Player Matchup

Osiris
Osiris
BOMPyro
Osiris
Level 127
God Stats
0W - 1L
1,292 SR
Queue Stats
48W - 46L
1,589 Elo+
Solo
Merlin
Merlin
BelieveBAZ
Merlin
Level 104
God Stats
30W - 24L
1,588 SR
Queue Stats
493W - 478L
1,493 Elo+
Solo
Anhur
Anhur
Jylmungander
Anhur
Level 64
God Stats
10W - 14L
1,433 SR
Queue Stats
276W - 157L
1,548 Elo+
Solo
Loki
Loki
Kataclyx
Loki
Level 125
God Stats
4W - 3L
1,636 SR
Queue Stats
80W - 67L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Matilucas45
Aphrodite
Level 145
God Stats
5W - 6L
1,637 SR
Queue Stats
266W - 273L
1,481 Elo+
Solo
Team Averages
Level 113
1,517 SR
1,529 Elo+

VS

Team Averages
Level 138
1,449 SR
1,578 Elo+
Sylvanus
Sylvanus
Brummieboii
Sylvanus
Level 151
God Stats
8W - 12L
1,474 SR
Queue Stats
330W - 314L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
Hountaria
Erlang Shen
Level 148
God Stats
4W - 6L
1,419 SR
Queue Stats
177W - 183L
1,568 Elo+
Solo
Apollo
Apollo
TheSutherlad
Apollo
Level 121
God Stats
1W - 0L
1,228 SR
Queue Stats
9W - 5L
1,654 Elo+
Solo
Janus
Janus
ViruGoku
Janus
Level 158
God Stats
7W - 18L
1,392 SR
Queue Stats
410W - 396L
1,540 Elo+
Solo
Kali
Kali
Łinus
Kali
Level 111
God Stats
9W - 2L
1,733 SR
Queue Stats
84W - 70L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BOMPyro
Osiris
12
3 / 2 / 0
7,183
553
12,248
9,312
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
BelieveBAZ
Merlin
11
0 / 5 / 2
6,556
504
2,982
6,779
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 4 / 0
6,945
534
7,560
9,676
2,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
10
1 / 5 / 0
6,361
489
3,663
8,915
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Matilucas45
Aphrodite
8
0 / 4 / 5
5,975
460
4,894
8,059
4,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brummieboii
Sylvanus
12
1 / 1 / 13
7,272
559
6,379
9,319
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Hountaria
Erlang Shen
12
1 / 2 / 1
7,195
553
5,881
13,882
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
13
6 / 1 / 4
7,683
591
7,226
7,985
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
ViruGoku
Janus
15
5 / 1 / 4
8,827
679
3,039
4,354
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Łinus
Kali
13
7 / 1 / 9
8,519
655
7,285
11,596
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
20
20
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
BOMPyro
Osiris
3
2
0
1.5
L
Merlin
BelieveBAZ
Merlin
0
5
2
0.2
W
Sylvanus
Brummieboii
Sylvanus
1
1
13
7.5
W
Erlang Shen
Hountaria
Erlang Shen
1
2
1
0.75
L
2
4
0
0.5
L
Loki
1
5
0
0.2
L
Aphrodite
Matilucas45
Aphrodite
0
4
5
0.63
W
Apollo
6
1
4
8
W
Janus
ViruGoku
Janus
5
1
4
7
W
Kali
Łinus
Kali
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,347
Damage
29,810
42,741
Taken
47,136
20,784
Mitigated
22,053
12,674
Healing
24,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
BOMPyro
Osiris
12,248
6,197
0
456
9,312
9,823
156
266
9,046
6,187
36,375
L
Merlin
BelieveBAZ
Merlin
2,982
440
0
944
6,779
1,589
0
1,733
5,046
39,248
0
W
Sylvanus
Brummieboii
Sylvanus
6,379
1,667
3,457
4,658
9,319
5,548
240
2,672
6,647
21,511
0
W
Erlang Shen
Hountaria
Erlang Shen
5,881
2,764
0
6,952
13,882
6,482
108
2,310
11,572
0
36,436
L
7,560
4,214
0
2,662
9,676
2,465
0
2,408
7,268
0
44,715
L
Loki
3,663
946
0
2,692
8,915
2,399
0
2,289
6,626
0
35,043
L
Aphrodite
Matilucas45
Aphrodite
4,894
750
2,447
3,473
8,059
4,508
0
3,525
4,534
14,816
0
W
Apollo
7,226
4,176
0
2,437
7,985
4,048
1,123
25
7,960
7,344
43,764
W
Janus
ViruGoku
Janus
3,039
84
0
1,190
4,354
1,494
0
1,445
2,909
63,262
0
W
Kali
Łinus
Kali
7,285
3,828
0
6,104
11,596
4,481
0
2,940
8,656
0
37,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
39,496
334
Minions Killed
368
0
Camps Cleared
0
1,193,256
Distance Traveled
1,270,141
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,183
553
69
5
0
247,277
2
L
Merlin
6,556
504
85
7
0
229,955
3
W
Sylvanus
7,272
559
29
2
0
235,609
2
W
Erlang Shen
7,195
553
74
6
0
249,884
4
L
Anhur
6,945
534
84
6
0
202,112
4
L
Loki
6,361
489
71
5
0
264,159
5
L
Aphrodite
5,975
460
25
2
0
249,753
2
W
Apollo
7,683
591
69
5
0
257,705
4
W
Janus
8,827
679
135
10
0
264,776
3
W
Kali
8,519
655
61
5
0
262,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role