Player Matchup

Mulan
Mulan
Blavikent
Mulan
Level 116
God Stats
0W - 2L
1,505 SR
Queue Stats
163W - 146L
1,583 Elo+
Solo
Poseidon
Poseidon
GEOEL33T
Poseidon
Level 160
God Stats
6W - 3L
1,587 SR
Queue Stats
203W - 172L
1,621 Elo+
Party 2
Anhur
Anhur
yukiteru41
Anhur
Level 160
God Stats
22W - 16L
1,648 SR
Queue Stats
217W - 179L
1,636 Elo+
Party 2
Team Averages
Level 145
1,580 SR
1,613 Elo+

VS

Team Averages
Level 134
1,746 SR
1,691 Elo+
Anubis
Anubis
CalyTus
Anubis
Level 155
God Stats
11W - 7L
1,726 SR
Queue Stats
916W - 685L
1,752 Elo+
Party 1
Khepri
Khepri
Karpfiii
Khepri
Level 123
God Stats
10W - 5L
1,781 SR
Queue Stats
98W - 71L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
LanaJoi
Danzaburou
Level 125
God Stats
1W - 0L
1,731 SR
Queue Stats
62W - 43L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blavikent
Mulan
15
4 / 7 / 6
11,204
659
7,601
19,300
17,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
GEOEL33T
Poseidon
13
4 / 9 / 6
11,245
661
15,255
15,827
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
15
3 / 5 / 7
11,779
693
11,341
14,899
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CalyTus
Anubis
16
10 / 4 / 9
12,865
757
17,856
18,027
11,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
Karpfiii
Khepri
15
3 / 3 / 17
12,408
730
3,820
12,326
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
LanaJoi
Danzaburou
15
8 / 5 / 10
12,558
739
19,244
13,029
4,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
11
Kills
21
21
Deaths
12
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mulan
Blavikent
Mulan
4
7
6
1
W
Anubis
CalyTus
Anubis
10
4
9
3.63
L
Poseidon
GEOEL33T
Poseidon
4
9
6
0.78
W
Khepri
Karpfiii
Khepri
3
3
17
3.83
W
Danzaburou
LanaJoi
Danzaburou
8
5
10
2.6
L
Anhur
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
40,920
50,026
Taken
43,382
26,812
Mitigated
33,442
8,481
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Blavikent
Mulan
7,601
1,313
0
1,471
19,300
17,086
80
5,668
13,632
0
22,221
W
Anubis
CalyTus
Anubis
17,856
742
0
7,982
18,027
11,760
528
6,481
11,243
79,228
0
L
Poseidon
GEOEL33T
Poseidon
15,255
2,470
206
4,667
15,827
3,910
0
7,668
8,159
54,504
0
W
Khepri
Karpfiii
Khepri
3,820
278
1,038
1,747
12,326
16,750
130
3,355
8,744
12,231
0
W
Danzaburou
LanaJoi
Danzaburou
19,244
9,722
0
3,393
13,029
4,932
3,048
5,207
7,483
0
46,797
L
Anhur
11,341
5,225
0
2,137
14,899
5,816
0
8,349
6,550
3,732
56,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,228
Gold Earned
37,831
194
Minions Killed
180
0
Camps Cleared
0
820,538
Distance Traveled
873,431
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,204
659
32
2
0
293,189
1
W
Anubis
12,865
757
111
7
0
273,945
1
L
Poseidon
11,245
661
65
4
0
245,113
7
W
Khepri
12,408
730
11
1
0
306,386
0
W
Danzaburou
12,558
739
58
3
0
293,100
5
L
Anhur
11,779
693
97
6
0
282,236
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role