Player Matchup

Thoth
Thoth
Vaelïn
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,123 Elo+
Solo
Ymir
Ymir
poseidon1111
Ymir
Level 42
God Stats
16W - 15L
1,503 SR
Queue Stats
22W - 22L
1,370 Elo+
Solo
Mercury
Mercury
segu5
Mercury
Level 87
God Stats
4W - 11L
1,453 SR
Queue Stats
129W - 169L
1,386 Elo+
Solo
Team Averages
Level 47
1,485 SR
1,293 Elo+

VS

Team Averages
Level 62
1,467 SR
1,286 Elo+
Olorun
Olorun
Luonto
Olorun
Level 121
God Stats
13W - 27L
1,390 SR
Queue Stats
37W - 60L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
MarjaKeitto
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,203 Elo+
Solo
Merlin
Merlin
israsnt
Merlin
Level 59
God Stats
3W - 0L
1,511 SR
Queue Stats
35W - 49L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Vaelïn
Thoth
12
2 / 5 / 3
9,259
579
6,097
8,952
2,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 6 / 3
9,010
563
5,700
17,070
10,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
segu5
Mercury
14
5 / 2 / 2
10,469
654
6,822
9,981
3,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Luonto
Olorun
15
5 / 1 / 6
11,026
689
6,599
9,765
3,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
MarjaKeitto
Cu Chulainn
15
6 / 3 / 7
11,495
718
12,531
14,614
10,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
israsnt
Merlin
14
2 / 4 / 9
10,356
647
10,282
9,693
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
13
13
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Olorun
Luonto
Olorun
5
1
6
8
W
Cu Chulainn
MarjaKeitto
Cu Chulainn
6
3
7
3.17
L
Thoth
Vaelïn
Thoth
2
5
3
0.7
W
Merlin
israsnt
Merlin
2
4
9
1.63
L
1
6
3
0.42
L
Mercury
segu5
Mercury
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,619
Damage
29,412
36,003
Taken
34,072
17,332
Mitigated
17,341
3,853
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Luonto
Olorun
6,599
2,652
1,396
5,653
9,765
3,862
2,339
2,542
7,223
46,899
0
W
Cu Chulainn
MarjaKeitto
Cu Chulainn
12,531
3,023
0
1,338
14,614
10,023
157
5,951
8,663
0
45,101
L
Thoth
Vaelïn
Thoth
6,097
765
306
477
8,952
2,931
0
4,085
4,867
20,243
0
W
Merlin
israsnt
Merlin
10,282
480
106
1,517
9,693
3,456
494
3,670
6,023
52,918
0
L
5,700
998
0
1,840
17,070
10,593
0
8,407
8,663
27,407
0
L
Mercury
segu5
Mercury
6,822
1,721
0
1,230
9,981
3,808
0
4,479
5,502
0
59,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
32,877
164
Minions Killed
198
0
Camps Cleared
0
858,341
Distance Traveled
797,495
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,026
689
76
5
0
276,824
5
W
Cu Chulainn
11,495
718
46
3
0
277,287
1
L
Thoth
9,259
579
38
2
0
268,032
0
W
Merlin
10,356
647
76
5
0
243,384
3
L
Ymir
9,010
563
29
2
0
255,191
2
L
Mercury
10,469
654
97
6
0
335,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role