaurioRex
Danzaburou
6
1 / 0 / 1
3,822
764
1,588
3,343
851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
1 / 2 / 1
3,321
664
704
1,751
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
VenomWolf9
Sun Wukong
7
1 / 0 / 0
3,913
783
2,995
3,484
1,449
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
4
0 / 0 / 1
3,298
660
2,224
1,739
664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Nu Wa
BukakeGod
Nu Wa
1
2
1
0.75
W
1
0
0
1
W
Danzaburou
NinjaSaurioRex
Danzaburou
1
0
1
1.5
L
Yemoja
Silphyuno
Yemoja
0
1
0
0
W
1
2
1
0.75
L
Achilles
Twister0srb
Achilles
0
1
0
0
W
Sun Wukong
VenomWolf9
Sun Wukong
1
0
0
1
W
Hercules
0
0
1
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,188
Damage
8,306
12,862
Taken
12,237
5,343
Mitigated
3,939
4,909
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
305
171
0
250
451
60
0
0
451
0
2,600
L
Nu Wa
BukakeGod
Nu Wa
2,172
634
0
695
2,576
627
0
704
1,872
13,230
0
W
795
613
0
1,256
1,920
552
0
409
1,503
0
15,015
W
Danzaburou
NinjaSaurioRex
Danzaburou
1,588
954
0
831
3,343
851
0
1,017
2,238
0
14,119
L
Yemoja
Silphyuno
Yemoja
715
240
65
717
2,727
708
0
0
2,727
3,834
0
W
704
150
0
530
1,751
423
70
717
1,014
6,729
0
L
Achilles
Twister0srb
Achilles
1,672
486
0
2,176
4,297
3,275
0
0
4,297
0
8,669
W
Sun Wukong
VenomWolf9
Sun Wukong
2,995
911
0
539
3,484
1,449
0
103
3,098
0
19,120
W
Hercules
2,224
768
0
1,230
1,739
664
0
509
1,222
0
4,586
L
1,324
972
0
1,006
2,811
673
0
0
2,811
0
12,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,125
Gold Earned
17,768
90
Minions Killed
119
0
Camps Cleared
0
412,824
Distance Traveled
499,184
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,697
539
7
1
0
41,058
0
L
Nu Wa
3,772
754
31
6
0
95,070
1
W
Apollo
3,414
683
29
6
0
95,446
2
W
Danzaburou
3,822
764
34
7
0
104,675
2
L
Yemoja
2,807
561
7
1
0
84,493
0
W
Agni
3,321
664
13
3
0
87,660
3
L
Achilles
3,121
624
13
3
0
85,144
0
W
Sun Wukong
3,913
783
40
8
0
97,550
1
W
Hercules
3,298
660
3
1
0
113,853
1
L
Kali
3,728
746
32
6
0
107,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role