Player Matchup

Cthulhu
Cthulhu
AlphaOrginal
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,034 Elo+
Solo
Mercury
Mercury
Penysrakete
Mercury
Level 16
God Stats
8W - 6L
1,535 SR
Queue Stats
22W - 21L
1,374 Elo+
Solo
Danzaburou
Danzaburou
ZerFx
Danzaburou
Level 12
God Stats
4W - 4L
1,212 SR
Queue Stats
7W - 13L
1,199 Elo+
Solo
Guan Yu
Guan Yu
lillover
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,055 Elo+
Party 1
Ra
Ra
МЛИНЧИК
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1
Team Averages
Level 9
1,449 SR
1,178 Elo+

VS

Team Averages
Level 20
1,532 SR
1,380 Elo+
Heimdallr
Heimdallr
DAL77
Heimdallr
Level 30
God Stats
46W - 46L
1,463 SR
Queue Stats
83W - 93L
1,364 Elo+
Solo
Anubis
Anubis
Daredevil43
Anubis
Level 34
God Stats
3W - 0L
1,810 SR
Queue Stats
83W - 75L
1,378 Elo+
Party 2
Ymir
Ymir
Falke6112115
Ymir
Level 21
God Stats
28W - 32L
1,429 SR
Queue Stats
30W - 38L
1,317 Elo+
Party 2
Fenrir
Fenrir
Unkn0wnM1nd
Fenrir
Level 13
God Stats
10W - 10L
1,459 SR
Queue Stats
13W - 16L
1,186 Elo+
Solo
Hachiman
Hachiman
yrllygood
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaOrginal
Cthulhu
5
0 / 6 / 0
4,597
354
620
6,808
1,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Penysrakete
Mercury
11
0 / 1 / 1
6,104
470
821
7,381
2,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ZerFx
Danzaburou
11
0 / 3 / 0
6,012
462
3,393
6,650
1,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
lillover
Guan Yu
8
2 / 1 / 1
5,513
424
2,372
4,241
2,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 3 / 1
5,754
443
3,181
3,971
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DAL77
Heimdallr
11
0 / 1 / 2
6,520
502
2,010
5,678
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
12
6 / 1 / 2
7,742
596
8,322
4,473
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 0 / 4
6,739
518
266
7,743
3,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
12
3 / 1 / 0
7,033
541
1,714
6,886
2,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
yrllygood
Hachiman
12
4 / 0 / 0
7,110
547
4,083
9,958
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
13
14
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlphaOrginal
Cthulhu
0
6
0
0
W
Heimdallr
DAL77
Heimdallr
0
1
2
1
W
Anubis
6
1
2
7
W
0
0
4
2
L
Mercury
Penysrakete
Mercury
0
1
1
0.5
W
Fenrir
3
1
0
3
L
Danzaburou
ZerFx
Danzaburou
0
3
0
0
L
Guan Yu
lillover
Guan Yu
2
1
1
2.5
W
Hachiman
yrllygood
Hachiman
4
0
0
4
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,387
Damage
16,395
29,051
Taken
34,738
9,331
Mitigated
12,440
5,034
Healing
15,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlphaOrginal
Cthulhu
620
331
0
84
6,808
1,853
0
2,542
4,266
5,827
0
W
Heimdallr
DAL77
Heimdallr
2,010
881
0
2,022
5,678
2,119
898
1,266
4,337
0
29,314
W
Anubis
8,322
511
0
2,844
4,473
1,785
1,215
646
3,777
43,409
0
W
266
47
0
1,840
7,743
3,666
403
1,298
6,420
23,107
0
L
Mercury
Penysrakete
Mercury
821
181
0
1,825
7,381
2,205
0
1,220
6,161
0
35,964
W
Fenrir
1,714
125
0
2,441
6,886
2,193
0
139
6,697
0
40,811
L
Danzaburou
ZerFx
Danzaburou
3,393
1,552
195
843
6,650
1,847
0
1,616
5,034
0
30,047
L
Guan Yu
lillover
Guan Yu
2,372
500
218
830
4,241
2,224
245
1,940
2,301
0
8,389
W
Hachiman
yrllygood
Hachiman
4,083
2,041
0
6,485
9,958
2,677
1,774
452
9,506
0
47,056
L
3,181
456
835
204
3,971
1,202
639
1,270
2,701
30,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,980
Gold Earned
35,144
213
Minions Killed
334
0
Camps Cleared
0
1,075,771
Distance Traveled
1,065,891
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,597
354
10
1
0
160,196
1
W
Heimdallr
6,520
502
47
4
0
186,394
0
W
Anubis
7,742
596
83
6
0
195,963
1
W
Ymir
6,739
518
63
5
0
238,432
0
L
Mercury
6,104
470
72
6
0
244,303
3
W
Fenrir
7,033
541
77
6
0
224,176
0
L
Danzaburou
6,012
462
55
4
0
212,049
1
L
Guan Yu
5,513
424
25
2
0
230,404
0
W
Hachiman
7,110
547
64
5
0
220,926
6
L
Ra
5,754
443
51
4
0
228,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role