Player Matchup

Hun Batz
Hun Batz
Eledga4
Hun Batz
Level 105
God Stats
0W - 2L
1,266 SR
Queue Stats
285W - 249L
1,455 Elo+
Solo
Khepri
Khepri
FinancePotato
Khepri
Level 108
God Stats
0W - 3L
1,578 SR
Queue Stats
93W - 101L
1,483 Elo+
Solo
King Arthur
King Arthur
LOL999999999_LOL
King Arthur
Level 74
God Stats
6W - 6L
1,517 SR
Queue Stats
91W - 74L
1,520 Elo+
Party 1
Izanami
Izanami
RedDragoon2002
Izanami
Level 78
God Stats
1W - 4L
1,385 SR
Queue Stats
192W - 186L
1,437 Elo+
Party 1
Janus
Janus
ll V M G1 ll
Janus
Level 101
God Stats
3W - 4L
1,484 SR
Queue Stats
103W - 94L
1,503 Elo+
Solo
Team Averages
Level 93
1,446 SR
1,480 Elo+

VS

Team Averages
Level 107
1,562 SR
1,464 Elo+
Jing Wei
Jing Wei
Lucas_TS13
Jing Wei
Level 146
God Stats
1W - 1L
1,308 SR
Queue Stats
37W - 31L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sebass_659
Nu Wa
Level 60
God Stats
64W - 53L
1,593 SR
Queue Stats
151W - 155L
1,474 Elo+
Solo
Athena
Athena
likala03
Athena
Level 149
God Stats
9W - 3L
1,735 SR
Queue Stats
183W - 201L
1,416 Elo+
Solo
Set
Set
mrayy19
Set
Level 55
God Stats
4W - 5L
1,526 SR
Queue Stats
79W - 84L
1,488 Elo+
Solo
Jormungandr
Jormungandr
xAssassinBlueXx
Jormungandr
Level 126
God Stats
21W - 15L
1,647 SR
Queue Stats
129W - 131L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eledga4
Hun Batz
15
5 / 5 / 1
9,234
486
7,887
14,834
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 4 / 3
8,006
421
5,166
13,600
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
LOL999999999_LOL
King Arthur
15
2 / 5 / 0
9,280
488
9,615
14,969
10,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 3 / 3
8,820
464
9,151
11,728
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 2
9,897
521
13,340
11,782
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Lucas_TS13
Jing Wei
17
3 / 3 / 3
10,345
544
10,445
15,646
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
16
3 / 4 / 3
9,862
519
15,244
10,626
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
likala03
Athena
15
4 / 0 / 3
9,848
518
7,514
14,392
12,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
16
5 / 2 / 5
9,886
520
8,756
13,218
6,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
xAssassinBlueXx
Jormungandr
16
3 / 2 / 6
9,786
515
9,780
12,260
11,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
11
Kills
18
18
Deaths
11
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Eledga4
Hun Batz
5
5
1
1.1
L
0
4
3
0.38
L
King Arthur
LOL999999999_LOL
King Arthur
2
5
0
0.4
W
Jing Wei
Lucas_TS13
Jing Wei
3
3
3
1.5
L
1
3
3
0.83
W
Nu Wa
3
4
3
1.13
W
Athena
likala03
Athena
4
0
3
5.5
L
3
1
2
4
W
Set
5
2
5
3.75
W
Jormungandr
xAssassinBlueXx
Jormungandr
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,159
Damage
51,739
66,913
Taken
66,142
37,150
Mitigated
40,835
13,420
Healing
18,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Eledga4
Hun Batz
7,887
3,132
0
1,832
14,834
5,350
0
3,721
10,853
0
55,003
L
5,166
503
0
2,383
13,600
13,367
0
7,703
5,472
21,482
0
L
King Arthur
LOL999999999_LOL
King Arthur
9,615
1,079
0
1,550
14,969
10,291
378
8,365
6,031
52
57,450
W
Jing Wei
Lucas_TS13
Jing Wei
10,445
8,034
0
8,424
15,646
6,205
3,324
1,346
14,300
0
68,528
L
9,151
6,226
0
4,108
11,728
4,100
603
2,293
9,275
0
61,974
W
Nu Wa
15,244
2,691
0
1,839
10,626
4,383
810
7,690
2,936
68,451
0
W
Athena
likala03
Athena
7,514
1,819
0
3,260
14,392
12,747
96
5,488
8,904
39,693
0
L
13,340
574
0
3,547
11,782
4,042
216
8,522
2,744
97,326
0
W
Set
8,756
3,903
0
2,543
13,218
6,261
0
1,993
11,225
0
68,634
W
Jormungandr
xAssassinBlueXx
Jormungandr
9,780
2,531
0
2,655
12,260
11,239
426
2,041
10,219
61,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,237
Gold Earned
49,727
554
Minions Killed
548
0
Camps Cleared
0
1,725,076
Distance Traveled
1,728,032
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,234
486
92
5
0
350,728
0
L
Khepri
8,006
421
19
1
0
349,064
4
L
King Arthur
9,280
488
111
6
0
355,873
0
W
Jing Wei
10,345
544
125
7
0
306,771
6
L
Izanami
8,820
464
134
7
0
302,799
2
W
Nu Wa
9,862
519
121
6
0
335,139
2
W
Athena
9,848
518
86
5
0
396,676
2
L
Janus
9,897
521
198
10
0
366,612
6
W
Set
9,886
520
96
5
0
385,535
0
W
Jormungandr
9,786
515
120
6
0
303,911
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role