Player Matchup

Heimdallr
Heimdallr
It4chi93
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 55L
1,377 Elo+
Party 1
Cernunnos
Cernunnos
SmackDeinDad69
Cernunnos
Level 23
God Stats
10W - 5L
1,587 SR
Queue Stats
36W - 40L
1,388 Elo+
Party 1
Cerberus
Cerberus
Wasserflaschexlx
Cerberus
Level 25
God Stats
14W - 14L
1,435 SR
Queue Stats
18W - 31L
1,264 Elo+
Party 1
Awilix
Awilix
hallo565
Awilix
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 80L
1,401 Elo+
Party 1
Freya
Freya
hallo566
Freya
Level 29
God Stats
12W - 12L
1,464 SR
Queue Stats
52W - 49L
1,429 Elo+
Party 1
Team Averages
Level 28
1,497 SR
1,372 Elo+

VS

Team Averages
Level 20
1,426 SR
1,341 Elo+
Jing Wei
Jing Wei
Danielgg1206
Jing Wei
Level 16
God Stats
4W - 4L
1,489 SR
Queue Stats
15W - 18L
1,336 Elo+
Solo
Loki
Loki
KibeZe
Loki
Level 23
God Stats
3W - 9L
1,434 SR
Queue Stats
27W - 37L
1,415 Elo+
Solo
Chaac
Chaac
OCFGGAMING
Chaac
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 52L
1,413 Elo+
Solo
Sol
Sol
TheEmpiresWrath
Sol
Level 7
God Stats
0W - 2L
1,204 SR
Queue Stats
2W - 6L
1,245 Elo+
Solo
Ymir
Ymir
kaarrtthhiikk
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
It4chi93
Heimdallr
16
7 / 0 / 10
9,775
543
13,092
8,710
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
SmackDeinDad69
Cernunnos
13
2 / 8 / 2
8,906
495
11,999
15,226
5,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 6
8,633
480
3,146
9,288
5,833
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Awilix
hallo565
Awilix
14
14 / 3 / 5
10,486
583
13,827
11,352
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Freya
hallo566
Freya
17
8 / 5 / 6
10,889
605
13,439
14,517
5,710
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Danielgg1206
Jing Wei
13
0 / 7 / 0
7,857
437
4,096
12,381
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
KibeZe
Loki
16
7 / 6 / 2
9,474
526
9,999
12,606
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
15
6 / 4 / 3
9,666
537
15,027
19,630
17,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 10 / 0
8,376
465
9,168
16,923
5,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 8 / 0
6,509
362
1,414
12,552
7,883
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
34
Kills
17
18
Deaths
35
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Danielgg1206
Jing Wei
0
7
0
0
W
Heimdallr
It4chi93
Heimdallr
7
0
10
12
L
Loki
KibeZe
Loki
7
6
2
1.33
L
Chaac
6
4
3
1.88
W
Cernunnos
SmackDeinDad69
Cernunnos
2
8
2
0.38
L
4
10
0
0.4
W
3
2
6
3
W
Awilix
hallo565
Awilix
14
3
5
5.5
W
Freya
hallo566
Freya
8
5
6
2.2
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,503
Damage
39,704
59,093
Taken
74,092
26,654
Mitigated
39,543
17,361
Healing
12,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Danielgg1206
Jing Wei
4,096
2,983
0
1,137
12,381
4,076
0
835
11,543
0
43,221
W
Heimdallr
It4chi93
Heimdallr
13,092
5,630
648
3,911
8,710
3,616
1,787
993
7,717
0
51,556
L
Loki
KibeZe
Loki
9,999
4,284
0
330
12,606
4,401
0
2,468
10,138
0
54,166
L
Chaac
15,027
5,627
0
7,711
19,630
17,933
772
4,668
14,962
6,476
47,794
W
Cernunnos
SmackDeinDad69
Cernunnos
11,999
5,956
159
3,158
15,226
5,326
1,742
1,682
13,544
0
49,282
L
9,168
2,122
0
3,450
16,923
5,250
148
6,894
10,029
38,273
0
W
3,146
428
297
2,416
9,288
5,833
841
587
8,701
29,218
0
W
Awilix
hallo565
Awilix
13,827
5,273
0
231
11,352
6,169
0
2,290
9,062
1,770
24,664
W
Freya
hallo566
Freya
13,439
4,755
187
6,354
14,517
5,710
4,226
6,516
8,001
53,276
0
L
1,414
678
0
103
12,552
7,883
791
2,303
10,249
15,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,689
Gold Earned
41,882
332
Minions Killed
352
0
Camps Cleared
0
1,629,878
Distance Traveled
1,538,983
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,857
437
89
5
0
354,043
2
W
Heimdallr
9,775
543
66
4
0
365,117
0
L
Loki
9,474
526
81
5
0
279,250
0
L
Chaac
9,666
537
89
5
0
320,865
2
W
Cernunnos
8,906
495
88
5
0
277,960
0
L
Sol
8,376
465
74
4
0
296,462
1
W
Cerberus
8,633
480
58
3
0
285,710
1
W
Awilix
10,486
583
25
1
0
402,750
0
W
Freya
10,889
605
95
5
0
298,341
0
L
Ymir
6,509
362
19
1
0
288,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role