Player Matchup

Chaac
Chaac
DNAndrew
Chaac
Level 98
God Stats
2W - 1L
1,649 SR
Queue Stats
5W - 12L
1,196 Elo+
Party 1
Hun Batz
Hun Batz
Gamzî
Hun Batz
Level 20
God Stats
3W - 4L
1,386 SR
Queue Stats
8W - 11L
1,269 Elo+
Party 3
Nu Wa
Nu Wa
Nevicen
Nu Wa
Level 18
God Stats
1W - 0L
1,895 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheOldLordSlayer
Kumbhakarna
Level 55
God Stats
2W - 6L
1,272 SR
Queue Stats
43W - 59L
1,226 Elo+
Party 3
Sylvanus
Sylvanus
ZesTea
Sylvanus
Level 87
God Stats
3W - 1L
1,464 SR
Queue Stats
10W - 21L
1,241 Elo+
Party 1
Team Averages
Level 56
1,533 SR
1,286 Elo+

VS

Team Averages
Level 51
1,422 SR
1,346 Elo+
Vamana
Vamana
KijaT
Vamana
Level 60
God Stats
0W - 2L
1,264 SR
Queue Stats
160W - 174L
1,297 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SeanJust1ice666
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
213W - 277L
1,372 Elo+
Solo
Khepri
Khepri
Shaylor888
Khepri
Level 35
God Stats
4W - 6L
1,481 SR
Queue Stats
102W - 122L
1,290 Elo+
Party 2
Izanami
Izanami
XxWaWiSxX
Izanami
Level 39
God Stats
6W - 7L
1,336 SR
Queue Stats
83W - 105L
1,360 Elo+
Solo
Nu Wa
Nu Wa
hihi04
Nu Wa
Level 33
God Stats
1W - 1L
1,741 SR
Queue Stats
99W - 116L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DNAndrew
Chaac
20
11 / 5 / 17
17,262
493
28,528
41,335
57,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
Gamzî
Hun Batz
20
14 / 7 / 15
19,508
557
34,417
31,743
22,616
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Nevicen
Nu Wa
20
14 / 9 / 15
19,748
564
39,473
24,283
11,155
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
TheOldLordSlayer
Kumbhakarna
20
10 / 5 / 19
17,211
492
21,907
41,148
27,475
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
ZesTea
Sylvanus
20
5 / 7 / 24
16,212
463
19,771
43,238
66,654
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KijaT
Vamana
20
12 / 10 / 6
19,087
545
35,913
39,080
43,183
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
SeanJust1ice666
Ah Muzen Cab
20
3 / 11 / 7
15,648
447
18,760
30,386
11,302
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Shaylor888
Khepri
18
3 / 9 / 7
14,727
421
12,702
34,407
39,089
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
XxWaWiSxX
Izanami
20
4 / 10 / 15
17,889
511
16,877
39,880
17,768
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
hihi04
Nu Wa
20
9 / 14 / 4
17,164
490
36,326
27,672
10,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
70
54
Kills
31
33
Deaths
54
90
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
DNAndrew
Chaac
11
5
17
3.9
W
Hun Batz
Gamzî
Hun Batz
14
7
15
3.07
L
Vamana
KijaT
Vamana
12
10
6
1.5
W
Nu Wa
Nevicen
Nu Wa
14
9
15
2.39
L
Ah Muzen Cab
SeanJust1ice666
Ah Muzen Cab
3
11
7
0.59
L
Khepri
Shaylor888
Khepri
3
9
7
0.72
W
Kumbhakarna
TheOldLordSlayer
Kumbhakarna
10
5
19
3.9
L
Izanami
XxWaWiSxX
Izanami
4
10
15
1.15
W
Sylvanus
ZesTea
Sylvanus
5
7
24
2.43
L
Nu Wa
hihi04
Nu Wa
9
14
4
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,096
Damage
120,578
181,747
Taken
171,425
185,508
Mitigated
122,020
83,007
Healing
37,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DNAndrew
Chaac
28,528
7,379
0
22,643
41,335
57,608
1,191
11,573
28,768
0
95,064
W
Hun Batz
Gamzî
Hun Batz
34,417
13,836
0
8,002
31,743
22,616
4,366
7,279
24,058
0
182,060
L
Vamana
KijaT
Vamana
35,913
21,164
0
9,573
39,080
43,183
7,219
17,663
20,854
0
130,211
W
Nu Wa
Nevicen
Nu Wa
39,473
10,726
0
1,980
24,283
11,155
5,256
8,812
15,110
151,127
0
L
Ah Muzen Cab
SeanJust1ice666
Ah Muzen Cab
18,760
6,418
1,019
9,612
30,386
11,302
2,549
13,339
17,020
0
93,497
L
Khepri
Shaylor888
Khepri
12,702
716
0
2,669
34,407
39,089
818
19,682
14,519
43,284
0
W
Kumbhakarna
TheOldLordSlayer
Kumbhakarna
21,907
2,826
1,166
10,702
41,148
27,475
3,689
18,978
21,838
96,411
0
L
Izanami
XxWaWiSxX
Izanami
16,877
12,866
1,473
10,202
39,880
17,768
2,989
17,589
22,068
0
134,395
W
Sylvanus
ZesTea
Sylvanus
19,771
4,288
16,197
22,317
43,238
66,654
1,391
11,355
31,059
51,247
0
L
Nu Wa
hihi04
Nu Wa
36,326
8,562
0
2,551
27,672
10,678
170
12,878
14,694
103,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,941
Gold Earned
84,515
734
Minions Killed
673
0
Camps Cleared
0
3,048,059
Distance Traveled
2,769,207
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
17,262
493
122
3
0
678,896
2
W
Hun Batz
19,508
557
217
6
0
664,617
23
L
Vamana
19,087
545
181
5
0
558,343
1
W
Nu Wa
19,748
564
191
5
0
531,423
3
L
Ah Muzen Cab
15,648
447
143
4
0
560,677
3
L
Khepri
14,727
421
48
1
0
577,401
5
W
Kumbhakarna
17,211
492
126
4
0
595,314
1
L
Izanami
17,889
511
190
5
0
592,096
1
W
Sylvanus
16,212
463
78
2
0
577,809
0
L
Nu Wa
17,164
490
111
3
0
480,690
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role