Player Matchup

Danzaburou
Danzaburou
CalyTus
Danzaburou
Level 155
God Stats
7W - 3L
1,865 SR
Queue Stats
916W - 685L
1,766 Elo+
Party 1
Cthulhu
Cthulhu
Karpfiii
Cthulhu
Level 123
God Stats
11W - 9L
1,712 SR
Queue Stats
98W - 71L
1,682 Elo+
Party 1
Sol
Sol
Matters145
Sol
Level 157
God Stats
21W - 23L
1,667 SR
Queue Stats
479W - 495L
1,644 Elo+
Solo
Team Averages
Level 145
1,748 SR
1,698 Elo+

VS

Team Averages
Level 120
1,675 SR
1,620 Elo+
Anubis
Anubis
Dawidkier
Anubis
Level 103
God Stats
133W - 91L
1,623 SR
Queue Stats
225W - 217L
1,578 Elo+
Solo
Ne Zha
Ne Zha
Tserus
Ne Zha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
svarii
Guan Yu
Level 157
God Stats
12W - 2L
1,902 SR
Queue Stats
531W - 335L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CalyTus
Danzaburou
10
1 / 6 / 2
7,596
633
8,427
10,663
2,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Karpfiii
Cthulhu
10
1 / 3 / 3
8,125
677
6,401
9,235
6,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 5 / 2
7,940
662
10,323
9,787
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dawidkier
Anubis
12
6 / 2 / 7
9,248
771
7,227
7,585
3,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Tserus
Ne Zha
12
5 / 3 / 9
9,086
757
13,042
14,340
6,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
svarii
Guan Yu
12
3 / 0 / 11
8,502
709
6,047
11,872
7,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
14
14
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CalyTus
Danzaburou
1
6
2
0.33
W
Anubis
Dawidkier
Anubis
6
2
7
4.75
L
Cthulhu
Karpfiii
Cthulhu
1
3
3
0.83
L
3
5
2
0.8
W
Ne Zha
Tserus
Ne Zha
5
3
9
3.17
W
Guan Yu
svarii
Guan Yu
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
26,316
29,685
Taken
33,797
10,518
Mitigated
17,625
5,540
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CalyTus
Danzaburou
8,427
2,353
0
962
10,663
2,498
0
1,518
9,029
0
38,787
W
Anubis
Dawidkier
Anubis
7,227
434
0
1,246
7,585
3,349
627
3,166
4,219
40,036
0
L
Cthulhu
Karpfiii
Cthulhu
6,401
382
369
1,434
9,235
6,096
0
3,903
5,205
11,757
0
L
10,323
1,871
69
2,706
9,787
1,924
0
1,489
8,184
27,365
0
W
Ne Zha
Tserus
Ne Zha
13,042
3,816
829
3,723
14,340
6,358
956
7,026
6,926
0
43,854
W
Guan Yu
svarii
Guan Yu
6,047
1,192
4,615
6,156
11,872
7,918
1,122
5,935
5,607
0
22,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,661
Gold Earned
26,836
107
Minions Killed
147
0
Camps Cleared
0
595,127
Distance Traveled
677,522
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,596
633
52
4
0
196,900
0
W
Anubis
9,248
771
54
5
0
193,946
5
L
Cthulhu
8,125
677
11
1
0
213,071
2
L
Sol
7,940
662
44
4
0
185,156
0
W
Ne Zha
9,086
757
59
5
0
234,054
3
W
Guan Yu
8,502
709
34
3
0
249,522
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role