Player Matchup

Cupid
Cupid
Fresh District
Cupid
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 96L
1,430 Elo+
Solo
Chang'e
Chang'e
LukioTheMessiah
Chang'e
Level 49
God Stats
39W - 35L
1,679 SR
Queue Stats
49W - 54L
1,429 Elo+
Party 2
Baba Yaga
Baba Yaga
Mokachiii
Baba Yaga
Level 123
God Stats
4W - 7L
1,673 SR
Queue Stats
275W - 254L
1,538 Elo+
Party 2
Nu Wa
Nu Wa
Sananaaa
Nu Wa
Level 107
God Stats
28W - 18L
1,677 SR
Queue Stats
218W - 222L
1,486 Elo+
Party 2
Nox
Nox
xWestyBoiiUK
Nox
Level 75
God Stats
6W - 1L
1,605 SR
Queue Stats
227W - 230L
1,543 Elo+
Solo
Team Averages
Level 77
1,627 SR
1,485 Elo+

VS

Team Averages
Level 94
1,549 SR
1,489 Elo+
Izanami
Izanami
F9fil___
Izanami
Level 99
God Stats
5W - 13L
1,376 SR
Queue Stats
533W - 619L
1,438 Elo+
Party 3
Mercury
Mercury
Izanlog17
Mercury
Level 106
God Stats
17W - 6L
1,700 SR
Queue Stats
265W - 261L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Terminal_Termina
Kukulkan
Level 109
God Stats
15W - 9L
1,660 SR
Queue Stats
120W - 107L
1,582 Elo+
Solo
Odin
Odin
eUpHoRiA_99
Odin
Level 108
God Stats
3W - 3L
1,641 SR
Queue Stats
210W - 163L
1,554 Elo+
Party 1
Ymir
Ymir
smiling2007
Ymir
Level 49
God Stats
1W - 2L
1,367 SR
Queue Stats
115W - 166L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,808
454
6,982
7,739
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 3
7,047
470
1,332
9,767
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
Mokachiii
Baba Yaga
15
5 / 1 / 1
8,865
591
6,151
9,081
4,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Sananaaa
Nu Wa
16
5 / 1 / 6
9,713
648
8,759
5,430
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 1
7,273
485
7,137
7,686
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
F9fil___
Izanami
12
2 / 1 / 5
7,625
508
5,578
6,745
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Izanlog17
Mercury
12
4 / 3 / 1
7,757
517
3,758
11,072
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 2 / 1
8,567
571
2,913
5,116
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 0
6,870
458
5,389
10,260
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
2 / 4 / 5
6,986
466
4,270
13,849
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
15
Kills
10
10
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
F9fil___
Izanami
2
1
5
4.5
W
2
2
1
1.25
L
Mercury
Izanlog17
Mercury
4
3
1
1.5
W
0
2
3
0.75
W
Baba Yaga
Mokachiii
Baba Yaga
5
1
1
5.5
W
Nu Wa
Sananaaa
Nu Wa
5
1
6
8
L
2
2
1
1.25
L
0
5
0
0
L
2
4
5
1.13
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,361
Damage
21,908
39,703
Taken
47,042
14,007
Mitigated
21,163
15,335
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
F9fil___
Izanami
5,578
3,349
0
3,018
6,745
1,964
384
2,953
3,732
0
42,763
W
6,982
3,343
298
3,301
7,739
2,134
0
1,979
5,760
0
28,650
L
Mercury
Izanlog17
Mercury
3,758
1,305
0
250
11,072
3,327
0
4,186
6,706
0
54,042
W
1,332
160
443
4,880
9,767
2,903
0
837
8,890
37,575
0
W
Baba Yaga
Mokachiii
Baba Yaga
6,151
434
0
3,001
9,081
4,594
1,589
0
8,655
50,089
0
W
Nu Wa
Sananaaa
Nu Wa
8,759
1,095
0
1,105
5,430
2,022
668
2,148
3,084
57,307
0
L
2,913
378
0
1,107
5,116
1,534
0
2,662
2,280
58,573
0
L
5,389
1,896
0
1,043
10,260
8,391
0
7,307
2,855
0
32,436
L
4,270
749
0
2,317
13,849
5,947
0
5,968
7,783
23,088
0
W
7,137
432
243
2,064
7,686
2,354
734
2,001
5,685
35,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,706
Gold Earned
37,805
418
Minions Killed
424
0
Camps Cleared
0
1,258,642
Distance Traveled
1,314,532
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,625
508
90
6
0
238,530
3
W
Cupid
6,808
454
51
3
0
221,027
0
L
Mercury
7,757
517
92
6
0
311,336
0
W
Chang'e
7,047
470
72
5
0
247,223
0
W
Baba Yaga
8,865
591
96
6
0
244,436
4
W
Nu Wa
9,713
648
130
9
0
284,247
3
L
Kukulkan
8,567
571
140
9
0
246,875
5
L
Odin
6,870
458
76
5
0
242,087
3
L
Ymir
6,986
466
26
2
0
275,704
0
W
Nox
7,273
485
69
5
0
261,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role