Player Matchup

Neith
Neith
AmazingShoedini
Neith
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,373 Elo+
Solo
Terra
Terra
PrincipeDePersia
Terra
Level 109
God Stats
1W - 0L
1,187 SR
Queue Stats
15W - 12L
1,503 Elo+
Solo
Mercury
Mercury
TorvenSin
Mercury
Level 100
God Stats
46W - 48L
1,477 SR
Queue Stats
503W - 528L
1,389 Elo+
Solo
Raijin
Raijin
coutolucas
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,481 Elo+
Solo
King Arthur
King Arthur
raiden144
King Arthur
Level 90
God Stats
18W - 32L
1,405 SR
Queue Stats
493W - 502L
1,427 Elo+
Solo
Team Averages
Level 90
1,414 SR
1,435 Elo+

VS

Team Averages
Level 86
1,547 SR
1,448 Elo+
Danzaburou
Danzaburou
Alfonzeon
Danzaburou
Level 55
God Stats
3W - 2L
1,658 SR
Queue Stats
103W - 114L
1,469 Elo+
Solo
Hun Batz
Hun Batz
ComanderFumarola
Hun Batz
Level 88
God Stats
0W - 3L
1,607 SR
Queue Stats
154W - 155L
1,395 Elo+
Solo
Scylla
Scylla
DazzDank
Scylla
Level 58
God Stats
1W - 1L
1,584 SR
Queue Stats
12W - 11L
1,516 Elo+
Solo
Kuzenbo
Kuzenbo
JavierAleRod
Kuzenbo
Level 126
God Stats
6W - 15L
1,422 SR
Queue Stats
411W - 468L
1,429 Elo+
Solo
King Arthur
King Arthur
karius987
King Arthur
Level 104
God Stats
11W - 9L
1,463 SR
Queue Stats
118W - 121L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,244
624
5,308
4,782
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 2
4,950
495
1,014
2,339
954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
TorvenSin
Mercury
10
3 / 0 / 1
6,036
604
1,684
4,543
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
coutolucas
Raijin
9
0 / 1 / 3
5,466
547
1,694
3,235
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
raiden144
King Arthur
11
2 / 0 / 2
6,191
619
2,475
3,609
1,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alfonzeon
Danzaburou
7
0 / 3 / 1
4,511
451
2,240
4,764
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,519
552
1,122
6,668
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
DazzDank
Scylla
9
1 / 3 / 0
5,329
533
3,102
4,478
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
JavierAleRod
Kuzenbo
7
1 / 1 / 0
4,831
483
2,471
5,073
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
karius987
King Arthur
3
0 / 1 / 0
3,658
366
383
1,736
1,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
9
Kills
2
2
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alfonzeon
Danzaburou
0
3
1
0.17
W
3
0
1
3.5
L
0
1
1
0.5
L
Scylla
DazzDank
Scylla
1
3
0
0.33
L
Kuzenbo
JavierAleRod
Kuzenbo
1
1
0
1
W
1
1
2
2
W
Mercury
TorvenSin
Mercury
3
0
1
3.5
W
Raijin
coutolucas
Raijin
0
1
3
1.5
L
King Arthur
karius987
King Arthur
0
1
0
0
W
King Arthur
raiden144
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,175
Damage
9,318
18,508
Taken
22,719
7,375
Mitigated
9,204
6,005
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alfonzeon
Danzaburou
2,240
990
0
1,255
4,764
1,394
0
738
4,026
0
14,684
W
5,308
2,715
0
3,380
4,782
1,398
871
2,034
2,748
0
38,781
L
1,122
91
0
3,242
6,668
2,078
0
166
6,502
0
30,217
L
Scylla
DazzDank
Scylla
3,102
139
0
1,045
4,478
1,335
804
1,672
2,806
27,223
0
L
Kuzenbo
JavierAleRod
Kuzenbo
2,471
923
0
1,756
5,073
3,384
0
276
4,797
12,587
0
W
1,014
205
361
884
2,339
954
0
437
1,902
2,408
0
W
Mercury
TorvenSin
Mercury
1,684
535
0
248
4,543
2,770
0
844
3,699
5,543
27,397
W
Raijin
coutolucas
Raijin
1,694
0
0
221
3,235
1,045
0
2,258
977
22,925
0
L
King Arthur
karius987
King Arthur
383
78
0
50
1,736
1,013
0
0
1,736
0
4,103
W
King Arthur
raiden144
King Arthur
2,475
257
0
911
3,609
1,208
70
0
3,535
0
31,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
23,848
278
Minions Killed
207
0
Camps Cleared
0
886,522
Distance Traveled
712,182
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,511
451
43
4
0
161,389
1
W
Neith
6,244
624
83
8
0
160,172
0
L
Hun Batz
5,519
552
87
9
0
198,198
2
L
Scylla
5,329
533
54
5
0
141,817
2
L
Kuzenbo
4,831
483
15
2
0
164,482
0
W
Terra
4,950
495
10
1
0
118,782
2
W
Mercury
6,036
604
68
7
0
222,325
2
W
Raijin
5,466
547
51
5
0
178,425
3
L
King Arthur
3,658
366
8
1
0
46,296
0
W
King Arthur
6,191
619
66
7
0
206,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role