Player Matchup

Khepri
Khepri
Bronze III
Brainx3
Khepri
Bronze III
Level 92
God Stats
2W - 0L
1,715 SR
Queue Stats
103W - 79L
1,995 MMR
Party 2
Rama
Rama
Bronze III
ButtyButterfly
Rama
Bronze III
Level 93
God Stats
3W - 3L
1,335 SR
Queue Stats
68W - 72L
2,095 MMR
Party 2
Janus
Janus
Bronze III
iFran28
Janus
Bronze III
Level 160
God Stats
3W - 1L
1,695 SR
Queue Stats
861W - 762L
2,764 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
iSotos
Erlang Shen
Bronze III
Level 160
God Stats
6W - 3L
1,675 SR
Queue Stats
641W - 597L
2,648 MMR
Party 1
King Arthur
King Arthur
Bronze III
jaksnnn
King Arthur
Bronze III
Level 158
God Stats
3W - 0L
1,576 SR
Queue Stats
255W - 245L
1,446 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,599 SR
2,190 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,578 SR
1,242 MMR
Fenrir
Fenrir
Bronze III
AlexMad33
Fenrir
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Bronze III
Hazey0
Camazotz
Bronze III
Level 153
God Stats
0W - 1L
1,841 SR
Queue Stats
170W - 140L
2,149 MMR
Solo
Izanami
Izanami
Bronze III
King1maner120
Izanami
Bronze III
Level 69
God Stats
2W - 1L
1,607 SR
Queue Stats
77W - 69L
605 MMR
Solo
Yemoja
Yemoja
Bronze III
Languishiing
Yemoja
Bronze III
Level 88
God Stats
1W - 2L
1,510 SR
Queue Stats
244W - 233L
2,076 MMR
Solo
Scylla
Scylla
Bronze III
UwUDEVILDARKUwU
Scylla
Bronze III
Level 63
God Stats
1W - 4L
1,435 SR
Queue Stats
84W - 117L
-121 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Brainx3
Khepri
9
1 / 0 / 9
5,779
578
1,926
4,120
1,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 3
6,387
639
6,697
5,004
1,384
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
iFran28
Janus
12
6 / 0 / 3
7,013
701
5,491
3,489
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
iSotos
Erlang Shen
11
5 / 1 / 3
6,195
620
4,827
5,147
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
jaksnnn
King Arthur
9
0 / 2 / 1
5,190
519
4,287
9,476
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneTsukuyomiRaDanzaburouSet

VS

Bans
The MorriganAresCupidCthulhuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexMad33
Fenrir
9
3 / 3 / 0
5,629
563
3,597
7,457
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Camazotz
Hazey0
Camazotz
10
0 / 1 / 1
5,458
546
5,232
6,320
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
8
0 / 6 / 0
4,674
467
2,493
8,438
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
8
0 / 0 / 0
4,860
486
1,532
2,951
1,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 7 / 0
4,094
409
1,844
6,416
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
17
Kills
3
3
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlexMad33
Fenrir
3
3
0
1
W
Khepri
Brainx3
Khepri
1
0
9
5.5
W
5
0
3
6.5
L
Camazotz
Hazey0
Camazotz
0
1
1
0.5
L
Izanami
0
6
0
0
L
Yemoja
0
0
0
0
L
0
7
0
0
W
Janus
iFran28
Janus
6
0
3
7.5
W
Erlang Shen
iSotos
Erlang Shen
5
1
3
6.5
W
King Arthur
jaksnnn
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
14,698
27,236
Taken
31,582
14,060
Mitigated
10,544
9,487
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlexMad33
Fenrir
3,597
630
0
2,002
7,457
2,287
0
811
6,529
0
22,909
W
Khepri
Brainx3
Khepri
1,926
330
0
1,686
4,120
1,816
0
703
3,377
8,623
0
W
6,697
5,245
0
2,140
5,004
1,384
1,005
218
4,786
0
44,033
L
Camazotz
Hazey0
Camazotz
5,232
2,329
0
3,448
6,320
3,464
0
77
5,957
3,715
25,466
L
Izanami
2,493
1,336
0
1,672
8,438
1,609
0
1,194
7,244
0
21,084
L
Yemoja
1,532
735
281
765
2,951
1,232
0
1,028
1,863
16,675
0
L
1,844
169
0
110
6,416
1,952
0
4,544
1,686
12,292
0
W
Janus
iFran28
Janus
5,491
910
0
788
3,489
1,056
0
1,731
1,554
45,747
0
W
Erlang Shen
iSotos
Erlang Shen
4,827
2,722
0
916
5,147
3,757
0
256
4,878
7,254
31,966
W
King Arthur
jaksnnn
King Arthur
4,287
662
0
3,957
9,476
6,047
0
645
8,831
0
26,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,564
Gold Earned
24,715
334
Minions Killed
209
0
Camps Cleared
0
996,690
Distance Traveled
918,097
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,629
563
54
5
0
202,240
2
W
Khepri
5,779
578
8
1
0
216,538
6
W
Rama
6,387
639
83
8
0
188,618
2
L
Camazotz
5,458
546
60
6
0
200,019
2
L
Izanami
4,674
467
42
4
0
162,517
4
L
Yemoja
4,860
486
33
3
0
163,639
0
L
Scylla
4,094
409
20
2
0
189,682
2
W
Janus
7,013
701
106
11
0
204,556
0
W
Erlang Shen
6,195
620
72
7
0
206,672
0
W
King Arthur
5,190
519
65
7
0
180,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role